Player Matchup

Medusa
Medusa
Gold V
Kloschr
Medusa
Gold V
Level 106
God Stats
99W - 114L
1,480 SR
Queue Stats
752W - 786L
1,360 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
SundaySawce
Sun Wukong
Gold V
Level 125
God Stats
17W - 12L
1,556 SR
Queue Stats
56W - 64L
1,340 MMR
Solo
Kukulkan
Kukulkan
Gold V
kuroki166
Kukulkan
Gold V
Level 109
God Stats
6W - 10L
1,395 SR
Queue Stats
31W - 40L
1,354 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 113
1,477 SR
1,351 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,513 SR
1,329 MMR
Thoth
Thoth
Gold I
Idjtihad
Thoth
Gold I
Level 153
God Stats
29W - 23L
1,599 SR
Queue Stats
141W - 149L
1,613 MMR
Party 1
Danzaburou
Danzaburou
Gold II
RMBJiggDaDon
Danzaburou
Gold II
Level 125
God Stats
3W - 5L
1,509 SR
Queue Stats
224W - 241L
1,574 MMR
Party 1
Horus
Horus
Silver V
SunWuDon
Horus
Silver V
Level 127
God Stats
1W - 7L
1,431 SR
Queue Stats
13W - 31L
801 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Kloschr
Medusa
16
6 / 2 / 7
13,622
801
13,808
15,757
3,905
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
SundaySawce
Sun Wukong
17
6 / 2 / 10
13,994
823
14,903
18,391
14,385
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
kuroki166
Kukulkan
18
8 / 2 / 11
14,874
875
17,325
11,279
3,524
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
AchillesMartichorasNe ZhaHachimanAtlas

VS

Bans
FenrirHerculesGaneshaKuzenboAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Idjtihad
Thoth
15
5 / 6 / 1
12,907
759
18,826
14,917
6,544
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
RMBJiggDaDon
Danzaburou
13
0 / 8 / 6
11,060
651
9,339
17,287
7,337
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
SunWuDon
Horus
12
1 / 6 / 4
10,543
620
4,751
21,601
26,044
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
20
Kills
6
6
Deaths
20
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thoth
Idjtihad
Thoth
5
6
1
0.92
W
Medusa
Kloschr
Medusa
6
2
7
4.75
L
Danzaburou
RMBJiggDaDon
Danzaburou
0
8
6
0.38
L
Horus
SunWuDon
Horus
1
6
4
0.5
W
Sun Wukong
SundaySawce
Sun Wukong
6
2
10
5.5
W
Kukulkan
kuroki166
Kukulkan
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,036
Damage
32,916
45,427
Taken
53,805
21,814
Mitigated
39,925
14,185
Healing
5,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Idjtihad
Thoth
18,826
515
0
0
14,917
6,544
0
4,941
9,976
61,665
0
W
Medusa
Kloschr
Medusa
13,808
5,539
0
3,954
15,757
3,905
1,162
8,324
7,401
0
73,863
L
Danzaburou
RMBJiggDaDon
Danzaburou
9,339
2,738
11
1,764
17,287
7,337
0
3,820
13,467
0
44,839
L
Horus
SunWuDon
Horus
4,751
1,915
1,402
2,309
21,601
26,044
0
9,108
12,327
0
13,056
W
Sun Wukong
SundaySawce
Sun Wukong
14,903
4,243
0
7,271
18,391
14,385
442
6,408
11,886
182
53,001
W
Kukulkan
kuroki166
Kukulkan
17,325
1,178
0
2,960
11,279
3,524
712
4,705
6,372
71,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,490
Gold Earned
34,510
235
Minions Killed
148
0
Camps Cleared
0
1,028,594
Distance Traveled
844,127
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
12,907
759
75
4
0
295,837
5
W
Medusa
13,622
801
63
4
0
323,979
4
L
Danzaburou
11,060
651
61
4
0
245,716
1
L
Horus
10,543
620
12
1
0
302,574
2
W
Sun Wukong
13,994
823
55
3
0
352,431
0
W
Kukulkan
14,874
875
117
7
0
352,184
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role