Player Matchup

Gilgamesh
Gilgamesh
DilfHunterxx69
Gilgamesh
Level 103
God Stats
6W - 16L
1,326 SR
Queue Stats
232W - 327L
1,468 Elo+
Party 2
Zhong Kui
Zhong Kui
FoogaZi
Zhong Kui
Level 141
God Stats
7W - 13L
1,395 SR
Queue Stats
146W - 204L
1,508 Elo+
Party 2
Neith
Neith
JWSquigglyWorm
Neith
Level 146
God Stats
7W - 12L
1,533 SR
Queue Stats
923W - 1,248L
1,489 Elo+
Party 2
Erlang Shen
Erlang Shen
Jazze Senpai
Erlang Shen
Level 110
God Stats
59W - 57L
1,502 SR
Queue Stats
863W - 1,076L
1,442 Elo+
Party 2
Ares
Ares
alienslayer50
Ares
Level 108
God Stats
14W - 12L
1,563 SR
Queue Stats
249W - 370L
1,425 Elo+
Party 2
Team Averages
Level 122
1,463 SR
1,466 Elo+

VS

Team Averages
Level 108
1,700 SR
1,498 Elo+
Anubis
Anubis
HimmothyHims
Anubis
Level 67
God Stats
2W - 1L
1,698 SR
Queue Stats
344W - 307L
1,602 Elo+
Solo
Sylvanus
Sylvanus
LOKI SURPRISE
Sylvanus
Level 155
God Stats
3W - 0L
1,818 SR
Queue Stats
349W - 318L
1,475 Elo+
Party 1
Sun Wukong
Sun Wukong
LeOrphanCrippler
Sun Wukong
Level 144
God Stats
5W - 2L
1,782 SR
Queue Stats
326W - 307L
1,513 Elo+
Solo
Loki
Loki
Roberto53063
Loki
Level 87
God Stats
3W - 2L
1,544 SR
Queue Stats
18W - 26L
1,436 Elo+
Solo
Hachiman
Hachiman
VIX SURPRISE
Hachiman
Level 88
God Stats
7W - 6L
1,659 SR
Queue Stats
340W - 310L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DilfHunterxx69
Gilgamesh
12
1 / 3 / 0
7,140
446
5,173
16,467
6,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
FoogaZi
Zhong Kui
12
0 / 5 / 1
7,228
452
8,851
12,904
10,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 1 / 0
7,820
489
5,793
9,027
3,687
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
Jazze Senpai
Erlang Shen
12
0 / 2 / 0
7,080
443
9,165
16,004
19,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 5 / 1
6,868
429
4,738
18,053
15,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
6 / 0 / 5
10,371
648
16,166
9,117
6,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
LOKI SURPRISE
Sylvanus
13
1 / 1 / 8
8,424
527
8,258
15,668
16,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
LeOrphanCrippler
Sun Wukong
15
2 / 0 / 5
9,078
567
12,937
15,887
15,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

15
6 / 0 / 2
9,331
583
7,643
10,876
4,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
VIX SURPRISE
Hachiman
15
1 / 1 / 1
8,744
547
5,508
7,668
4,001
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
2
Kills
16
16
Deaths
2
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DilfHunterxx69
Gilgamesh
1
3
0
0.33
L
Zhong Kui
FoogaZi
Zhong Kui
0
5
1
0.1
W
Anubis
6
0
5
8.5
L
1
1
0
1
L
Erlang Shen
Jazze Senpai
Erlang Shen
0
2
0
0
W
Sylvanus
LOKI SURPRISE
Sylvanus
1
1
8
5
W
Sun Wukong
LeOrphanCrippler
Sun Wukong
2
0
5
4.5
W
6
0
2
7
W
Hachiman
VIX SURPRISE
Hachiman
1
1
1
1.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,720
Damage
50,512
72,455
Taken
59,216
55,460
Mitigated
47,498
18,367
Healing
24,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DilfHunterxx69
Gilgamesh
5,173
1,809
0
1,992
16,467
6,431
0
5,616
10,851
0
66,904
L
Zhong Kui
FoogaZi
Zhong Kui
8,851
1,416
201
4,137
12,904
10,395
0
6,543
6,361
62,038
0
W
Anubis
16,166
961
0
4,651
9,117
6,748
365
4,291
4,826
120,134
0
L
5,793
2,361
0
3,704
9,027
3,687
0
684
8,343
0
64,335
L
Erlang Shen
Jazze Senpai
Erlang Shen
9,165
6,020
0
5,685
16,004
19,089
0
995
15,009
0
49,863
W
Sylvanus
LOKI SURPRISE
Sylvanus
8,258
1,899
3,103
6,157
15,668
16,918
31
6,671
8,997
27,872
0
W
Sun Wukong
LeOrphanCrippler
Sun Wukong
12,937
4,150
0
5,671
15,887
15,354
0
198
15,689
0
70,281
W
7,643
2,041
0
250
10,876
4,477
0
1,621
9,255
0
67,725
W
Hachiman
VIX SURPRISE
Hachiman
5,508
2,872
0
4,259
7,668
4,001
506
1,562
6,106
0
75,150
L
4,738
330
0
2,648
18,053
15,858
0
10,691
7,362
20,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,136
Gold Earned
45,948
440
Minions Killed
522
0
Camps Cleared
0
1,592,349
Distance Traveled
1,551,169
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,140
446
112
7
0
366,043
1
L
Zhong Kui
7,228
452
106
7
0
297,094
1
W
Anubis
10,371
648
174
11
0
300,947
0
L
Neith
7,820
489
116
7
0
317,817
1
L
Erlang Shen
7,080
443
79
5
0
295,799
0
W
Sylvanus
8,424
527
27
2
0
299,167
0
W
Sun Wukong
9,078
567
107
7
0
283,235
0
W
Loki
9,331
583
99
6
0
387,805
0
W
Hachiman
8,744
547
115
7
0
280,015
0
L
Ares
6,868
429
27
2
0
315,596
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role