Player Matchup

Sol
Sol
Bronze III
Glaria10
Sol
Bronze III
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,400 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 64
1,500 SR
1,400 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 41
1,500 SR
1,150 MMR
Ah Puch
Ah Puch
Bronze IV
Naïto
Ah Puch
Bronze IV
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,150 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 0
11,890
1,081
6,203
8,245
3,151
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
AnubisGaneshaFreyaYmirHe Bo

VS

Bans
TiamatArachneCliodhnaChronosBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Naïto
Ah Puch
13
0 / 4 / 0
8,645
786
5,317
9,079
3,959
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
L
Ah Puch
Naïto
Ah Puch
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,203
Damage
5,317
8,245
Taken
9,079
3,151
Mitigated
3,959
4,964
Healing
646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,203
2,710
0
4,964
8,245
3,151
2,109
5,764
2,481
70,026
0
L
Ah Puch
Naïto
Ah Puch
5,317
829
0
646
9,079
3,959
0
6,539
2,540
37,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,890
Gold Earned
8,645
161
Minions Killed
74
9
Camps Cleared
1
207,382
Distance Traveled
180,661
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,890
1,081
161
15
9
207,382
0
L
Ah Puch
8,645
786
74
7
1
180,661
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role