Player Matchup

Horus
Horus
Bronze III
 
Horus
Bronze III
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ix Chel
Ix Chel
Bronze III
Hardheadedbrat
Ix Chel
Bronze III
Level 108
God Stats
1W - 0L
1,217 SR
Queue Stats
42W - 33L
1,395 MMR
Party 1
Fenrir
Fenrir
Bronze III
TylerIsHot
Fenrir
Bronze III
Level 103
God Stats
1W - 0L
1,589 SR
Queue Stats
4W - 8L
1,162 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 100
1,435 SR
1,352 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 121
1,245 SR
828 MMR
Scylla
Scylla
Silver III
IceCreamVenom
Scylla
Silver III
Level 158
God Stats
0W - 2L
1,278 SR
Queue Stats
41W - 64L
1,050 MMR
Party 2
Thor
Thor
Silver IV
PopalisTropalis
Thor
Silver IV
Level 125
God Stats
0W - 4L
1,133 SR
Queue Stats
46W - 71L
959 MMR
Party 2
Sylvanus
Sylvanus
Bronze II
rose-firey801
Sylvanus
Bronze II
Level 81
God Stats
1W - 5L
1,324 SR
Queue Stats
453W - 659L
474 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
1 / 1 / 6
8,876
740
4,880
13,318
13,072
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 0 / 4
10,150
846
10,957
7,824
3,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
TylerIsHot
Fenrir
10
3 / 1 / 2
8,971
748
4,756
9,400
6,665
Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
BacchusAh Muzen CabAchillesPersephoneMartichoras

VS

Bans
Baron SamediTyrIzanamiHerculesDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
8,367
697
6,137
8,043
2,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 1 / 0
8,775
731
7,708
10,698
7,315
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sylvanus
rose-firey801
Sylvanus
7
0 / 4 / 0
7,441
620
3,116
6,981
5,372
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
7
Kills
2
2
Deaths
7
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
1
6
4
W
3
0
4
5
L
0
2
1
0.25
L
2
1
0
2
W
Fenrir
TylerIsHot
Fenrir
3
1
2
4
L
Sylvanus
rose-firey801
Sylvanus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,593
Damage
16,961
30,542
Taken
25,722
23,339
Mitigated
15,464
13,517
Healing
7,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,880
2,045
1,930
4,919
13,318
13,072
15
4,121
9,189
0
15,903
W
10,957
742
2,599
3,422
7,824
3,602
42
2,958
4,866
64,880
0
L
6,137
260
0
2,752
8,043
2,777
0
3,608
4,435
37,106
0
L
7,708
938
0
1,900
10,698
7,315
0
5,152
5,546
0
25,182
W
Fenrir
TylerIsHot
Fenrir
4,756
606
0
647
9,400
6,665
584
3,599
5,793
0
23,969
L
Sylvanus
rose-firey801
Sylvanus
3,116
1,108
1,139
1,300
6,981
5,372
0
2,867
4,114
10,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,997
Gold Earned
24,583
147
Minions Killed
101
0
Camps Cleared
0
705,615
Distance Traveled
522,482
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,876
740
12
1
0
220,772
0
W
Ix Chel
10,150
846
96
8
0
251,578
0
L
Scylla
8,367
697
55
5
0
214,531
3
L
Thor
8,775
731
26
2
0
220,308
2
W
Fenrir
8,971
748
39
3
0
233,265
0
L
Sylvanus
7,441
620
20
2
0
87,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role