Player Matchup

Loki
Loki
 
Loki
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Ayon-elmaskpo
Janus
Level 45
God Stats
2W - 2L
1,554 SR
Queue Stats
8W - 4L
1,619 Elo+
Solo
Bacchus
Bacchus
ReiBulow
Bacchus
Level 83
God Stats
0W - 3L
1,282 SR
Queue Stats
186W - 199L
1,437 Elo+
Solo
Neith
Neith
XAXXIM
Neith
Level 51
God Stats
16W - 22L
1,430 SR
Queue Stats
17W - 23L
1,413 Elo+
Solo
Chaac
Chaac
ferokpo
Chaac
Level 123
God Stats
13W - 11L
1,694 SR
Queue Stats
108W - 118L
1,535 Elo+
Solo
Team Averages
Level 92
1,492 SR
1,501 Elo+

VS

Team Averages
Level 132
1,510 SR
1,453 Elo+
Scylla
Scylla
 
Scylla
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
DantiBR
Chaac
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 54L
1,493 Elo+
Solo
Thanatos
Thanatos
MuerteAlosJudios
Thanatos
Level 47
God Stats
11W - 10L
1,401 SR
Queue Stats
42W - 61L
1,388 Elo+
Solo
Heimdallr
Heimdallr
Sparco0110
Heimdallr
Level 171
God Stats
1W - 1L
1,651 SR
Queue Stats
124W - 181L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
0 / 0 / 0
5,843
974
0
0
0
12
0 / 3 / 4
6,898
1,150
2,377
6,547
2,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
ReiBulow
Bacchus
12
2 / 1 / 4
7,927
1,321
5,000
7,141
8,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
XAXXIM
Neith
12
2 / 3 / 3
7,288
1,215
4,474
7,394
2,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
ferokpo
Chaac
12
2 / 2 / 4
7,408
1,235
8,764
9,638
9,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

319

VS

Team 2 Tickets

342

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
4 / 2 / 3
8,113
1,352
5,351
3,871
1,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vulcan
 
Vulcan
12
0 / 0 / 7
7,103
1,184
7,917
3,603
1,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
DantiBR
Chaac
12
0 / 0 / 8
6,929
1,155
7,154
6,753
5,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 3 / 2
7,314
1,219
3,459
4,116
1,753
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Heimdallr
Sparco0110
Heimdallr
12
2 / 2 / 5
7,533
1,256
4,955
6,582
2,835
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
6
Kills
9
9
Deaths
7
15
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
0
0
0
W
Scylla
 
Scylla
4
2
3
2.75
W
Vulcan
 
Vulcan
0
0
7
3.5
L
0
3
4
0.67
W
Chaac
DantiBR
Chaac
0
0
8
4
W
3
3
2
1.33
L
Bacchus
ReiBulow
Bacchus
2
1
4
4
W
Heimdallr
Sparco0110
Heimdallr
2
2
5
2.25
L
Neith
XAXXIM
Neith
2
3
3
1.17
L
Chaac
ferokpo
Chaac
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,615
Damage
28,836
30,720
Taken
24,925
23,693
Mitigated
13,177
2,845
Healing
3,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
 
Scylla
5,351
748
0
356
3,871
1,367
0
757
2,939
22,791
0
W
Vulcan
 
Vulcan
7,917
2,108
0
22
3,603
1,490
0
290
3,191
20,890
0
L
2,377
194
0
250
6,547
2,785
0
1,732
4,815
19,632
0
W
Chaac
DantiBR
Chaac
7,154
1,049
0
1,128
6,753
5,732
0
2,315
4,346
1,857
8,667
W
3,459
0
0
2,033
4,116
1,753
0
1,900
2,171
0
8,390
L
Bacchus
ReiBulow
Bacchus
5,000
593
0
1,216
7,141
8,222
0
3,667
3,474
11,615
0
W
Heimdallr
Sparco0110
Heimdallr
4,955
1,686
0
0
6,582
2,835
0
2,164
4,157
0
23,981
L
Neith
XAXXIM
Neith
4,474
1,459
0
485
7,394
2,826
0
3,060
4,334
0
20,822
L
Chaac
ferokpo
Chaac
8,764
705
0
894
9,638
9,860
0
5,985
3,653
0
19,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,364
Gold Earned
36,992
127
Minions Killed
135
3
Camps Cleared
9
560,955
Distance Traveled
667,905
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,843
974
0
0
0
942
0
W
Scylla
8,113
1,352
57
10
3
125,495
0
W
Vulcan
7,103
1,184
21
4
3
146,115
0
L
Janus
6,898
1,150
46
8
1
143,537
0
W
Chaac
6,929
1,155
11
2
0
131,084
0
W
Thanatos
7,314
1,219
8
1
1
140,917
0
L
Bacchus
7,927
1,321
18
3
0
154,773
0
W
Heimdallr
7,533
1,256
38
6
2
124,294
0
L
Neith
7,288
1,215
44
7
0
110,609
0
L
Chaac
7,408
1,235
19
3
2
151,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role