Player Matchup

Fenrir
Fenrir
ClydeLit
Fenrir
Level 43
God Stats
36W - 29L
1,619 SR
Queue Stats
281W - 272L
1,497 Elo+
Solo
Hachiman
Hachiman
GudMatchmaking
Hachiman
Level 29
God Stats
3W - 2L
1,221 SR
Queue Stats
59W - 54L
1,486 Elo+
Party 2
Nu Wa
Nu Wa
Kspank23
Nu Wa
Level 88
God Stats
5W - 0L
1,857 SR
Queue Stats
360W - 370L
1,426 Elo+
Party 2
Aphrodite
Aphrodite
RoyaltyExt
Aphrodite
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
354W - 346L
1,455 Elo+
Party 2
Jormungandr
Jormungandr
Vaentyr
Jormungandr
Level 80
God Stats
8W - 4L
1,588 SR
Queue Stats
67W - 63L
1,444 Elo+
Solo
Team Averages
Level 78
1,557 SR
1,462 Elo+

VS

Team Averages
Level 98
1,622 SR
1,517 Elo+
Charybdis
Charybdis
NerfGanesha
Charybdis
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 24L
1,569 Elo+
Party 1
Nu Wa
Nu Wa
Spicy_quesa9
Nu Wa
Level 98
God Stats
13W - 8L
1,863 SR
Queue Stats
253W - 243L
1,493 Elo+
Party 1
Khepri
Khepri
huuuejas
Khepri
Level 23
God Stats
2W - 3L
1,557 SR
Queue Stats
16W - 16L
1,576 Elo+
Party 1
Nemesis
Nemesis
xFaIlenAngeI
Nemesis
Level 107
God Stats
2W - 4L
1,692 SR
Queue Stats
124W - 125L
1,431 Elo+
Party 1
Kuzenbo
Kuzenbo
yourender
Kuzenbo
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 64L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ClydeLit
Fenrir
7
2 / 0 / 1
4,287
612
1,741
4,337
1,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
7
1 / 0 / 1
3,903
558
5,490
5,596
1,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
Kspank23
Nu Wa
7
1 / 0 / 0
4,377
625
2,175
2,220
537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
RoyaltyExt
Aphrodite
7
0 / 0 / 2
4,268
610
2,095
4,018
1,758
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Jormungandr
Vaentyr
Jormungandr
8
0 / 0 / 0
4,753
679
1,572
2,368
1,338
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
NerfGanesha
Charybdis
5
0 / 1 / 0
3,446
492
3,907
5,201
1,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 1 / 0
4,010
573
1,620
2,846
612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
huuuejas
Khepri
6
0 / 1 / 0
3,934
562
1,721
5,087
2,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
xFaIlenAngeI
Nemesis
6
0 / 1 / 0
3,775
539
1,705
4,659
1,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
yourender
Kuzenbo
3
0 / 0 / 0
3,235
462
450
3,121
2,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
4
Kills
0
0
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ClydeLit
Fenrir
2
0
1
2.5
W
Hachiman
1
0
1
1.5
W
Nu Wa
Kspank23
Nu Wa
1
0
0
1
L
Charybdis
NerfGanesha
Charybdis
0
1
0
0
W
Aphrodite
RoyaltyExt
Aphrodite
0
0
2
1
L
0
1
0
0
W
Jormungandr
Vaentyr
Jormungandr
0
0
0
0
L
Khepri
huuuejas
Khepri
0
1
0
0
L
Nemesis
xFaIlenAngeI
Nemesis
0
1
0
0
L
Kuzenbo
yourender
Kuzenbo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,073
Damage
9,403
18,539
Taken
20,914
6,742
Mitigated
8,732
9,672
Healing
7,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ClydeLit
Fenrir
1,741
199
0
327
4,337
1,375
0
641
3,618
0
17,600
W
Hachiman
5,490
3,553
0
2,170
5,596
1,734
0
1,086
4,472
0
24,769
W
Nu Wa
Kspank23
Nu Wa
2,175
543
0
958
2,220
537
0
458
1,664
19,952
0
L
Charybdis
NerfGanesha
Charybdis
3,907
1,452
0
2,554
5,201
1,694
0
1,273
3,856
0
20,769
W
Aphrodite
RoyaltyExt
Aphrodite
2,095
263
2,607
2,927
4,018
1,758
0
871
3,112
15,877
0
L
1,620
188
0
500
2,846
612
0
959
1,737
21,767
0
W
Jormungandr
Vaentyr
Jormungandr
1,572
649
0
683
2,368
1,338
0
436
1,793
31,429
0
L
Khepri
huuuejas
Khepri
1,721
188
0
2,064
5,087
2,911
0
900
4,155
11,123
0
L
Nemesis
xFaIlenAngeI
Nemesis
1,705
577
0
963
4,659
1,407
0
620
3,968
0
19,188
L
Kuzenbo
yourender
Kuzenbo
450
160
0
1,073
3,121
2,108
0
1,698
1,356
7,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,588
Gold Earned
18,400
203
Minions Killed
138
0
Camps Cleared
0
690,271
Distance Traveled
620,267
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,287
612
33
5
0
152,314
0
W
Hachiman
3,903
558
35
5
0
121,191
0
W
Nu Wa
4,377
625
41
6
0
136,190
0
L
Charybdis
3,446
492
35
5
0
126,411
0
W
Aphrodite
4,268
610
24
3
0
141,298
1
L
Nu Wa
4,010
573
42
6
0
136,122
1
W
Jormungandr
4,753
679
70
10
0
139,278
1
L
Khepri
3,934
562
10
1
0
144,281
0
L
Nemesis
3,775
539
36
5
0
158,454
0
L
Kuzenbo
3,235
462
15
2
0
54,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role