Player Matchup

Sylvanus
Sylvanus
Iliadic
Sylvanus
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 35L
1,588 Elo+
Party 1
Scylla
Scylla
LoveCuts
Scylla
Level 151
God Stats
0W - 2L
1,643 SR
Queue Stats
12W - 10L
1,572 Elo+
Solo
Kuzenbo
Kuzenbo
Notsoshady
Kuzenbo
Level 149
God Stats
32W - 20L
1,754 SR
Queue Stats
246W - 217L
1,582 Elo+
Party 1
Danzaburou
Danzaburou
SorenLyze
Danzaburou
Level 150
God Stats
1W - 3L
1,175 SR
Queue Stats
142W - 127L
1,588 Elo+
Party 1
Poseidon
Poseidon
ccrisop
Poseidon
Level 71
God Stats
6W - 5L
1,643 SR
Queue Stats
103W - 96L
1,682 Elo+
Party 1
Team Averages
Level 122
1,543 SR
1,603 Elo+

VS

Team Averages
Level 153
1,603 SR
1,612 Elo+
Lancelot
Lancelot
AnAbnormality
Lancelot
Level 159
God Stats
4W - 2L
1,492 SR
Queue Stats
225W - 187L
1,566 Elo+
Party 2
Nemesis
Nemesis
AnAnomaly
Nemesis
Level 197
God Stats
18W - 26L
1,501 SR
Queue Stats
436W - 354L
1,611 Elo+
Party 2
He Bo
He Bo
DarkKAM
He Bo
Level 171
God Stats
3W - 5L
1,548 SR
Queue Stats
182W - 182L
1,602 Elo+
Solo
Horus
Horus
HowBoutDemChiefs
Horus
Level 130
God Stats
11W - 5L
1,822 SR
Queue Stats
265W - 239L
1,600 Elo+
Solo
Freya
Freya
victormulvihill
Freya
Level 106
God Stats
133W - 100L
1,651 SR
Queue Stats
532W - 462L
1,681 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Iliadic
Sylvanus
10
0 / 5 / 3
6,553
437
4,289
16,225
10,281
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
LoveCuts
Scylla
13
0 / 2 / 1
7,799
520
1,843
6,517
2,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
Notsoshady
Kuzenbo
13
3 / 2 / 0
7,792
519
12,627
15,070
14,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
SorenLyze
Danzaburou
11
4 / 4 / 0
7,490
499
12,586
13,658
5,466
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
ccrisop
Poseidon
14
1 / 3 / 1
7,857
524
8,572
11,435
3,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AnAbnormality
Lancelot
13
0 / 3 / 1
7,778
519
8,253
16,156
9,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
AnAnomaly
Nemesis
16
4 / 0 / 5
9,408
627
8,755
11,524
5,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

He Bo
DarkKAM
He Bo
15
3 / 1 / 4
9,046
603
7,693
8,413
3,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 0 / 9
8,372
558
6,492
11,131
10,430
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
5 / 4 / 1
8,386
559
12,309
13,292
5,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
8
Kills
14
16
Deaths
8
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Lancelot
AnAbnormality
Lancelot
0
3
1
0.17
W
Nemesis
AnAnomaly
Nemesis
4
0
5
6.5
W
He Bo
DarkKAM
He Bo
3
1
4
5
W
2
0
9
6.5
L
Sylvanus
Iliadic
Sylvanus
0
5
3
0.3
L
Scylla
LoveCuts
Scylla
0
2
1
0.25
L
Kuzenbo
Notsoshady
Kuzenbo
3
2
0
1.5
L
Danzaburou
SorenLyze
Danzaburou
4
4
0
1
L
Poseidon
ccrisop
Poseidon
1
3
1
0.5
W
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,917
Damage
43,502
62,905
Taken
60,516
36,302
Mitigated
33,378
14,749
Healing
17,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
AnAbnormality
Lancelot
8,253
802
0
5,721
16,156
9,069
342
11,124
4,165
0
62,736
W
Nemesis
AnAnomaly
Nemesis
8,755
4,218
0
391
11,524
5,329
0
5,421
6,054
0
87,555
W
He Bo
DarkKAM
He Bo
7,693
611
0
2,830
8,413
3,165
0
3,154
5,163
80,748
0
W
6,492
2,723
869
2,869
11,131
10,430
0
3,911
7,172
0
21,108
L
Sylvanus
Iliadic
Sylvanus
4,289
1,395
3,162
2,507
16,225
10,281
161
8,108
8,117
14,018
0
L
Scylla
LoveCuts
Scylla
1,843
465
0
614
6,517
2,361
0
2,673
3,844
62,526
0
L
Kuzenbo
Notsoshady
Kuzenbo
12,627
1,969
0
4,010
15,070
14,490
0
2,017
13,053
46,889
0
L
Danzaburou
SorenLyze
Danzaburou
12,586
6,606
0
3,808
13,658
5,466
798
5,766
7,772
0
54,496
L
Poseidon
ccrisop
Poseidon
8,572
1,276
0
648
11,435
3,704
0
1,485
9,950
85,401
0
W
12,309
3,602
0
4,751
13,292
5,385
225
2,680
10,612
66,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,491
Gold Earned
42,990
416
Minions Killed
499
0
Camps Cleared
0
1,399,438
Distance Traveled
1,592,202
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,778
519
90
6
0
306,101
2
W
Nemesis
9,408
627
137
9
0
358,318
1
W
He Bo
9,046
603
145
10
0
323,036
6
W
Horus
8,372
558
31
2
0
333,391
5
L
Sylvanus
6,553
437
31
2
0
246,253
4
L
Scylla
7,799
520
118
8
0
245,491
2
L
Kuzenbo
7,792
519
65
4
0
331,067
0
L
Danzaburou
7,490
499
78
5
0
270,883
1
L
Poseidon
7,857
524
124
8
0
305,744
1
W
Freya
8,386
559
96
6
0
271,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role