Player Matchup

Morgan Le Fay
Morgan Le Fay
Coopy256
Morgan Le Fay
Level 140
God Stats
2W - 0L
1,863 SR
Queue Stats
219W - 214L
1,496 Elo+
Party 1
Kuzenbo
Kuzenbo
NORRIS111
Kuzenbo
Level 100
God Stats
2W - 0L
1,864 SR
Queue Stats
223W - 228L
1,456 Elo+
Party 1
Fenrir
Fenrir
SagitariusGamer
Fenrir
Level 109
God Stats
20W - 11L
1,599 SR
Queue Stats
180W - 186L
1,493 Elo+
Solo
Team Averages
Level 116
1,775 SR
1,482 Elo+

VS

Team Averages
Level 45
1,571 SR
1,618 Elo+
Aphrodite
Aphrodite
CjRaven
Aphrodite
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,618 Elo+
Party 2
Horus
Horus
VodkaChad
Horus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,618 Elo+
Party 2
Odin
Odin
flameshot13
Odin
Level 47
God Stats
0W - 1L
1,713 SR
Queue Stats
6W - 5L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Coopy256
Morgan Le Fay
16
7 / 0 / 5
12,426
828
24,438
10,164
5,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kuzenbo
NORRIS111
Kuzenbo
14
0 / 1 / 11
10,531
702
4,631
9,829
13,226
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 3 / 6
11,717
781
10,957
11,010
4,821
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CjRaven
Aphrodite
12
3 / 6 / 1
9,970
665
8,350
15,809
7,437
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Horus
VodkaChad
Horus
11
0 / 3 / 2
8,975
598
5,113
16,683
15,598
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 3 / 3
9,338
623
8,826
14,173
10,902
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
12
Kills
4
4
Deaths
12
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
CjRaven
Aphrodite
3
6
1
0.58
W
Morgan Le Fay
Coopy256
Morgan Le Fay
7
0
5
9.5
W
Kuzenbo
NORRIS111
Kuzenbo
0
1
11
5.5
W
5
3
6
2.67
L
Horus
VodkaChad
Horus
0
3
2
0.33
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,026
Damage
22,289
31,003
Taken
46,665
23,102
Mitigated
33,937
6,262
Healing
10,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
CjRaven
Aphrodite
8,350
1,469
2,954
3,822
15,809
7,437
0
8,319
7,490
53,328
0
W
Morgan Le Fay
Coopy256
Morgan Le Fay
24,438
2,484
0
2,382
10,164
5,055
1,038
3,515
6,539
83,881
0
W
Kuzenbo
NORRIS111
Kuzenbo
4,631
1,686
0
2,245
9,829
13,226
689
2,612
7,043
18,200
356
W
10,957
2,583
0
1,635
11,010
4,821
1,463
2,656
7,937
0
42,668
L
Horus
VodkaChad
Horus
5,113
2,122
820
2,273
16,683
15,598
0
10,701
5,795
0
11,974
L
8,826
2,509
0
250
14,173
10,902
0
9,560
4,551
146
17,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,674
Gold Earned
28,283
165
Minions Killed
121
0
Camps Cleared
0
842,784
Distance Traveled
783,549
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,970
665
73
5
0
227,484
2
W
Morgan Le Fay
12,426
828
102
7
0
288,626
0
W
Kuzenbo
10,531
702
21
1
0
277,331
0
W
Fenrir
11,717
781
42
3
0
276,827
6
L
Horus
8,975
598
27
2
0
261,363
0
L
Odin
9,338
623
21
1
0
294,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role