Player Matchup

Sylvanus
Sylvanus
Gold II
 
Sylvanus
Gold II
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Gold IV
KaktusKongen
Set
Gold IV
Level 149
God Stats
1W - 1L
1,542 SR
Queue Stats
43W - 49L
1,433 MMR
Party 3
Scylla
Scylla
Bronze III
Meadzz14
Scylla
Bronze III
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,461 MMR
Party 1
Kuzenbo
Kuzenbo
Gold IV
OHMtheOHm
Kuzenbo
Gold IV
Level 154
God Stats
2W - 2L
1,529 SR
Queue Stats
20W - 20L
1,520 MMR
Party 3
Xbalanque
Xbalanque
Bronze III
Xurx
Xbalanque
Bronze III
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,400 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 109
1,514 SR
1,463 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 109
1,552 SR
1,451 MMR
Geb
Geb
Silver V
KeyReeves
Geb
Silver V
Level 122
God Stats
0W - 1L
1,905 SR
Queue Stats
6W - 10L
1,433 MMR
Party 2
Cthulhu
Cthulhu
Gold V
Lordz_Of_Truth
Cthulhu
Gold V
Level 140
God Stats
11W - 7L
1,650 SR
Queue Stats
133W - 136L
1,454 MMR
Solo
Nemesis
Nemesis
Gold III
Mattwortho2001
Nemesis
Gold III
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 145L
1,486 MMR
Party 2
Nox
Nox
Gold IV
amano_lll
Nox
Gold IV
Level 140
God Stats
1W - 2L
1,355 SR
Queue Stats
53W - 44L
1,479 MMR
Solo
Hou Yi
Hou Yi
Bronze III
vett228
Hou Yi
Bronze III
Level 67
God Stats
0W - 4L
1,348 SR
Queue Stats
131W - 157L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
1 / 0 / 4
5,500
550
3,503
7,899
5,764
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 1 / 5
5,886
589
4,711
7,823
3,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
Meadzz14
Scylla
10
3 / 0 / 1
6,107
611
2,242
2,178
695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
OHMtheOHm
Kuzenbo
9
1 / 1 / 0
5,219
522
2,782
7,884
7,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
Xurx
Xbalanque
11
3 / 0 / 0
6,150
615
5,003
5,451
1,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
SusanoKaliYu HuangRavana

VS

Bans
SerqetAo KuangBakasuraVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 2
4,897
490
3,261
9,315
4,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 2 / 0
5,762
576
5,007
7,889
4,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

9
0 / 3 / 1
5,118
512
5,357
8,151
2,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 1 / 0
5,610
561
1,853
2,870
1,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
vett228
Hou Yi
7
0 / 1 / 0
4,610
461
1,336
4,612
1,409
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
10
Kills
2
2
Deaths
11
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
0
4
3
W
2
1
5
4.5
L
0
4
2
0.25
L
1
2
0
0.5
L
0
3
1
0.17
W
Scylla
Meadzz14
Scylla
3
0
1
3.5
W
Kuzenbo
OHMtheOHm
Kuzenbo
1
1
0
1
W
Xbalanque
Xurx
Xbalanque
3
0
0
3
L
1
1
0
1
L
Hou Yi
vett228
Hou Yi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,241
Damage
16,814
31,235
Taken
32,837
19,133
Mitigated
14,048
12,945
Healing
7,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,503
1,345
2,109
3,308
7,899
5,764
0
2,809
5,045
16,305
0
W
4,711
2,066
0
1,205
7,823
3,470
0
1,803
6,020
0
37,147
L
3,261
452
0
1,463
9,315
4,840
0
2,803
6,468
13,539
0
L
5,007
429
0
2,998
7,889
4,240
0
2,530
4,893
35,413
0
L
5,357
3,110
0
431
8,151
2,532
0
1,573
6,508
0
47,422
W
Scylla
Meadzz14
Scylla
2,242
628
0
826
2,178
695
0
578
1,600
40,954
0
W
Kuzenbo
OHMtheOHm
Kuzenbo
2,782
1,102
0
2,713
7,884
7,287
0
3,494
3,695
25,927
0
W
Xbalanque
Xurx
Xbalanque
5,003
2,044
0
2,784
5,451
1,917
638
732
4,719
0
41,882
L
1,853
280
0
871
2,870
1,027
0
550
2,288
41,296
0
L
Hou Yi
vett228
Hou Yi
1,336
846
0
1,613
4,612
1,409
0
627
3,985
0
24,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,862
Gold Earned
25,997
278
Minions Killed
274
0
Camps Cleared
0
952,639
Distance Traveled
952,902
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,500
550
17
2
0
170,080
2
W
Set
5,886
589
55
6
0
219,108
2
L
Geb
4,897
490
9
1
0
182,298
0
L
Cthulhu
5,762
576
71
7
0
165,767
0
L
Nemesis
5,118
512
76
8
0
247,302
0
W
Scylla
6,107
611
94
9
0
173,008
0
W
Kuzenbo
5,219
522
34
3
0
201,494
1
W
Xbalanque
6,150
615
78
8
0
188,949
0
L
Nox
5,610
561
70
7
0
205,008
2
L
Hou Yi
4,610
461
48
5
0
152,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role