Player Matchup

Kali
Kali
Chadwaan
Kali
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
319W - 308L
1,517 Elo+
Party 1
Anubis
Anubis
DannyG1502
Anubis
Level 49
God Stats
17W - 15L
1,512 SR
Queue Stats
101W - 118L
1,454 Elo+
Party 1
Sun Wukong
Sun Wukong
HAudiTX
Sun Wukong
Level 109
God Stats
16W - 12L
1,683 SR
Queue Stats
378W - 398L
1,427 Elo+
Solo
Neith
Neith
IIxBenxII
Neith
Level 18
God Stats
6W - 6L
1,784 SR
Queue Stats
26W - 40L
1,324 Elo+
Party 1
Sylvanus
Sylvanus
Juggernaut12804
Sylvanus
Level 129
God Stats
2W - 5L
1,342 SR
Queue Stats
286W - 314L
1,429 Elo+
Solo
Team Averages
Level 81
1,564 SR
1,430 Elo+

VS

Team Averages
Level 118
1,456 SR
1,513 Elo+
Vulcan
Vulcan
 
Vulcan
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Balance Axis
Set
Level 146
God Stats
13W - 23L
1,426 SR
Queue Stats
373W - 381L
1,456 Elo+
Party 2
Danzaburou
Danzaburou
Balance Dez
Danzaburou
Level 86
God Stats
7W - 6L
1,487 SR
Queue Stats
101W - 97L
1,439 Elo+
Party 2
Aphrodite
Aphrodite
Carc1nogen13
Aphrodite
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,701 Elo+
Solo
King Arthur
King Arthur
Joshua__Yuuki
King Arthur
Level 129
God Stats
12W - 13L
1,366 SR
Queue Stats
921W - 902L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
9
0 / 2 / 0
4,891
489
2,191
8,352
3,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
DannyG1502
Anubis
9
0 / 2 / 0
4,974
497
2,974
6,830
3,187
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
HAudiTX
Sun Wukong
9
1 / 1 / 0
5,306
531
3,848
7,115
4,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
IIxBenxII
Neith
7
0 / 3 / 0
4,078
408
4,203
6,349
2,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
8
0 / 0 / 0
4,353
435
2,284
7,562
3,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
9
2 / 0 / 1
5,589
559
4,902
3,498
859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
3 / 0 / 2
5,592
559
4,530
6,221
2,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Danzaburou
Balance Dez
Danzaburou
8
2 / 0 / 2
5,159
516
5,058
7,021
2,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
Carc1nogen13
Aphrodite
8
0 / 0 / 3
5,024
502
2,083
4,120
1,428
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

King Arthur
Joshua__Yuuki
King Arthur
10
1 / 1 / 1
5,793
579
6,216
7,571
4,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
17
1
Kills
8
8
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
2
0
1
2.5
W
3
0
2
4
W
Danzaburou
Balance Dez
Danzaburou
2
0
2
3
W
Aphrodite
Carc1nogen13
Aphrodite
0
0
3
1.5
L
Kali
0
2
0
0
L
Anubis
DannyG1502
Anubis
0
2
0
0
L
Sun Wukong
HAudiTX
Sun Wukong
1
1
0
1
L
Neith
IIxBenxII
Neith
0
3
0
0
W
King Arthur
Joshua__Yuuki
King Arthur
1
1
1
1.5
L
Sylvanus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,500
Damage
22,789
36,208
Taken
28,431
16,804
Mitigated
11,847
9,739
Healing
9,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
4,902
1,900
0
562
3,498
859
56
2,635
863
30,898
0
W
4,530
2,575
0
273
6,221
2,342
0
920
5,301
0
31,430
W
Danzaburou
Balance Dez
Danzaburou
5,058
2,219
0
1,048
7,021
2,582
0
1,083
5,938
0
26,376
W
Aphrodite
Carc1nogen13
Aphrodite
2,083
437
2,380
2,428
4,120
1,428
252
394
3,726
24,771
0
L
Kali
2,191
929
0
1,319
8,352
3,283
0
1,148
7,204
0
32,874
L
Anubis
DannyG1502
Anubis
2,974
0
0
3,122
6,830
3,187
0
3,257
3,573
44,321
0
L
Sun Wukong
HAudiTX
Sun Wukong
3,848
1,099
0
1,354
7,115
4,279
0
54
7,061
0
33,533
L
Neith
IIxBenxII
Neith
4,203
1,283
0
791
6,349
2,179
0
940
5,409
0
15,075
W
King Arthur
Joshua__Yuuki
King Arthur
6,216
1,498
0
2,375
7,571
4,636
0
53
7,518
0
37,327
L
Sylvanus
2,284
1,112
430
2,723
7,562
3,876
0
1,815
5,747
16,411
5,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,602
Gold Earned
27,157
254
Minions Killed
262
0
Camps Cleared
0
902,022
Distance Traveled
983,262
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
5,589
559
58
6
0
205,079
0
W
Set
5,592
559
59
6
0
219,370
2
W
Danzaburou
5,159
516
42
4
0
205,125
2
W
Aphrodite
5,024
502
41
4
0
153,958
0
L
Kali
4,891
489
52
5
0
222,821
0
L
Anubis
4,974
497
74
7
0
174,128
1
L
Sun Wukong
5,306
531
56
6
0
166,261
1
L
Neith
4,078
408
28
3
0
185,929
1
W
King Arthur
5,793
579
62
6
0
199,730
0
L
Sylvanus
4,353
435
44
4
0
152,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role