Player Matchup

Mulan
Mulan
 
Mulan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
AyeCruzito1
Scylla
Level 69
God Stats
1W - 0L
1,225 SR
Queue Stats
5W - 3L
1,427 Elo+
Party 1
Chiron
Chiron
YauzDotCom
Chiron
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 37L
1,421 Elo+
Party 1
Hades
Hades
ct4
Hades
Level 138
God Stats
4W - 0L
1,799 SR
Queue Stats
136W - 135L
1,547 Elo+
Party 1
Fenrir
Fenrir
vickyvic10
Fenrir
Level 126
God Stats
3W - 2L
1,247 SR
Queue Stats
131W - 110L
1,536 Elo+
Party 1
Team Averages
Level 119
1,454 SR
1,486 Elo+

VS

Team Averages
Level 65
1,559 SR
1,397 Elo+
Chernobog
Chernobog
AmberProduct443
Chernobog
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 59L
1,163 Elo+
Solo
Zeus
Zeus
Jake X Pie
Zeus
Level 103
God Stats
1W - 1L
1,725 SR
Queue Stats
164W - 178L
1,446 Elo+
Solo
Atlas
Atlas
NewMooseTestamnt
Atlas
Level 48
God Stats
5W - 3L
1,570 SR
Queue Stats
136W - 145L
1,481 Elo+
Solo
Sun Wukong
Sun Wukong
SeaFlokii
Sun Wukong
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 134L
1,478 Elo+
Solo
Hun Batz
Hun Batz
YoMyNameNina
Hun Batz
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 183L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
18
5 / 4 / 18
11,011
847
14,637
17,892
18,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
17
5 / 3 / 14
10,782
829
9,687
7,588
3,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
YauzDotCom
Chiron
20
5 / 0 / 18
11,107
854
10,743
9,480
4,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hades
ct4
Hades
17
4 / 6 / 14
10,431
802
15,087
17,091
10,883
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
vickyvic10
Fenrir
18
10 / 6 / 12
11,400
877
12,151
17,426
19,439
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AmberProduct443
Chernobog
5
0 / 0 / 1
3,916
301
0
0
0
19
8 / 7 / 4
11,626
894
10,784
12,318
5,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 7 / 9
8,527
656
10,190
17,149
12,500
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
SeaFlokii
Sun Wukong
17
4 / 6 / 9
9,866
759
13,701
19,662
28,410
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
YoMyNameNina
Hun Batz
16
2 / 9 / 9
8,996
692
13,395
16,576
7,916
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
48
29
Kills
16
19
Deaths
29
76
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
5
4
18
3.5
L
Chernobog
AmberProduct443
Chernobog
0
0
1
0.5
W
Scylla
5
3
14
4
L
8
7
4
1.43
L
2
7
9
0.93
L
Sun Wukong
SeaFlokii
Sun Wukong
4
6
9
1.42
W
Chiron
YauzDotCom
Chiron
5
0
18
14
L
Hun Batz
YoMyNameNina
Hun Batz
2
9
9
0.72
W
Hades
ct4
Hades
4
6
14
1.83
W
Fenrir
vickyvic10
Fenrir
10
6
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,305
Damage
48,070
69,477
Taken
65,705
56,631
Mitigated
53,994
20,473
Healing
9,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
14,637
1,615
1,114
2,243
17,892
18,526
583
5,959
11,336
0
26,189
L
Chernobog
AmberProduct443
Chernobog
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
9,687
316
728
942
7,588
3,341
2,040
912
6,542
29,857
0
L
10,784
1,883
249
1,684
12,318
5,168
0
4,507
7,771
32,226
0
L
10,190
3,578
476
872
17,149
12,500
294
6,694
10,211
17,144
0
L
Sun Wukong
SeaFlokii
Sun Wukong
13,701
1,963
927
3,138
19,662
28,410
380
7,783
11,610
0
22,727
W
Chiron
YauzDotCom
Chiron
10,743
3,149
1,558
4,349
9,480
4,442
2,684
2,749
6,443
0
24,706
L
Hun Batz
YoMyNameNina
Hun Batz
13,395
2,733
1,074
1,264
16,576
7,916
0
5,512
10,956
0
22,930
W
Hades
ct4
Hades
15,087
737
931
5,055
17,091
10,883
1,653
5,865
11,056
26,730
0
W
Fenrir
vickyvic10
Fenrir
12,151
1,459
1,960
1,593
17,426
19,439
580
4,998
12,050
0
19,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,731
Gold Earned
42,931
138
Minions Killed
115
0
Camps Cleared
0
1,099,943
Distance Traveled
784,964
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,011
847
19
1
0
220,278
0
L
Chernobog
3,916
301
0
0
0
0
0
W
Scylla
10,782
829
42
3
0
223,170
0
L
Zeus
11,626
894
55
4
0
170,572
0
L
Atlas
8,527
656
15
1
0
207,418
0
L
Sun Wukong
9,866
759
15
1
0
223,692
0
W
Chiron
11,107
854
37
3
0
252,613
0
L
Hun Batz
8,996
692
30
2
0
183,282
0
W
Hades
10,431
802
23
2
0
182,457
0
W
Fenrir
11,400
877
17
1
0
221,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role