Player Matchup

Ganesha
Ganesha
AlexxChan
Ganesha
Level 109
God Stats
2W - 4L
1,042 SR
Queue Stats
186W - 168L
1,439 Elo+
Solo
Thor
Thor
BDEOmega
Thor
Level 103
God Stats
1W - 2L
1,386 SR
Queue Stats
80W - 80L
1,458 Elo+
Solo
Olorun
Olorun
Urtzi-GL
Olorun
Level 134
God Stats
9W - 5L
1,697 SR
Queue Stats
474W - 468L
1,460 Elo+
Solo
Achilles
Achilles
Vampses
Achilles
Level 109
God Stats
4W - 8L
1,846 SR
Queue Stats
748W - 776L
1,412 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
wanMarte
Ah Muzen Cab
Level 128
God Stats
2W - 8L
1,256 SR
Queue Stats
506W - 512L
1,403 Elo+
Solo
Team Averages
Level 117
1,445 SR
1,434 Elo+

VS

Team Averages
Level 136
1,636 SR
1,467 Elo+
Bacchus
Bacchus
Diekow007
Bacchus
Level 121
God Stats
5W - 1L
1,500 SR
Queue Stats
193W - 226L
1,389 Elo+
Solo
Baron Samedi
Baron Samedi
HemlocK420666
Baron Samedi
Level 162
God Stats
5W - 5L
1,763 SR
Queue Stats
246W - 236L
1,387 Elo+
Party 1
Chiron
Chiron
Heretic123666
Chiron
Level 172
God Stats
15W - 12L
1,532 SR
Queue Stats
605W - 561L
1,407 Elo+
Party 1
Zhong Kui
Zhong Kui
PapayaSpark
Zhong Kui
Level 99
God Stats
14W - 6L
1,579 SR
Queue Stats
477W - 462L
1,493 Elo+
Solo
Serqet
Serqet
mkwolf69
Serqet
Level 126
God Stats
5W - 1L
1,803 SR
Queue Stats
648W - 259L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AlexxChan
Ganesha
17
0 / 10 / 11
10,226
682
7,815
27,682
31,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
20
7 / 9 / 6
11,837
789
16,044
19,053
9,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Urtzi-GL
Olorun
16
4 / 10 / 9
10,151
677
14,422
19,312
8,683
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
Vampses
Achilles
17
3 / 6 / 8
10,770
718
7,006
18,440
21,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
wanMarte
Ah Muzen Cab
19
5 / 5 / 10
11,237
749
13,690
14,227
6,962
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Diekow007
Bacchus
20
6 / 5 / 28
13,172
878
11,359
22,075
32,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
HemlocK420666
Baron Samedi
19
7 / 6 / 19
12,072
805
17,545
15,665
8,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

20
7 / 4 / 23
12,405
827
20,182
17,375
8,233
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
PapayaSpark
Zhong Kui
20
7 / 2 / 23
12,751
850
21,298
15,809
14,546
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
mkwolf69
Serqet
20
13 / 4 / 15
12,907
860
17,947
15,089
9,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
148
19
Kills
40
40
Deaths
21
44
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Ganesha
AlexxChan
Ganesha
0
10
11
0.55
L
Thor
7
9
6
1.11
W
Bacchus
Diekow007
Bacchus
6
5
28
4
W
Baron Samedi
HemlocK420666
Baron Samedi
7
6
19
2.75
W
7
4
23
4.63
W
Zhong Kui
PapayaSpark
Zhong Kui
7
2
23
9.25
L
Olorun
Urtzi-GL
Olorun
4
10
9
0.85
L
Achilles
Vampses
Achilles
3
6
8
1.17
W
Serqet
mkwolf69
Serqet
13
4
15
5.13
L
Ah Muzen Cab
wanMarte
Ah Muzen Cab
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,977
Damage
88,331
98,714
Taken
86,013
78,137
Mitigated
73,425
13,521
Healing
37,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
AlexxChan
Ganesha
7,815
369
890
3,281
27,682
31,162
0
13,106
14,136
14,209
0
L
Thor
16,044
1,971
924
1,073
19,053
9,895
430
8,620
10,039
0
38,236
W
Bacchus
Diekow007
Bacchus
11,359
808
0
5,003
22,075
32,040
198
5,639
16,070
19,902
0
W
Baron Samedi
HemlocK420666
Baron Samedi
17,545
1,442
6,244
4,667
15,665
8,648
747
4,561
11,104
33,261
0
W
20,182
8,902
3,041
6,609
17,375
8,233
2,892
5,403
11,972
0
44,156
W
Zhong Kui
PapayaSpark
Zhong Kui
21,298
806
1,126
7,731
15,809
14,546
2,182
3,448
12,257
43,721
0
L
Olorun
Urtzi-GL
Olorun
14,422
7,018
257
2,980
19,312
8,683
890
11,383
7,044
24,065
0
L
Achilles
Vampses
Achilles
7,006
1,188
909
2,391
18,440
21,435
0
9,593
8,807
294
13,277
W
Serqet
mkwolf69
Serqet
17,947
4,361
1,661
1,580
15,089
9,958
1,939
3,751
11,293
0
32,872
L
Ah Muzen Cab
wanMarte
Ah Muzen Cab
13,690
2,385
363
453
14,227
6,962
612
6,924
6,836
0
33,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,221
Gold Earned
63,307
113
Minions Killed
190
0
Camps Cleared
0
1,065,674
Distance Traveled
1,416,871
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,226
682
0
0
0
227,731
0
L
Thor
11,837
789
34
2
0
201,977
0
W
Bacchus
13,172
878
26
2
0
297,702
0
W
Baron Samedi
12,072
805
30
2
0
252,170
0
W
Chiron
12,405
827
43
3
0
280,308
0
W
Zhong Kui
12,751
850
47
3
0
292,915
0
L
Olorun
10,151
677
25
2
0
184,507
0
L
Achilles
10,770
718
18
1
0
182,650
0
W
Serqet
12,907
860
44
3
0
293,776
0
L
Ah Muzen Cab
11,237
749
36
2
0
268,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role