Player Matchup

Vamana
Vamana
GrimReappz
Vamana
Level 86
God Stats
1W - 0L
1,642 SR
Queue Stats
27W - 26L
1,506 Elo+
Party 1
Artemis
Artemis
LavaKush
Artemis
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 31L
1,457 Elo+
Party 1
Ao Kuang
Ao Kuang
Pinktaco69x
Ao Kuang
Level 84
God Stats
5W - 3L
1,540 SR
Queue Stats
108W - 97L
1,561 Elo+
Party 1
Shiva
Shiva
SirenSong0914
Shiva
Level 70
God Stats
13W - 4L
1,739 SR
Queue Stats
109W - 100L
1,572 Elo+
Party 1
Camazotz
Camazotz
WeirdPicksOnly
Camazotz
Level 55
God Stats
1W - 0L
1,841 SR
Queue Stats
47W - 19L
1,683 Elo+
Solo
Team Averages
Level 71
1,652 SR
1,556 Elo+

VS

Team Averages
Level 76
1,567 SR
1,555 Elo+
Poseidon
Poseidon
HeyJoeWhadyaKnow
Poseidon
Level 17
God Stats
4W - 3L
1,541 SR
Queue Stats
8W - 7L
1,535 Elo+
Party 3
Ravana
Ravana
Jinwin
Ravana
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,486 Elo+
Party 3
Ganesha
Ganesha
UnbridledRizz
Ganesha
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 51L
1,615 Elo+
Party 2
Rama
Rama
WittyColt18364
Rama
Level 84
God Stats
3W - 2L
1,695 SR
Queue Stats
75W - 62L
1,560 Elo+
Party 2
Thanatos
Thanatos
YourMomsWetDream
Thanatos
Level 156
God Stats
6W - 4L
1,597 SR
Queue Stats
83W - 57L
1,578 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
GrimReappz
Vamana
14
0 / 6 / 3
8,586
537
8,037
16,457
9,057
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
LavaKush
Artemis
14
2 / 1 / 0
8,659
541
6,920
7,884
3,141
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Pinktaco69x
Ao Kuang
16
9 / 2 / 3
10,428
652
15,102
17,571
5,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 2 / 6
7,942
496
3,329
13,604
9,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Camazotz
18
3 / 0 / 3
10,894
681
9,823
13,237
4,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
7,122
445
10,025
9,334
2,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
Jinwin
Ravana
14
2 / 2 / 5
7,909
494
6,200
7,976
3,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Ganesha
11
0 / 2 / 4
6,950
434
5,436
14,035
12,112
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
0 / 1 / 0
7,699
481
1,669
9,103
3,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
7 / 5 / 0
9,054
566
19,107
20,931
8,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
21
14
Kills
10
11
Deaths
14
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Vamana
GrimReappz
Vamana
0
6
3
0.25
L
1
4
2
0.5
L
Ravana
Jinwin
Ravana
2
2
5
2.25
W
Artemis
LavaKush
Artemis
2
1
0
2
W
Ao Kuang
Pinktaco69x
Ao Kuang
9
2
3
5.25
W
0
2
6
1.5
L
Ganesha
0
2
4
1
W
Camazotz
3
0
3
4.5
L
0
1
0
0
L
7
5
0
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,211
Damage
42,437
68,753
Taken
61,379
32,490
Mitigated
30,309
27,843
Healing
25,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
GrimReappz
Vamana
8,037
3,359
0
4,760
16,457
9,057
756
3,162
13,266
0
48,502
L
10,025
1,461
0
1,693
9,334
2,784
0
1,257
8,077
60,110
0
L
Ravana
Jinwin
Ravana
6,200
2,698
0
1,979
7,976
3,063
140
3,154
4,822
0
56,660
W
Artemis
LavaKush
Artemis
6,920
2,143
0
4,709
7,884
3,141
806
657
7,143
0
65,639
W
Ao Kuang
Pinktaco69x
Ao Kuang
15,102
4,179
0
7,580
17,571
5,919
0
3,641
13,777
75,667
0
W
3,329
209
286
3,426
13,604
9,574
0
5,064
8,415
232
23,784
L
Ganesha
5,436
274
0
2,300
14,035
12,112
0
4,724
9,311
19,812
0
W
Camazotz
9,823
2,143
0
7,082
13,237
4,799
665
3,071
10,142
0
124,433
L
1,669
1,597
0
3,964
9,103
3,427
0
332
8,771
0
61,029
L
19,107
6,451
0
15,330
20,931
8,923
0
5,916
15,015
0
80,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,509
Gold Earned
38,734
517
Minions Killed
429
0
Camps Cleared
0
1,776,439
Distance Traveled
1,673,992
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,586
537
92
6
0
357,523
0
L
Poseidon
7,122
445
96
6
0
326,928
0
L
Ravana
7,909
494
91
6
0
350,798
2
W
Artemis
8,659
541
93
6
0
293,924
3
W
Ao Kuang
10,428
652
108
7
0
382,060
0
W
Shiva
7,942
496
26
2
0
358,873
2
L
Ganesha
6,950
434
7
0
0
363,924
4
W
Camazotz
10,894
681
198
12
0
384,059
0
L
Rama
7,699
481
125
8
0
290,042
0
L
Thanatos
9,054
566
110
7
0
342,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role