Player Matchup

Morgan Le Fay
Morgan Le Fay
BeastMode11304
Morgan Le Fay
Level 69
God Stats
14W - 13L
1,946 SR
Queue Stats
137W - 150L
1,554 Elo+
Party 2
Bakasura
Bakasura
Dr Dead Dog
Bakasura
Level 139
God Stats
2W - 1L
1,634 SR
Queue Stats
204W - 220L
1,527 Elo+
Solo
Bellona
Bellona
LPG TexTex
Bellona
Level 61
God Stats
1W - 6L
1,425 SR
Queue Stats
104W - 89L
1,495 Elo+
Solo
Artemis
Artemis
SadKaet
Artemis
Level 47
God Stats
1W - 1L
1,715 SR
Queue Stats
33W - 61L
1,424 Elo+
Party 2
Cthulhu
Cthulhu
tev12321
Cthulhu
Level 48
God Stats
38W - 33L
1,717 SR
Queue Stats
253W - 228L
1,518 Elo+
Solo
Team Averages
Level 73
1,688 SR
1,504 Elo+

VS

Team Averages
Level 113
1,598 SR
1,494 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
AimLessRayne
Ymir
Level 146
God Stats
1W - 2L
1,768 SR
Queue Stats
202W - 223L
1,423 Elo+
Party 1
Horus
Horus
Debiiddo
Horus
Level 89
God Stats
9W - 7L
1,822 SR
Queue Stats
49W - 47L
1,513 Elo+
Solo
Hachiman
Hachiman
McPeck10
Hachiman
Level 65
God Stats
22W - 19L
1,528 SR
Queue Stats
97W - 77L
1,529 Elo+
Solo
Tyr
Tyr
x3UnknownGhost3x
Tyr
Level 159
God Stats
4W - 6L
1,374 SR
Queue Stats
478W - 460L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BeastMode11304
Morgan Le Fay
11
0 / 1 / 0
5,818
529
2,337
6,127
2,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Dr Dead Dog
Bakasura
10
0 / 2 / 0
5,691
517
2,042
9,942
3,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
LPG TexTex
Bellona
9
0 / 5 / 1
5,539
504
3,569
10,577
9,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Artemis
SadKaet
Artemis
8
0 / 3 / 0
4,793
436
1,564
6,713
2,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
tev12321
Cthulhu
8
0 / 0 / 0
5,321
484
3,322
8,648
5,320
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 0 / 1
5,794
527
3,811
2,927
969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
2 / 0 / 4
6,182
562
5,433
7,277
3,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Debiiddo
Horus
13
5 / 1 / 2
7,174
652
7,606
9,845
6,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
McPeck10
Hachiman
10
1 / 0 / 2
6,164
560
6,616
4,463
1,679
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

9
2 / 0 / 0
5,916
538
2,680
5,353
3,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
20
0
Kills
11
11
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
0
1
1.5
W
2
0
4
4
L
Morgan Le Fay
BeastMode11304
Morgan Le Fay
0
1
0
0
W
Horus
Debiiddo
Horus
5
1
2
6
L
Bakasura
Dr Dead Dog
Bakasura
0
2
0
0
L
Bellona
LPG TexTex
Bellona
0
5
1
0.1
W
Hachiman
McPeck10
Hachiman
1
0
2
2
L
Artemis
SadKaet
Artemis
0
3
0
0
L
Cthulhu
tev12321
Cthulhu
0
0
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,834
Damage
26,146
42,007
Taken
29,865
22,739
Mitigated
16,581
10,787
Healing
10,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
3,811
821
0
0
2,927
969
20
1,297
1,605
39,818
0
W
5,433
2,254
0
670
7,277
3,870
0
1,267
5,880
50,818
0
L
Morgan Le Fay
BeastMode11304
Morgan Le Fay
2,337
227
0
1,425
6,127
2,348
0
2,909
3,218
43,107
0
W
Horus
Debiiddo
Horus
7,606
3,260
70
4,518
9,845
6,694
0
12
9,603
0
46,997
L
Bakasura
Dr Dead Dog
Bakasura
2,042
1,484
0
2,967
9,942
3,672
0
1,745
7,845
0
40,970
L
Bellona
LPG TexTex
Bellona
3,569
969
0
1,450
10,577
9,116
0
1,631
8,267
0
29,711
W
Hachiman
McPeck10
Hachiman
6,616
3,992
0
2,365
4,463
1,679
0
1,341
3,122
0
42,769
L
Artemis
SadKaet
Artemis
1,564
579
0
1,294
6,713
2,283
0
1,093
5,620
0
20,032
L
Cthulhu
tev12321
Cthulhu
3,322
199
886
2,765
8,648
5,320
0
1,888
6,760
22,813
0
W
2,680
374
0
2,724
5,353
3,369
0
1,754
3,599
0
12,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,162
Gold Earned
31,230
289
Minions Killed
314
0
Camps Cleared
0
1,086,482
Distance Traveled
1,147,834
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,794
527
71
6
0
227,451
0
W
Ymir
6,182
562
71
6
0
239,937
2
L
Morgan Le Fay
5,818
529
88
8
0
198,286
0
W
Horus
7,174
652
87
8
0
239,391
1
L
Bakasura
5,691
517
85
8
0
248,385
2
L
Bellona
5,539
504
51
5
0
226,373
0
W
Hachiman
6,164
560
70
6
0
195,558
2
L
Artemis
4,793
436
37
3
0
179,961
0
L
Cthulhu
5,321
484
28
3
0
233,477
0
W
Tyr
5,916
538
15
1
0
245,497
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role