Player Matchup

Hachiman
Hachiman
Fire11Lord
Hachiman
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 34L
1,369 Elo+
Party 1
Ix Chel
Ix Chel
alva_542
Ix Chel
Level 123
God Stats
0W - 3L
1,148 SR
Queue Stats
28W - 47L
1,366 Elo+
Party 1
Ne Zha
Ne Zha
andreswantig
Ne Zha
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 32L
1,394 Elo+
Party 1
Janus
Janus
gaboxterdog
Janus
Level 122
God Stats
2W - 4L
1,493 SR
Queue Stats
27W - 35L
1,409 Elo+
Party 1
Heimdallr
Heimdallr
player4321529
Heimdallr
Level 102
God Stats
7W - 16L
1,334 SR
Queue Stats
12W - 26L
1,322 Elo+
Party 1
Team Averages
Level 110
1,395 SR
1,372 Elo+

VS

Team Averages
Level 79
1,444 SR
1,395 Elo+
Ah Muzen Cab
Ah Muzen Cab
AdreN_19
Ah Muzen Cab
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 45L
1,402 Elo+
Party 2
Xing Tian
Xing Tian
Capt_Neres
Xing Tian
Level 27
God Stats
2W - 5L
1,232 SR
Queue Stats
15W - 32L
1,241 Elo+
Party 2
Ra
Ra
ItzOnikisu
Ra
Level 128
God Stats
30W - 19L
1,504 SR
Queue Stats
172W - 222L
1,402 Elo+
Party 3
Thanatos
Thanatos
Nagel30
Thanatos
Level 75
God Stats
8W - 7L
1,486 SR
Queue Stats
76W - 87L
1,439 Elo+
Party 3
Erlang Shen
Erlang Shen
ianmtz09
Erlang Shen
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
234W - 241L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Fire11Lord
Hachiman
12
0 / 1 / 4
6,745
422
5,001
6,797
2,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ix Chel
alva_542
Ix Chel
11
1 / 2 / 3
7,235
452
7,359
10,925
6,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
14
4 / 6 / 2
8,319
520
8,571
16,903
5,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 4 / 5
7,323
458
8,741
8,541
2,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
player4321529
Heimdallr
11
1 / 4 / 5
6,671
417
7,386
11,845
4,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AdreN_19
Ah Muzen Cab
12
0 / 1 / 0
6,906
432
5,371
7,142
2,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Xing Tian
Capt_Neres
Xing Tian
12
2 / 0 / 5
7,811
488
4,631
13,263
11,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 0 / 9
9,365
585
12,518
6,126
2,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
Nagel30
Thanatos
13
8 / 4 / 5
8,831
552
9,819
16,846
6,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
ianmtz09
Erlang Shen
14
2 / 3 / 7
8,602
538
6,517
18,379
13,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
43
8
Kills
17
17
Deaths
8
19
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AdreN_19
Ah Muzen Cab
0
1
0
0
W
Xing Tian
Capt_Neres
Xing Tian
2
0
5
4.5
L
Hachiman
Fire11Lord
Hachiman
0
1
4
2
W
5
0
9
9.5
W
Thanatos
Nagel30
Thanatos
8
4
5
2.63
L
Ix Chel
alva_542
Ix Chel
1
2
3
1.25
L
Ne Zha
4
6
2
0.83
L
2
4
5
1.13
W
Erlang Shen
ianmtz09
Erlang Shen
2
3
7
1.83
L
Heimdallr
player4321529
Heimdallr
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,058
Damage
38,856
55,011
Taken
61,756
22,960
Mitigated
37,540
17,399
Healing
27,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AdreN_19
Ah Muzen Cab
5,371
1,020
0
1,952
7,142
2,793
0
1,695
5,445
0
56,168
W
Xing Tian
Capt_Neres
Xing Tian
4,631
324
0
2,756
13,263
11,344
0
4,897
8,106
16,988
0
L
Hachiman
Fire11Lord
Hachiman
5,001
2,826
0
3,083
6,797
2,582
0
1,848
4,949
0
36,257
W
12,518
1,120
1,864
3,531
6,126
2,962
40
1,573
4,465
86,443
0
W
Thanatos
Nagel30
Thanatos
9,819
2,146
0
9,657
16,846
6,928
0
4,046
12,550
0
52,031
L
Ix Chel
alva_542
Ix Chel
7,359
927
674
2,839
10,925
6,944
29
5,257
5,668
39,942
0
L
Ne Zha
8,571
2,650
0
6,764
16,903
5,947
0
1,890
15,013
0
61,383
L
8,741
890
0
1,183
8,541
2,879
0
3,747
4,583
45,589
0
W
Erlang Shen
ianmtz09
Erlang Shen
6,517
2,424
0
7,726
18,379
13,513
866
3,229
14,981
0
69,010
L
Heimdallr
player4321529
Heimdallr
7,386
2,735
0
2,856
11,845
4,608
0
4,171
7,595
0
30,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,293
Gold Earned
41,515
362
Minions Killed
408
0
Camps Cleared
0
1,476,610
Distance Traveled
1,731,867
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
6,906
432
76
5
0
313,881
0
W
Xing Tian
7,811
488
26
2
0
348,744
0
L
Hachiman
6,745
422
70
4
0
255,193
0
W
Ra
9,365
585
135
8
0
393,728
3
W
Thanatos
8,831
552
71
4
0
362,584
0
L
Ix Chel
7,235
452
66
4
0
303,073
7
L
Ne Zha
8,319
520
108
7
0
309,517
0
L
Janus
7,323
458
78
5
0
320,359
0
W
Erlang Shen
8,602
538
100
6
0
312,930
0
L
Heimdallr
6,671
417
40
3
0
288,468
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role