Player Matchup

Freya
Freya
ABU-MOH
Freya
Level 146
God Stats
7W - 8L
1,202 SR
Queue Stats
458W - 462L
1,403 Elo+
Solo
Skadi
Skadi
KillogramFN
Skadi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ullr
Ullr
Lotiant
Ullr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hel
Hel
TriBobra
Hel
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Maui
Maui
ĪGuffiĪ
Maui
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 42
1,440 SR
1,481 Elo+

VS

Team Averages
Level 110
1,461 SR
1,491 Elo+
Pele
Pele
 
Pele
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Anammox
Aphrodite
Level 137
God Stats
3W - 3L
1,743 SR
Queue Stats
97W - 127L
1,453 Elo+
Party 1
Ishtar
Ishtar
Shadestealer
Ishtar
Level 125
God Stats
2W - 0L
1,242 SR
Queue Stats
200W - 210L
1,493 Elo+
Party 1
Vamana
Vamana
imoogiii
Vamana
Level 68
God Stats
1W - 1L
1,322 SR
Queue Stats
45W - 41L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
ABU-MOH
Freya
15
3 / 4 / 1
8,080
808
9,680
11,149
5,393
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 7 / 4
6,366
637
9,022
11,421
4,259
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ullr
Lotiant
Ullr
13
1 / 6 / 4
7,359
736
5,249
12,190
5,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 5 / 4
7,520
752
10,234
9,166
4,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Maui
12
0 / 7 / 6
7,075
708
3,418
18,197
20,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
8 / 4 / 11
9,634
963
9,738
13,241
6,053
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
 
Nu Wa
16
3 / 0 / 21
9,293
929
11,785
3,848
1,672
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
Anammox
Aphrodite
15
1 / 0 / 17
8,555
856
5,819
7,778
4,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
16
9 / 1 / 16
9,810
981
17,721
10,645
5,251
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
imoogiii
Vamana
15
8 / 2 / 15
9,432
943
11,579
12,859
10,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
109
6
Kills
29
29
Deaths
7
19
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
8
4
11
3.38
W
Nu Wa
 
Nu Wa
3
0
21
13.5
L
Freya
ABU-MOH
Freya
3
4
1
0.88
W
Aphrodite
Anammox
Aphrodite
1
0
17
9.5
L
0
7
4
0.29
L
Ullr
Lotiant
Ullr
1
6
4
0.5
W
Ishtar
9
1
16
17
L
2
5
4
0.8
W
Vamana
imoogiii
Vamana
8
2
15
7.75
L
Maui
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,603
Damage
56,642
62,123
Taken
48,371
40,189
Mitigated
28,181
6,759
Healing
28,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
9,738
990
342
1,746
13,241
6,053
1,339
6,847
6,346
0
23,815
W
Nu Wa
 
Nu Wa
11,785
3,873
565
412
3,848
1,672
2,349
1,570
2,278
27,146
0
L
Freya
ABU-MOH
Freya
9,680
2,683
787
3,081
11,149
5,393
0
3,916
7,233
29,289
0
W
Aphrodite
Anammox
Aphrodite
5,819
851
12,388
6,665
7,778
4,560
698
3,120
4,658
11,316
0
L
9,022
2,128
10
460
11,421
4,259
0
3,645
7,737
0
18,770
L
Ullr
Lotiant
Ullr
5,249
2,346
0
40
12,190
5,998
0
2,169
9,889
0
12,013
W
Ishtar
17,721
10,706
1,450
1,486
10,645
5,251
1,722
6,565
4,080
0
27,780
L
10,234
761
518
690
9,166
4,084
0
2,205
6,961
24,179
0
W
Vamana
imoogiii
Vamana
11,579
3,624
1,103
1,921
12,859
10,645
1,560
5,262
7,597
0
22,326
L
Maui
3,418
256
114
1,059
18,197
20,455
0
5,766
12,013
7,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,400
Gold Earned
46,724
106
Minions Killed
112
0
Camps Cleared
0
888,077
Distance Traveled
1,080,923
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,634
963
38
4
0
214,624
0
W
Nu Wa
9,293
929
27
3
0
202,650
0
L
Freya
8,080
808
34
3
0
184,393
0
W
Aphrodite
8,555
856
16
2
0
226,306
0
L
Skadi
6,366
637
13
1
0
172,450
0
L
Ullr
7,359
736
18
2
0
185,078
0
W
Ishtar
9,810
981
19
2
0
193,316
0
L
Hel
7,520
752
34
3
0
180,201
0
W
Vamana
9,432
943
12
1
0
244,027
0
L
Maui
7,075
708
7
1
0
165,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role