Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Equ1noccio
Hachiman
Level 102
God Stats
1W - 1L
1,738 SR
Queue Stats
53W - 49L
1,477 Elo+
Solo
Scylla
Scylla
Raintroop
Scylla
Level 140
God Stats
1W - 1L
1,654 SR
Queue Stats
39W - 16L
1,666 Elo+
Party 1
Serqet
Serqet
Taddao
Serqet
Level 109
God Stats
2W - 2L
1,538 SR
Queue Stats
17W - 12L
1,574 Elo+
Party 1
Hades
Hades
kljbhjvtzcztr
Hades
Level 42
God Stats
17W - 10L
1,246 SR
Queue Stats
290W - 282L
1,419 Elo+
Solo
Team Averages
Level 95
1,535 SR
1,527 Elo+

VS

Team Averages
Level 95
1,494 SR
1,469 Elo+
Pele
Pele
ELanner
Pele
Level 57
God Stats
9W - 15L
1,154 SR
Queue Stats
70W - 72L
1,422 Elo+
Party 2
Kuzenbo
Kuzenbo
Shamagar
Kuzenbo
Level 123
God Stats
3W - 6L
1,463 SR
Queue Stats
102W - 116L
1,477 Elo+
Party 2
Anubis
Anubis
daimler42
Anubis
Level 66
God Stats
33W - 20L
1,813 SR
Queue Stats
187W - 180L
1,506 Elo+
Solo
Apollo
Apollo
gonchar10
Apollo
Level 129
God Stats
4W - 3L
1,541 SR
Queue Stats
193W - 197L
1,550 Elo+
Solo
Cu Chulainn
Cu Chulainn
xHacPaTbx
Cu Chulainn
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 38L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
3 / 5 / 0
8,317
489
8,450
17,873
16,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
Equ1noccio
Hachiman
14
1 / 2 / 1
7,629
449
8,674
9,127
3,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Raintroop
Scylla
14
1 / 2 / 0
8,411
495
9,554
9,028
2,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
Taddao
Serqet
11
0 / 2 / 0
6,924
407
1,903
11,462
4,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 3 / 2
6,031
355
7,346
11,431
5,702
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
ELanner
Pele
15
4 / 0 / 2
9,036
532
10,885
13,220
5,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
Shamagar
Kuzenbo
14
2 / 2 / 5
8,580
505
6,020
13,551
14,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
daimler42
Anubis
15
3 / 0 / 1
9,152
538
5,727
8,704
3,552
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apollo
gonchar10
Apollo
14
2 / 0 / 2
8,234
484
5,295
11,209
4,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cu Chulainn
xHacPaTbx
Cu Chulainn
15
3 / 3 / 3
9,103
535
9,992
14,665
14,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
5
Kills
14
14
Deaths
5
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
5
0
0.6
W
Pele
ELanner
Pele
4
0
2
5
L
Hachiman
Equ1noccio
Hachiman
1
2
1
0.75
L
Scylla
Raintroop
Scylla
1
2
0
0.5
W
Kuzenbo
Shamagar
Kuzenbo
2
2
5
2.25
L
Serqet
Taddao
Serqet
0
2
0
0
W
Anubis
daimler42
Anubis
3
0
1
3.5
W
Apollo
gonchar10
Apollo
2
0
2
3
L
0
3
2
0.33
W
Cu Chulainn
xHacPaTbx
Cu Chulainn
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,927
Damage
37,919
58,921
Taken
61,349
32,419
Mitigated
42,439
13,645
Healing
21,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
8,450
3,046
0
2,713
17,873
16,333
0
1,031
16,842
0
57,223
W
Pele
ELanner
Pele
10,885
2,065
0
5,622
13,220
5,299
196
3,280
9,940
0
86,014
L
Hachiman
Equ1noccio
Hachiman
8,674
4,948
0
4,396
9,127
3,555
348
2,601
6,446
0
62,609
L
Scylla
Raintroop
Scylla
9,554
2,107
0
2,200
9,028
2,420
0
3,130
5,793
74,727
0
W
Kuzenbo
Shamagar
Kuzenbo
6,020
2,245
0
3,627
13,551
14,260
16
3,372
9,987
25,227
0
L
Serqet
Taddao
Serqet
1,903
411
0
815
11,462
4,409
0
2,544
8,918
0
47,668
W
Anubis
daimler42
Anubis
5,727
417
0
4,680
8,704
3,552
333
6,980
1,724
73,520
0
W
Apollo
gonchar10
Apollo
5,295
2,932
0
7,122
11,209
4,343
1,716
3,319
7,890
0
74,388
L
7,346
1,209
538
2,983
11,431
5,702
87
3,350
8,081
34,114
0
W
Cu Chulainn
xHacPaTbx
Cu Chulainn
9,992
1,692
0
716
14,665
14,985
0
226
13,030
2,029
60,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,312
Gold Earned
44,105
453
Minions Killed
476
0
Camps Cleared
0
1,402,404
Distance Traveled
1,592,522
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,317
489
99
6
0
236,629
0
W
Pele
9,036
532
94
6
0
375,898
5
L
Hachiman
7,629
449
105
6
0
295,323
0
L
Scylla
8,411
495
132
8
0
328,478
0
W
Kuzenbo
8,580
505
25
1
0
364,666
4
L
Serqet
6,924
407
72
4
0
298,671
2
W
Anubis
9,152
538
139
8
0
288,416
0
W
Apollo
8,234
484
136
8
0
294,776
2
L
Hades
6,031
355
45
3
0
243,303
3
W
Cu Chulainn
9,103
535
82
5
0
268,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role