Player Matchup

Anhur
Anhur
 
Anhur
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Foreignersss
Baron Samedi
Level 16
God Stats
2W - 2L
1,678 SR
Queue Stats
16W - 10L
1,651 Elo+
Party 2
Hercules
Hercules
daddykaiserrr
Hercules
Level 122
God Stats
8W - 6L
2,015 SR
Queue Stats
96W - 85L
1,588 Elo+
Party 2
Team Averages
Level 73
1,731 SR
1,579 Elo+

VS

Team Averages
Level 63
1,408 SR
1,098 Elo+
Cu Chulainn
Cu Chulainn
Jwwx
Cu Chulainn
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,071 Elo+
Party 1
Martichoras
Martichoras
Rhapthorn2
Martichoras
Level 51
God Stats
1W - 2L
1,223 SR
Queue Stats
2W - 8L
1,124 Elo+
Party 1
Ix Chel
Ix Chel
specialphily
Ix Chel
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,099 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
0 / 4 / 4
7,456
746
3,754
7,255
2,266
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
Foreignersss
Baron Samedi
12
2 / 6 / 3
8,305
831
5,596
8,128
3,436
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
daddykaiserrr
Hercules
11
3 / 5 / 2
8,640
864
7,434
12,735
9,251
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Jwwx
Cu Chulainn
12
5 / 1 / 7
9,163
916
7,169
9,023
8,123
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Martichoras
Rhapthorn2
Martichoras
13
5 / 1 / 5
9,198
920
7,411
7,887
3,187
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
specialphily
Ix Chel
12
5 / 4 / 8
9,228
923
10,705
9,083
3,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
5
Kills
15
15
Deaths
6
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
4
4
0.5
L
Baron Samedi
Foreignersss
Baron Samedi
2
6
3
0.58
W
Cu Chulainn
Jwwx
Cu Chulainn
5
1
7
8.5
W
Martichoras
Rhapthorn2
Martichoras
5
1
5
7.5
L
Hercules
daddykaiserrr
Hercules
3
5
2
0.8
W
Ix Chel
specialphily
Ix Chel
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,784
Damage
25,285
28,118
Taken
25,993
14,953
Mitigated
14,546
4,525
Healing
4,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,754
1,310
0
1,487
7,255
2,266
0
2,598
4,657
0
15,474
L
Baron Samedi
Foreignersss
Baron Samedi
5,596
879
399
369
8,128
3,436
0
4,423
3,705
24,086
0
W
Cu Chulainn
Jwwx
Cu Chulainn
7,169
1,243
0
1,213
9,023
8,123
121
2,509
6,514
796
21,622
W
Martichoras
Rhapthorn2
Martichoras
7,411
2,611
0
1,882
7,887
3,187
535
1,716
6,171
0
39,621
L
Hercules
daddykaiserrr
Hercules
7,434
1,336
0
2,270
12,735
9,251
0
4,384
8,299
0
22,563
W
Ix Chel
specialphily
Ix Chel
10,705
1,452
460
762
9,083
3,236
347
1,811
7,272
32,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,401
Gold Earned
27,589
82
Minions Killed
117
0
Camps Cleared
0
504,113
Distance Traveled
553,372
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,456
746
27
3
0
142,001
0
L
Baron Samedi
8,305
831
29
3
0
159,643
0
W
Cu Chulainn
9,163
916
21
2
0
196,249
0
W
Martichoras
9,198
920
60
6
0
182,979
0
L
Hercules
8,640
864
26
3
0
202,469
0
W
Ix Chel
9,228
923
36
4
0
174,144
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role