Player Matchup

Poseidon
Poseidon
Gold II
 
Poseidon
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold III
AlanOnSwitch
Ares
Gold III
Level 197
God Stats
1W - 3L
1,500 SR
Queue Stats
276W - 261L
1,404 MMR
Solo
Ravana
Ravana
Gold IV
DopeSomething
Ravana
Gold IV
Level 142
God Stats
3W - 2L
1,508 SR
Queue Stats
160W - 166L
1,403 MMR
Solo
Heimdallr
Heimdallr
Silver I
Josmar777
Heimdallr
Silver I
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
378W - 388L
1,254 MMR
Party 1
Chaac
Chaac
Gold III
iTzAxelAndr3
Chaac
Gold III
Level 127
God Stats
1W - 2L
1,283 SR
Queue Stats
384W - 384L
1,543 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 149
1,458 SR
1,421 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,560 SR
1,422 MMR
Merlin
Merlin
Gold III
 
Merlin
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
Chiefohio
Sun Wukong
Gold IV
Level 105
God Stats
9W - 11L
1,536 SR
Queue Stats
103W - 102L
1,396 MMR
Solo
Danzaburou
Danzaburou
Silver I
Crewuwu
Danzaburou
Silver I
Level 104
God Stats
8W - 5L
1,693 SR
Queue Stats
131W - 138L
1,413 MMR
Solo
Nox
Nox
Gold V
Duhjayy_
Nox
Gold V
Level 149
God Stats
50W - 47L
1,549 SR
Queue Stats
223W - 228L
1,409 MMR
Solo
Nemesis
Nemesis
Gold IV
SmooveJay
Nemesis
Gold IV
Level 143
God Stats
43W - 56L
1,521 SR
Queue Stats
371W - 377L
1,390 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
6
1 / 1 / 1
3,742
748
1,279
3,053
643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

5
0 / 0 / 1
3,445
689
2,065
3,500
1,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

4
2 / 0 / 0
3,379
676
1,555
1,881
537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
Josmar777
Heimdallr
5
1 / 0 / 0
3,212
642
2,273
1,841
657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
2 / 1 / 0
3,909
782
1,191
3,712
2,240
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
BakasuraAo Kuang

VS

Bans
SusanoKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
6
0 / 0 / 1
3,335
667
1,347
1,433
355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Chiefohio
Sun Wukong
6
2 / 2 / 0
3,589
718
2,355
3,767
1,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
Crewuwu
Danzaburou
5
0 / 1 / 0
2,741
548
2,058
3,732
1,052
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

5
0 / 0 / 0
3,181
636
995
3,912
1,658
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
SmooveJay
Nemesis
5
0 / 3 / 1
3,214
643
1,739
4,690
1,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
6
Kills
2
2
Deaths
6
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
1
1
1.5
W
Merlin
 
Merlin
0
0
1
0.5
L
0
0
1
0.5
W
Sun Wukong
Chiefohio
Sun Wukong
2
2
0
1
W
Danzaburou
Crewuwu
Danzaburou
0
1
0
0
L
2
0
0
2
W
0
0
0
0
L
Heimdallr
Josmar777
Heimdallr
1
0
0
1
W
Nemesis
SmooveJay
Nemesis
0
3
1
0.17
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,363
Damage
8,494
13,987
Taken
17,534
5,856
Mitigated
6,103
6,059
Healing
5,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
1,279
97
0
1,240
3,053
643
0
585
2,326
20,055
0
W
Merlin
 
Merlin
1,347
61
0
750
1,433
355
0
476
957
14,789
0
L
2,065
185
0
1,327
3,500
1,779
0
508
2,992
8,043
0
W
Sun Wukong
Chiefohio
Sun Wukong
2,355
309
0
777
3,767
1,798
0
137
3,630
0
15,737
W
Danzaburou
Crewuwu
Danzaburou
2,058
850
0
2,098
3,732
1,052
0
1,148
2,584
0
13,286
L
1,555
631
0
595
1,881
537
0
622
1,177
0
7,739
W
995
255
0
1,731
3,912
1,658
0
917
2,995
8,114
0
L
Heimdallr
Josmar777
Heimdallr
2,273
985
0
1,176
1,841
657
0
487
1,354
0
17,397
W
Nemesis
SmooveJay
Nemesis
1,739
481
0
280
4,690
1,240
0
785
3,905
0
14,146
L
1,191
146
0
1,721
3,712
2,240
0
12
3,700
0
18,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,687
Gold Earned
16,060
127
Minions Killed
108
0
Camps Cleared
0
452,659
Distance Traveled
486,199
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
3,742
748
36
7
0
101,068
0
W
Merlin
3,335
667
29
6
0
86,418
0
L
Ares
3,445
689
15
3
0
93,276
0
W
Sun Wukong
3,589
718
22
4
0
101,838
2
W
Danzaburou
2,741
548
15
3
0
96,816
0
L
Ravana
3,379
676
12
2
0
60,124
0
W
Nox
3,181
636
13
3
0
85,968
0
L
Heimdallr
3,212
642
26
5
0
88,834
0
W
Nemesis
3,214
643
29
6
0
115,159
0
L
Chaac
3,909
782
38
8
0
109,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role