Player Matchup

Kukulkan
Kukulkan
Nestro_7
Kukulkan
Level 62
God Stats
6W - 16L
1,285 SR
Queue Stats
26W - 31L
1,374 Elo+
Party 1
Amaterasu
Amaterasu
Nuke-Knoppers
Amaterasu
Level 81
God Stats
14W - 17L
1,438 SR
Queue Stats
33W - 33L
1,408 Elo+
Party 1
Danzaburou
Danzaburou
Poolhomie
Danzaburou
Level 27
God Stats
4W - 8L
1,490 SR
Queue Stats
18W - 30L
1,310 Elo+
Party 1
Maui
Maui
Tawhirimatea507
Maui
Level 103
God Stats
169W - 192L
1,463 SR
Queue Stats
304W - 302L
1,443 Elo+
Solo
Nike
Nike
hexusreaper
Nike
Level 66
God Stats
0W - 1L
1,524 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 68
1,440 SR
1,407 Elo+

VS

Team Averages
Level 108
1,545 SR
1,450 Elo+
Neith
Neith
 
Neith
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
FormulaBass1325
Xing Tian
Level 101
God Stats
2W - 1L
1,584 SR
Queue Stats
65W - 68L
1,497 Elo+
Solo
Nemesis
Nemesis
Ramps7651
Nemesis
Level 38
God Stats
1W - 5L
1,536 SR
Queue Stats
169W - 180L
1,434 Elo+
Solo
Bacchus
Bacchus
S_N_U_P_I
Bacchus
Level 127
God Stats
42W - 29L
1,481 SR
Queue Stats
332W - 327L
1,402 Elo+
Solo
Hades
Hades
xerxo
Hades
Level 155
God Stats
227W - 180L
1,624 SR
Queue Stats
379W - 385L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Nestro_7
Kukulkan
8
0 / 2 / 0
3,875
554
1,027
2,366
814
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Amaterasu
Nuke-Knoppers
Amaterasu
8
0 / 1 / 0
4,028
575
1,391
7,341
3,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Poolhomie
Danzaburou
6
0 / 1 / 0
3,495
499
521
3,010
848
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

3
0 / 0 / 0
3,260
466
907
2,252
823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 4 / 1
3,979
568
767
6,828
2,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
2 / 0 / 2
5,014
716
2,794
1,747
546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xing Tian
FormulaBass1325
Xing Tian
9
1 / 0 / 0
5,041
720
2,975
4,366
2,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
Ramps7651
Nemesis
8
1 / 0 / 0
4,764
681
1,337
6,245
1,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bacchus
S_N_U_P_I
Bacchus
8
3 / 1 / 2
5,056
722
3,037
3,248
2,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hades
xerxo
Hades
9
1 / 0 / 1
5,156
737
1,848
3,499
1,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
13
0
Kills
8
8
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
2
3
W
Xing Tian
FormulaBass1325
Xing Tian
1
0
0
1
L
Kukulkan
Nestro_7
Kukulkan
0
2
0
0
L
Amaterasu
Nuke-Knoppers
Amaterasu
0
1
0
0
L
Danzaburou
Poolhomie
Danzaburou
0
1
0
0
W
Nemesis
Ramps7651
Nemesis
1
0
0
1
W
Bacchus
S_N_U_P_I
Bacchus
3
1
2
4
L
0
0
0
0
L
0
4
1
0.13
W
Hades
xerxo
Hades
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,613
Damage
11,991
21,797
Taken
19,105
9,366
Mitigated
8,687
4,950
Healing
7,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
2,794
594
44
1,287
1,747
546
472
98
1,649
0
25,072
W
Xing Tian
FormulaBass1325
Xing Tian
2,975
450
0
672
4,366
2,502
0
30
4,336
26,289
0
L
Kukulkan
Nestro_7
Kukulkan
1,027
205
97
68
2,366
814
0
1,351
1,015
28,413
0
L
Amaterasu
Nuke-Knoppers
Amaterasu
1,391
848
0
3,073
7,341
3,893
0
2,597
4,366
0
22,443
L
Danzaburou
Poolhomie
Danzaburou
521
221
0
118
3,010
848
0
871
2,019
0
16,461
W
Nemesis
Ramps7651
Nemesis
1,337
594
0
1,809
6,245
1,833
0
889
5,356
0
28,773
W
Bacchus
S_N_U_P_I
Bacchus
3,037
371
0
991
3,248
2,192
335
12
3,168
16,524
0
L
907
383
0
1,168
2,252
823
0
497
1,755
6,010
0
L
767
53
0
426
6,828
2,988
0
1,851
4,663
0
9,596
W
Hades
xerxo
Hades
1,848
357
95
2,809
3,499
1,614
868
1,045
2,454
34,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,637
Gold Earned
25,031
130
Minions Killed
217
0
Camps Cleared
0
639,513
Distance Traveled
715,778
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,014
716
52
7
0
129,526
0
W
Xing Tian
5,041
720
36
5
0
138,243
0
L
Kukulkan
3,875
554
33
5
0
138,914
2
L
Amaterasu
4,028
575
35
5
0
158,995
0
L
Danzaburou
3,495
499
30
4
0
140,213
0
W
Nemesis
4,764
681
48
7
0
168,418
0
W
Bacchus
5,056
722
18
3
0
154,729
2
L
Maui
3,260
466
18
3
0
63,518
1
L
Nike
3,979
568
14
2
0
137,873
0
W
Hades
5,156
737
63
9
0
124,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role