Player Matchup

Thor
Thor
FloodedBuckle3
Thor
Level 99
God Stats
5W - 2L
1,860 SR
Queue Stats
209W - 183L
1,459 Elo+
Party 2
Ares
Ares
GoodOleBamaBoy1
Ares
Level 206
God Stats
4W - 4L
1,238 SR
Queue Stats
485W - 471L
1,485 Elo+
Party 1
Surtr
Surtr
IMChowder84
Surtr
Level 23
God Stats
8W - 6L
1,729 SR
Queue Stats
100W - 115L
1,397 Elo+
Party 2
Bacchus
Bacchus
MaZo_TricKz
Bacchus
Level 152
God Stats
4W - 0L
1,931 SR
Queue Stats
127W - 95L
1,600 Elo+
Party 1
Nu Wa
Nu Wa
XxSage5GODxX
Nu Wa
Level 128
God Stats
94W - 63L
1,643 SR
Queue Stats
757W - 706L
1,450 Elo+
Solo
Team Averages
Level 122
1,680 SR
1,478 Elo+

VS

Team Averages
Level 106
1,577 SR
1,458 Elo+
Mulan
Mulan
Holyra
Mulan
Level 125
God Stats
2W - 1L
1,705 SR
Queue Stats
4W - 3L
1,465 Elo+
Solo
Apollo
Apollo
Lord-Youngblood
Apollo
Level 33
God Stats
3W - 4L
1,500 SR
Queue Stats
26W - 51L
1,291 Elo+
Solo
Nu Wa
Nu Wa
bad6ones
Nu Wa
Level 99
God Stats
15W - 18L
1,522 SR
Queue Stats
181W - 163L
1,496 Elo+
Party 3
Nike
Nike
fulldarkflame21
Nike
Level 128
God Stats
24W - 27L
1,538 SR
Queue Stats
172W - 158L
1,536 Elo+
Party 3
Cabrakan
Cabrakan
xL3gendx3
Cabrakan
Level 147
God Stats
10W - 4L
1,617 SR
Queue Stats
431W - 509L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 0
7,017
638
6,049
8,650
3,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

10
4 / 3 / 0
6,049
550
3,809
8,818
7,296
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 4 / 3
5,676
516
4,940
9,757
4,960
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
MaZo_TricKz
Bacchus
9
1 / 3 / 3
5,404
491
9,199
8,006
5,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 1 / 5
6,765
615
5,472
5,902
2,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Holyra
Mulan
11
6 / 3 / 0
7,130
648
7,680
12,353
9,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

9
0 / 2 / 6
5,386
490
3,291
7,625
2,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
bad6ones
Nu Wa
10
1 / 3 / 3
5,243
477
5,704
7,467
2,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
6 / 2 / 0
6,380
580
8,097
12,519
5,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
xL3gendx3
Cabrakan
11
0 / 1 / 4
6,059
551
2,885
9,442
5,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
26
11
Kills
13
13
Deaths
11
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
2
0
2.5
W
4
3
0
1.33
L
Mulan
Holyra
Mulan
6
3
0
2
W
0
4
3
0.38
L
0
2
6
1.5
W
Bacchus
MaZo_TricKz
Bacchus
1
3
3
0.83
W
1
1
5
3.5
L
Nu Wa
bad6ones
Nu Wa
1
3
3
0.83
L
6
2
0
3
L
Cabrakan
xL3gendx3
Cabrakan
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,469
Damage
27,657
41,133
Taken
49,406
23,486
Mitigated
25,995
9,676
Healing
14,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,049
1,544
0
1,927
8,650
3,422
0
1,942
6,653
0
44,556
W
3,809
501
132
1,990
8,818
7,296
0
1,144
7,596
15,556
0
L
Mulan
Holyra
Mulan
7,680
828
0
3,338
12,353
9,514
0
493
11,460
72
46,797
W
4,940
2,285
0
1,728
9,757
4,960
0
703
9,054
328
27,090
L
3,291
1,620
0
2,877
7,625
2,594
184
3,907
3,411
0
27,386
W
Bacchus
MaZo_TricKz
Bacchus
9,199
1,496
0
1,595
8,006
5,590
0
961
7,045
27,285
0
W
5,472
1,466
0
2,304
5,902
2,218
538
3,974
1,928
53,228
0
L
Nu Wa
bad6ones
Nu Wa
5,704
1,621
0
1,575
7,467
2,364
60
4,091
3,322
35,435
0
L
8,097
1,828
257
2,105
12,519
5,557
0
7,041
5,202
0
33,690
L
Cabrakan
xL3gendx3
Cabrakan
2,885
625
0
4,703
9,442
5,966
0
2,668
6,680
45,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,911
Gold Earned
30,198
264
Minions Killed
319
0
Camps Cleared
0
1,079,193
Distance Traveled
993,808
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,017
638
69
6
0
229,287
0
W
Ares
6,049
550
25
2
0
196,778
0
L
Mulan
7,130
648
92
8
0
186,803
1
W
Surtr
5,676
516
44
4
0
203,678
0
L
Apollo
5,386
490
53
5
0
179,922
2
W
Bacchus
5,404
491
36
3
0
240,174
2
W
Nu Wa
6,765
615
90
8
0
209,276
2
L
Nu Wa
5,243
477
44
4
0
200,072
0
L
Nike
6,380
580
51
5
0
230,090
5
L
Cabrakan
6,059
551
79
7
0
196,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role