Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 261
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
FattyLiver
Vamana
Level 159
God Stats
2W - 8L
1,477 SR
Queue Stats
334W - 328L
1,441 Elo+
Solo
Nu Wa
Nu Wa
JasonDK44O
Nu Wa
Level 18
God Stats
1W - 1L
1,703 SR
Queue Stats
4W - 6L
1,390 Elo+
Party 1
Athena
Athena
Shadowdragon018
Athena
Level 132
God Stats
1W - 1L
1,694 SR
Queue Stats
24W - 21L
1,449 Elo+
Party 1
Ullr
Ullr
xionic madness9
Ullr
Level 155
God Stats
1W - 3L
1,700 SR
Queue Stats
177W - 189L
1,523 Elo+
Party 1
Team Averages
Level 145
1,615 SR
1,461 Elo+

VS

Team Averages
Level 129
1,445 SR
1,483 Elo+
Charybdis
Charybdis
Fer_Gamer15
Charybdis
Level 142
God Stats
2W - 0L
1,719 SR
Queue Stats
45W - 30L
1,455 Elo+
Solo
He Bo
He Bo
Gilgamesh_King01
He Bo
Level 137
God Stats
3W - 3L
1,189 SR
Queue Stats
188W - 175L
1,547 Elo+
Solo
Kuzenbo
Kuzenbo
Heretic123666
Kuzenbo
Level 172
God Stats
24W - 18L
1,590 SR
Queue Stats
605W - 561L
1,435 Elo+
Solo
Medusa
Medusa
Revenge5684
Medusa
Level 94
God Stats
5W - 8L
1,270 SR
Queue Stats
356W - 355L
1,467 Elo+
Solo
Ah Puch
Ah Puch
WAYNEIZSHORSEY
Ah Puch
Level 102
God Stats
4W - 2L
1,458 SR
Queue Stats
333W - 295L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
2 / 1 / 7
8,265
827
9,986
14,732
7,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vamana
FattyLiver
Vamana
5
0 / 0 / 0
5,640
564
0
0
0
Nu Wa
15
2 / 2 / 6
7,528
753
8,593
4,944
2,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
3 / 3 / 4
8,080
808
4,807
14,212
14,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
3 / 4 / 5
7,810
781
9,366
8,560
4,121
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Fer_Gamer15
Charybdis
17
2 / 1 / 4
9,072
907
9,939
8,969
4,103
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
2 / 3 / 4
8,323
832
5,483
8,645
2,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
16
3 / 3 / 5
9,059
906
5,534
11,602
13,965
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
13
3 / 2 / 2
8,144
814
3,705
5,833
2,364
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
0 / 2 / 5
8,924
892
10,970
7,909
3,138
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
30
10
Kills
10
10
Deaths
11
22
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
1
7
5.5
L
Vamana
FattyLiver
Vamana
0
0
0
0
W
Charybdis
Fer_Gamer15
Charybdis
2
1
4
4
W
2
3
4
1.33
W
Kuzenbo
3
3
5
1.83
L
Nu Wa
2
2
6
2.5
W
Medusa
3
2
2
2
L
3
3
4
1.67
W
0
2
5
1.25
L
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,752
Damage
35,631
42,448
Taken
42,958
27,979
Mitigated
26,544
15,780
Healing
15,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
9,986
1,632
285
7,223
14,732
7,557
57
8,287
6,445
0
34,305
L
Vamana
FattyLiver
Vamana
0
0
0
0
0
0
0
0
0
0
0
W
Charybdis
Fer_Gamer15
Charybdis
9,939
5,476
487
3,131
8,969
4,103
1,380
1,690
7,279
0
28,725
W
5,483
899
835
2,250
8,645
2,974
212
2,454
6,191
18,815
0
W
Kuzenbo
5,534
1,358
1,648
1,507
11,602
13,965
167
3,811
7,791
17,851
394
L
Nu Wa
8,593
3,142
61
302
4,944
2,152
165
1,761
3,183
19,807
0
W
Medusa
3,705
1,370
1,652
1,630
5,833
2,364
1,888
2,218
3,615
0
7,078
L
4,807
1,298
1,746
4,888
14,212
14,149
79
6,252
7,960
7,836
0
W
10,970
409
661
2,054
7,909
3,138
702
3,398
4,511
30,882
0
L
9,366
3,599
462
813
8,560
4,121
303
5,357
3,203
0
14,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,323
Gold Earned
43,522
108
Minions Killed
170
0
Camps Cleared
0
729,678
Distance Traveled
938,908
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,265
827
56
6
0
172,541
0
L
Vamana
5,640
564
0
0
0
0
0
W
Charybdis
9,072
907
64
6
0
191,770
0
W
He Bo
8,323
832
27
3
0
202,634
0
W
Kuzenbo
9,059
906
7
1
0
200,140
0
L
Nu Wa
7,528
753
23
2
0
196,940
0
W
Medusa
8,144
814
12
1
0
165,464
0
L
Athena
8,080
808
7
1
0
170,035
0
W
Ah Puch
8,924
892
60
6
0
178,900
1
L
Ullr
7,810
781
22
2
0
190,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role