Player Matchup

Arachne
Arachne
Gold III
IlIllIIIllIv869
Arachne
Gold III
Level 119
God Stats
2W - 3L
1,429 SR
Queue Stats
348W - 349L
1,447 MMR
Party 2
Sun Wukong
Sun Wukong
Gold V
Kolmar377
Sun Wukong
Gold V
Level 155
God Stats
92W - 62L
1,648 SR
Queue Stats
484W - 515L
1,376 MMR
Solo
Anubis
Anubis
Gold III
MoonKnight3295
Anubis
Gold III
Level 149
God Stats
2W - 2L
1,470 SR
Queue Stats
106W - 115L
1,387 MMR
Solo
Fenrir
Fenrir
Gold V
NoodlesMomV2
Fenrir
Gold V
Level 108
God Stats
2W - 1L
1,568 SR
Queue Stats
80W - 87L
1,334 MMR
Party 2
Izanami
Izanami
Gold IV
fajita wizards
Izanami
Gold IV
Level 79
God Stats
22W - 29L
1,483 SR
Queue Stats
78W - 91L
1,387 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,519 SR
1,386 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 112
1,478 SR
1,429 MMR
Thor
Thor
Silver II
 
Thor
Silver II
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zeus
Zeus
Gold III
 
Zeus
Gold III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Apollo
Apollo
Gold IV
DefconTwo
Apollo
Gold IV
Level 98
God Stats
3W - 5L
1,522 SR
Queue Stats
126W - 132L
1,379 MMR
Solo
Horus
Horus
Gold V
EL1M1NATION
Horus
Gold V
Level 125
God Stats
3W - 5L
1,458 SR
Queue Stats
44W - 50L
1,374 MMR
Solo
Jormungandr
Jormungandr
Silver I
WavyScurf
Jormungandr
Silver I
Level 101
God Stats
8W - 11L
1,412 SR
Queue Stats
13W - 23L
1,392 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 2
8,139
626
9,275
10,819
4,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Kolmar377
Sun Wukong
15
2 / 1 / 1
8,646
665
6,568
11,445
6,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 1 / 4
7,561
582
6,955
6,088
2,801
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
10
0 / 0 / 2
6,460
497
2,184
6,622
4,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 1 / 0
8,697
669
4,815
6,334
2,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
HachimanShivaRavana

VS

Bans
MartichorasThanatosAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
2 / 2 / 0
6,670
513
2,829
12,888
4,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
 
Zeus
6
0 / 2 / 0
5,030
387
1,133
1,936
314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
DefconTwo
Apollo
11
0 / 2 / 1
6,530
502
5,515
8,850
3,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 2 / 1
6,145
473
5,810
11,554
9,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jormungandr
WavyScurf
Jormungandr
10
0 / 2 / 1
6,296
484
5,072
10,812
7,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
10
Kills
3
3
Deaths
10
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
2
0
1
L
Zeus
 
Zeus
0
2
0
0
L
Apollo
DefconTwo
Apollo
0
2
1
0.25
L
1
2
1
0.75
W
6
0
2
7
W
Sun Wukong
Kolmar377
Sun Wukong
2
1
1
2.5
W
0
1
4
2
W
Fenrir
0
0
2
1
L
Jormungandr
WavyScurf
Jormungandr
0
2
1
0.25
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,797
Damage
20,359
41,308
Taken
46,040
20,767
Mitigated
24,506
19,203
Healing
6,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
2,829
618
0
1,435
12,888
4,405
0
2,580
10,308
0
46,092
L
Zeus
 
Zeus
1,133
198
0
256
1,936
314
0
436
1,500
19,579
0
L
Apollo
DefconTwo
Apollo
5,515
2,880
0
1,228
8,850
3,092
0
618
8,232
0
53,949
L
5,810
2,051
200
1,434
11,554
9,013
0
1,745
9,809
0
38,561
W
9,275
6,820
0
4,909
10,819
4,861
0
1,758
9,061
0
63,013
W
Sun Wukong
Kolmar377
Sun Wukong
6,568
749
0
5,109
11,445
6,054
204
633
10,812
0
74,149
W
6,955
137
0
3,562
6,088
2,801
499
1,427
4,633
65,611
0
W
Fenrir
2,184
807
0
3,272
6,622
4,346
308
2,307
4,315
0
13,341
L
Jormungandr
WavyScurf
Jormungandr
5,072
1,069
24
1,639
10,812
7,682
0
1,584
9,228
34,614
0
W
4,815
3,623
0
2,351
6,334
2,705
1,999
193
6,141
0
82,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,503
Gold Earned
30,671
481
Minions Killed
319
0
Camps Cleared
0
1,383,212
Distance Traveled
1,147,950
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,670
513
73
6
0
270,606
2
L
Zeus
5,030
387
45
3
0
100,075
0
L
Apollo
6,530
502
104
8
0
256,893
0
L
Horus
6,145
473
49
4
0
265,114
3
W
Arachne
8,139
626
86
7
0
342,784
0
W
Sun Wukong
8,646
665
116
9
0
261,402
0
W
Anubis
7,561
582
106
8
0
230,422
2
W
Fenrir
6,460
497
25
2
0
300,388
2
L
Jormungandr
6,296
484
48
4
0
255,262
0
W
Izanami
8,697
669
148
11
0
248,216
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role