Player Matchup

Ares
Ares
CDubsteps
Ares
Level 147
God Stats
0W - 1L
1,285 SR
Queue Stats
41W - 42L
1,579 Elo+
Party 1
Set
Set
EternaLdOPe
Set
Level 158
God Stats
0W - 1L
1,277 SR
Queue Stats
127W - 123L
1,547 Elo+
Party 1
Kali
Kali
Kynlaan
Kali
Level 145
God Stats
2W - 1L
1,674 SR
Queue Stats
173W - 147L
1,618 Elo+
Party 1
Nu Wa
Nu Wa
XPengwinzX
Nu Wa
Level 139
God Stats
0W - 1L
1,858 SR
Queue Stats
78W - 71L
1,593 Elo+
Party 1
Sol
Sol
elskinnyo
Sol
Level 122
God Stats
0W - 1L
1,325 SR
Queue Stats
111W - 86L
1,551 Elo+
Party 1
Team Averages
Level 142
1,484 SR
1,578 Elo+

VS

Team Averages
Level 183
1,631 SR
1,557 Elo+
Surtr
Surtr
 
Surtr
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
AnAnomaly
Serqet
Level 197
God Stats
72W - 49L
1,646 SR
Queue Stats
436W - 354L
1,584 Elo+
Party 2
Athena
Athena
CDRYamata
Athena
Level 168
God Stats
15W - 17L
1,538 SR
Queue Stats
128W - 126L
1,525 Elo+
Party 2
Izanami
Izanami
Jíki
Izanami
Level 194
God Stats
4W - 1L
1,684 SR
Queue Stats
673W - 384L
1,637 Elo+
Solo
Chang'e
Chang'e
RW Pandora
Chang'e
Level 147
God Stats
17W - 7L
1,789 SR
Queue Stats
203W - 180L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
0 / 3 / 1
6,482
463
2,606
9,986
8,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
2 / 6 / 0
7,117
508
6,436
14,283
9,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kali
Kynlaan
Kali
14
1 / 2 / 0
7,631
545
4,723
13,039
5,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
12
0 / 3 / 1
6,921
494
7,673
8,214
2,592
12
1 / 5 / 1
7,266
519
7,724
9,563
2,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
15
6 / 1 / 2
9,298
664
10,562
13,112
11,201
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Serqet
AnAnomaly
Serqet
15
8 / 0 / 3
9,377
670
8,639
11,405
4,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
CDRYamata
Athena
11
1 / 2 / 6
7,646
546
2,452
11,220
9,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Jíki
Izanami
15
3 / 1 / 5
9,355
668
8,870
9,371
4,615
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
RW Pandora
Chang'e
14
1 / 0 / 6
9,013
644
5,818
6,704
2,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
4
Kills
19
19
Deaths
4
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
6
1
2
7
W
Serqet
AnAnomaly
Serqet
8
0
3
9.5
W
Athena
CDRYamata
Athena
1
2
6
2
L
Ares
0
3
1
0.17
L
2
6
0
0.33
W
Izanami
Jíki
Izanami
3
1
5
5.5
L
Kali
Kynlaan
Kali
1
2
0
0.5
W
Chang'e
RW Pandora
Chang'e
1
0
6
4
L
Nu Wa
0
3
1
0.17
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,162
Damage
36,341
55,085
Taken
51,812
28,476
Mitigated
31,923
10,800
Healing
13,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
10,562
4,974
0
2,604
13,112
11,201
377
2,393
10,719
1,231
59,831
W
Serqet
AnAnomaly
Serqet
8,639
2,744
0
665
11,405
4,580
0
2,227
9,102
0
79,703
W
Athena
CDRYamata
Athena
2,452
673
0
1,888
11,220
9,067
0
4,312
6,859
15,167
0
L
Ares
2,606
28
0
1,726
9,986
8,314
0
2,605
7,381
16,677
0
L
6,436
2,573
0
2,824
14,283
9,914
192
1,854
12,429
355
55,658
W
Izanami
Jíki
Izanami
8,870
7,078
0
3,338
9,371
4,615
1,372
6,407
2,886
0
89,438
L
Kali
Kynlaan
Kali
4,723
2,009
0
2,219
13,039
5,159
0
1,240
11,519
0
64,876
W
Chang'e
RW Pandora
Chang'e
5,818
633
1,294
4,104
6,704
2,460
552
3,135
3,569
79,648
0
L
Nu Wa
7,673
1,339
0
1,808
8,214
2,592
0
2,692
5,305
62,701
0
L
7,724
4,141
0
2,223
9,563
2,497
0
369
9,194
59,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,417
Gold Earned
44,689
448
Minions Killed
497
0
Camps Cleared
0
1,369,367
Distance Traveled
1,507,474
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,298
664
94
7
0
294,502
4
W
Serqet
9,377
670
89
6
0
348,658
1
W
Athena
7,646
546
27
2
0
293,263
6
L
Ares
6,482
463
24
2
0
257,083
3
L
Set
7,117
508
93
7
0
263,142
0
W
Izanami
9,355
668
135
10
0
261,317
0
L
Kali
7,631
545
104
7
0
334,582
0
W
Chang'e
9,013
644
152
11
0
309,734
2
L
Nu Wa
6,921
494
118
8
0
256,330
0
L
Sol
7,266
519
109
8
0
258,230
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role