Player Matchup

Set
Set
AllMight_Pain
Set
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,240 Elo+
Party 2
Amaterasu
Amaterasu
Okami_249
Amaterasu
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,240 Elo+
Party 2
Poseidon
Poseidon
Yamahaha-
Poseidon
Level 40
God Stats
4W - 14L
1,429 SR
Queue Stats
34W - 55L
1,294 Elo+
Solo
Team Averages
Level 38
1,476 SR
1,258 Elo+

VS

Team Averages
Level 94
1,626 SR
1,365 Elo+
Kukulkan
Kukulkan
AstralAzaroth
Kukulkan
Level 108
God Stats
2W - 1L
1,563 SR
Queue Stats
7W - 8L
1,296 Elo+
Party 1
Thor
Thor
AuraTv6508
Thor
Level 27
God Stats
4W - 3L
1,563 SR
Queue Stats
12W - 26L
1,385 Elo+
Party 1
Gilgamesh
Gilgamesh
X1Nar3ndra1X
Gilgamesh
Level 148
God Stats
6W - 2L
1,752 SR
Queue Stats
316W - 318L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 3
11,171
657
10,115
18,186
8,935
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
Okami_249
Amaterasu
14
3 / 3 / 2
11,593
682
5,470
21,196
9,603
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Yamahaha-
Poseidon
14
1 / 5 / 4
11,677
687
10,864
16,589
5,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AstralAzaroth
Kukulkan
17
5 / 3 / 7
14,093
829
23,118
8,786
3,853
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
5 / 2 / 4
13,081
769
13,849
12,770
11,570
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
X1Nar3ndra1X
Gilgamesh
16
2 / 1 / 8
12,792
752
11,871
14,596
12,906
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
6
Kills
12
12
Deaths
6
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
W
Kukulkan
AstralAzaroth
Kukulkan
5
3
7
2.83
W
5
2
4
3.5
L
Amaterasu
Okami_249
Amaterasu
3
3
2
1.33
W
Gilgamesh
X1Nar3ndra1X
Gilgamesh
2
1
8
6
L
Poseidon
Yamahaha-
Poseidon
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,449
Damage
48,838
55,971
Taken
36,152
24,304
Mitigated
28,329
8,176
Healing
5,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,115
5,434
0
1,585
18,186
8,935
0
9,230
8,956
0
25,673
W
Kukulkan
AstralAzaroth
Kukulkan
23,118
1,328
0
1,151
8,786
3,853
2,303
3,371
5,415
81,322
0
W
13,849
2,209
0
876
12,770
11,570
49
4,874
7,896
675
54,535
L
Amaterasu
Okami_249
Amaterasu
5,470
2,479
0
3,299
21,196
9,603
0
9,289
11,811
0
16,615
W
Gilgamesh
X1Nar3ndra1X
Gilgamesh
11,871
3,051
0
3,929
14,596
12,906
0
4,181
10,415
94
55,399
L
Poseidon
Yamahaha-
Poseidon
10,864
1,193
56
3,236
16,589
5,766
0
5,272
11,317
63,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,441
Gold Earned
39,966
127
Minions Killed
224
0
Camps Cleared
0
883,184
Distance Traveled
898,510
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
11,171
657
24
1
0
327,635
0
W
Kukulkan
14,093
829
100
6
0
302,291
2
W
Thor
13,081
769
60
4
0
304,437
0
L
Amaterasu
11,593
682
13
1
0
264,831
0
W
Gilgamesh
12,792
752
64
4
0
291,782
0
L
Poseidon
11,677
687
90
5
0
290,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role