Player Matchup

Neith
Neith
ATRIPPYJAYY
Neith
Level 45
God Stats
28W - 34L
1,397 SR
Queue Stats
115W - 136L
1,439 Elo+
Solo
Hun Batz
Hun Batz
FootedSaucer364
Hun Batz
Level 142
God Stats
2W - 1L
1,589 SR
Queue Stats
11W - 17L
1,381 Elo+
Solo
Tyr
Tyr
GalaxyBoy127133
Tyr
Level 104
God Stats
2W - 2L
1,801 SR
Queue Stats
257W - 242L
1,460 Elo+
Solo
Sobek
Sobek
bahena
Sobek
Level 127
God Stats
3W - 3L
1,500 SR
Queue Stats
139W - 165L
1,457 Elo+
Solo
Anubis
Anubis
silviano2000
Anubis
Level 106
God Stats
20W - 12L
1,599 SR
Queue Stats
124W - 112L
1,496 Elo+
Solo
Team Averages
Level 105
1,577 SR
1,447 Elo+

VS

Team Averages
Level 105
1,614 SR
1,506 Elo+
Hou Yi
Hou Yi
TheR2DRE2
Hou Yi
Level 125
God Stats
1W - 0L
1,747 SR
Queue Stats
26W - 30L
1,450 Elo+
Party 1
Aphrodite
Aphrodite
Xo NiCk oX
Aphrodite
Level 149
God Stats
26W - 20L
1,587 SR
Queue Stats
120W - 113L
1,489 Elo+
Party 1
Yu Huang
Yu Huang
XxDBOOxX_559
Yu Huang
Level 81
God Stats
6W - 1L
1,721 SR
Queue Stats
127W - 126L
1,470 Elo+
Solo
Ravana
Ravana
bsandoz225
Ravana
Level 49
God Stats
3W - 3L
1,284 SR
Queue Stats
9W - 12L
1,378 Elo+
Solo
Gilgamesh
Gilgamesh
x_Arawn
Gilgamesh
Level 121
God Stats
1W - 0L
1,728 SR
Queue Stats
2W - 2L
1,746 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
7,001
467
6,150
11,477
4,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hun Batz
11
1 / 4 / 1
6,808
454
5,424
10,604
4,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 4 / 0
6,759
451
5,564
10,975
10,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sobek
bahena
Sobek
11
1 / 2 / 1
6,649
443
5,208
17,115
15,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
8
2 / 4 / 1
6,641
443
4,283
6,647
2,894
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
TheR2DRE2
Hou Yi
12
4 / 1 / 1
7,303
487
9,404
10,636
4,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
Xo NiCk oX
Aphrodite
13
2 / 0 / 7
7,495
500
9,019
14,810
7,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Yu Huang
XxDBOOxX_559
Yu Huang
13
4 / 1 / 4
7,734
516
5,966
5,930
1,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
bsandoz225
Ravana
16
6 / 3 / 5
9,365
624
9,236
6,394
1,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
x_Arawn
Gilgamesh
14
2 / 0 / 2
8,290
553
4,471
10,856
11,069
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
5
Kills
18
18
Deaths
5
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Hun Batz
1
4
1
0.38
L
0
4
0
0
W
Hou Yi
TheR2DRE2
Hou Yi
4
1
1
4.5
W
Aphrodite
Xo NiCk oX
Aphrodite
2
0
7
5.5
W
Yu Huang
XxDBOOxX_559
Yu Huang
4
1
4
6
L
Sobek
bahena
Sobek
1
2
1
0.75
W
Ravana
bsandoz225
Ravana
6
3
5
2.83
L
Anubis
2
4
1
0.63
W
Gilgamesh
x_Arawn
Gilgamesh
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,629
Damage
38,096
56,818
Taken
48,626
37,749
Mitigated
26,396
20,774
Healing
19,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,150
2,497
101
4,977
11,477
4,350
0
2,671
8,404
0
51,172
L
Hun Batz
5,424
1,811
0
3,605
10,604
4,086
0
1,937
8,443
0
53,471
L
5,564
1,159
0
2,795
10,975
10,601
0
227
10,708
310
39,713
W
Hou Yi
TheR2DRE2
Hou Yi
9,404
4,536
102
999
10,636
4,180
0
1,686
8,950
0
37,904
W
Aphrodite
Xo NiCk oX
Aphrodite
9,019
874
5,030
10,383
14,810
7,455
456
3,088
11,722
43,220
0
W
Yu Huang
XxDBOOxX_559
Yu Huang
5,966
550
0
250
5,930
1,807
220
3,260
2,666
42,836
0
L
Sobek
bahena
Sobek
5,208
180
103
6,877
17,115
15,818
0
6,624
9,771
26,919
0
W
Ravana
bsandoz225
Ravana
9,236
3,198
0
569
6,394
1,885
30
1,825
4,553
0
85,408
L
Anubis
4,283
188
0
2,316
6,647
2,894
0
2,049
4,366
38,862
0
W
Gilgamesh
x_Arawn
Gilgamesh
4,471
1,510
0
1,720
10,856
11,069
452
310
9,699
0
49,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,858
Gold Earned
40,187
300
Minions Killed
408
0
Camps Cleared
0
1,257,638
Distance Traveled
1,447,416
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,001
467
67
4
0
276,760
2
L
Hun Batz
6,808
454
72
5
0
296,277
0
L
Tyr
6,759
451
65
4
0
245,772
0
W
Hou Yi
7,303
487
60
4
0
247,957
0
W
Aphrodite
7,495
500
69
5
0
302,213
0
W
Yu Huang
7,734
516
81
5
0
257,194
4
L
Sobek
6,649
443
27
2
0
292,969
1
W
Ravana
9,365
624
120
8
0
360,567
0
L
Anubis
6,641
443
69
5
0
145,860
0
W
Gilgamesh
8,290
553
78
5
0
279,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role