Player Matchup

Arachne
Arachne
Silver V
 
Arachne
Silver V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Silver V
Elite_Scxrzy
Ravana
Silver V
Level 85
God Stats
6W - 11L
1,422 SR
Queue Stats
143W - 167L
565 MMR
Party 1
Rama
Rama
Silver V
Elite_scxpes
Rama
Silver V
Level 87
God Stats
0W - 1L
1,614 SR
Queue Stats
64W - 93L
661 MMR
Party 1
Ganesha
Ganesha
Silver V
KingMePerfection
Ganesha
Silver V
Level 96
God Stats
20W - 16L
1,478 SR
Queue Stats
218W - 242L
582 MMR
Solo
Janus
Janus
Silver V
roudyt56
Janus
Silver V
Level 87
God Stats
1W - 6L
1,144 SR
Queue Stats
87W - 109L
670 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 96
1,431 SR
796 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 124
1,509 SR
593 MMR
Guan Yu
Guan Yu
Bronze II
Sobek_Exiled
Guan Yu
Bronze II
Level 105
God Stats
1W - 2L
1,164 SR
Queue Stats
50W - 79L
482 MMR
Solo
Olorun
Olorun
Silver IV
ThegrimReap_er
Olorun
Silver IV
Level 198
God Stats
11W - 10L
1,688 SR
Queue Stats
588W - 609L
644 MMR
Solo
Poseidon
Poseidon
Bronze I
dekoroked
Poseidon
Bronze I
Level 143
God Stats
8W - 9L
1,477 SR
Queue Stats
295W - 333L
351 MMR
Solo
Terra
Terra
Silver IV
sunwudadi
Terra
Silver IV
Level 107
God Stats
10W - 6L
1,681 SR
Queue Stats
156W - 171L
785 MMR
Solo
Thor
Thor
Silver IV
yokogee_L
Thor
Silver IV
Level 68
God Stats
11W - 14L
1,534 SR
Queue Stats
148W - 180L
704 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
5 / 8 / 3
8,697
512
5,013
19,582
6,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ravana
14
4 / 3 / 2
9,590
564
13,386
13,733
15,097
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
0 / 2 / 1
8,650
509
6,859
12,731
4,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 1 / 0
5,880
346
581
4,909
2,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
roudyt56
Janus
14
3 / 7 / 4
8,410
495
9,661
11,901
3,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
Yu HuangThanatosBakasuraSun Wukong

VS

Bans
DanzaburouHerculesKaliMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Sobek_Exiled
Guan Yu
15
4 / 4 / 4
9,590
564
6,476
18,602
14,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

18
6 / 0 / 3
11,088
652
10,552
6,807
4,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Poseidon
dekoroked
Poseidon
16
5 / 6 / 10
9,928
584
12,393
13,734
4,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Terra
sunwudadi
Terra
14
0 / 0 / 14
9,259
545
6,036
11,102
8,508
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thor
15
6 / 3 / 7
10,046
591
9,548
14,537
7,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
59
12
Kills
21
21
Deaths
13
10
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
5
8
3
0.81
L
Ravana
4
3
2
1.67
L
0
2
1
0.25
L
0
1
0
0
W
Guan Yu
Sobek_Exiled
Guan Yu
4
4
4
1.5
W
6
0
3
7.5
W
Poseidon
dekoroked
Poseidon
5
6
10
1.67
L
Janus
roudyt56
Janus
3
7
4
0.71
W
Terra
sunwudadi
Terra
0
0
14
7
W
Thor
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,500
Damage
45,005
62,856
Taken
64,782
33,380
Mitigated
39,234
12,941
Healing
23,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
5,013
3,969
0
2,730
19,582
6,955
193
6,377
13,004
0
54,225
L
Ravana
13,386
2,141
0
3,286
13,733
15,097
0
4,817
8,581
144
58,389
L
6,859
5,434
0
5,437
12,731
4,965
2,100
7,163
5,512
0
77,718
L
581
153
0
988
4,909
2,483
0
2,861
2,048
7,379
0
W
Guan Yu
Sobek_Exiled
Guan Yu
6,476
1,243
750
6,499
18,602
14,954
113
388
18,152
0
54,022
W
10,552
4,706
1,626
4,346
6,807
4,028
2,301
1,084
5,681
93,411
12,314
W
Poseidon
dekoroked
Poseidon
12,393
1,276
0
2,300
13,734
4,589
2,441
2,878
10,586
83,182
0
L
Janus
roudyt56
Janus
9,661
248
0
500
11,901
3,880
0
6,648
5,173
56,391
0
W
Terra
sunwudadi
Terra
6,036
962
3,124
3,629
11,102
8,508
226
1,938
9,057
25,367
696
W
Thor
9,548
1,896
0
750
14,537
7,155
120
3,503
10,631
0
60,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,227
Gold Earned
49,911
409
Minions Killed
505
0
Camps Cleared
0
1,370,974
Distance Traveled
1,746,101
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,697
512
69
4
0
345,446
3
L
Ravana
9,590
564
80
5
0
277,570
0
L
Rama
8,650
509
162
10
0
284,057
0
L
Ganesha
5,880
346
4
0
0
107,930
5
W
Guan Yu
9,590
564
92
5
0
343,451
4
W
Olorun
11,088
652
182
11
0
322,364
0
W
Poseidon
9,928
584
124
7
0
340,453
0
L
Janus
8,410
495
94
6
0
355,971
0
W
Terra
9,259
545
27
2
0
381,069
7
W
Thor
10,046
591
80
5
0
358,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role