Player Matchup

Achilles
Achilles
B1G-SKEET-
Achilles
Level 145
God Stats
11W - 7L
1,580 SR
Queue Stats
251W - 282L
1,478 Elo+
Party 1
Hera
Hera
Bos_Playa
Hera
Level 149
God Stats
5W - 4L
1,649 SR
Queue Stats
223W - 254L
1,455 Elo+
Party 1
Izanami
Izanami
RMZ OTZ45
Izanami
Level 101
God Stats
9W - 6L
1,823 SR
Queue Stats
364W - 302L
1,580 Elo+
Party 3
Shiva
Shiva
VickDamone_JR
Shiva
Level 28
God Stats
21W - 26L
1,559 SR
Queue Stats
250W - 265L
1,505 Elo+
Party 1
Set
Set
ruudytmz
Set
Level 23
God Stats
5W - 4L
1,764 SR
Queue Stats
66W - 46L
1,560 Elo+
Party 3
Team Averages
Level 89
1,675 SR
1,516 Elo+

VS

Team Averages
Level 22
1,368 SR
1,424 Elo+
Ishtar
Ishtar
HANZO_DEMON_V666
Ishtar
Level 60
God Stats
0W - 1L
1,059 SR
Queue Stats
0W - 2L
1,273 Elo+
Party 2
Loki
Loki
S1naloense701
Loki
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hades
Hades
cramerpanther
Hades
Level 36
God Stats
0W - 2L
1,283 SR
Queue Stats
33W - 39L
1,347 Elo+
Solo
Kuzenbo
Kuzenbo
derekchueko05
Kuzenbo
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
machacameesta
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
B1G-SKEET-
Achilles
10
5 / 0 / 1
6,171
686
5,293
7,906
7,623
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
10
2 / 0 / 4
5,883
654
2,382
1,525
396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
RMZ OTZ45
Izanami
11
7 / 0 / 2
6,525
725
6,002
3,733
1,416
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 0 / 8
6,528
725
3,469
4,284
2,268
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
1 / 0 / 0
4,934
548
1,501
2,964
1,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
3,732
415
1,797
5,130
1,410
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 2 / 0
4,154
462
1,459
5,564
1,566
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 2 / 0
4,219
469
1,399
6,337
2,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
6
0 / 5 / 0
4,201
467
1,128
6,130
5,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 5 / 0
4,141
460
2,487
9,278
3,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
0
17
Kills
0
0
Deaths
17
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Achilles
B1G-SKEET-
Achilles
5
0
1
5.5
W
Hera
2
0
4
4
L
0
3
0
0
W
Izanami
RMZ OTZ45
Izanami
7
0
2
8
L
0
2
0
0
W
2
0
8
6
L
0
2
0
0
L
Kuzenbo
0
5
0
0
L
0
5
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,647
Damage
8,270
20,412
Taken
32,439
12,909
Mitigated
14,293
8,169
Healing
4,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
B1G-SKEET-
Achilles
5,293
2,258
0
2,800
7,906
7,623
441
963
6,943
0
31,148
W
Hera
2,382
719
0
250
1,525
396
1,054
222
1,303
39,888
0
L
1,797
1,332
0
1,168
5,130
1,410
0
69
5,061
0
14,602
W
Izanami
RMZ OTZ45
Izanami
6,002
4,471
0
1,128
3,733
1,416
158
631
3,102
0
56,289
L
1,459
301
0
878
5,564
1,566
0
326
5,238
0
23,379
W
3,469
556
1,455
1,946
4,284
2,268
0
652
3,518
223
22,920
L
1,399
348
16
1,633
6,337
2,469
0
1,738
4,599
21,014
0
L
Kuzenbo
1,128
440
0
269
6,130
5,044
0
0
6,130
10,009
0
L
2,487
1,344
0
495
9,278
3,804
0
472
8,806
0
19,926
W
1,501
608
0
590
2,964
1,206
0
214
2,750
0
27,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,041
Gold Earned
20,447
315
Minions Killed
138
0
Camps Cleared
0
819,952
Distance Traveled
854,924
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,171
686
50
6
0
156,703
1
W
Hera
5,883
654
77
9
0
177,590
1
L
Ishtar
3,732
415
25
3
0
126,287
0
W
Izanami
6,525
725
101
11
0
167,521
0
L
Loki
4,154
462
37
4
0
191,089
0
W
Shiva
6,528
725
43
5
0
194,837
0
L
Hades
4,219
469
35
4
0
159,449
1
L
Kuzenbo
4,201
467
15
2
0
196,092
0
L
Chaac
4,141
460
26
3
0
182,007
0
W
Set
4,934
548
44
5
0
123,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role