Player Matchup

Zhong Kui
Zhong Kui
Bliz_z-
Zhong Kui
Level 128
God Stats
3W - 4L
1,251 SR
Queue Stats
367W - 353L
1,468 Elo+
Solo
Chiron
Chiron
Dethany
Chiron
Level 146
God Stats
2W - 5L
1,214 SR
Queue Stats
296W - 314L
1,428 Elo+
Solo
Cliodhna
Cliodhna
Einhornkot21
Cliodhna
Level 129
God Stats
1W - 2L
1,522 SR
Queue Stats
155W - 137L
1,504 Elo+
Solo
Cthulhu
Cthulhu
M3chayoshi
Cthulhu
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,341 Elo+
Solo
Hachiman
Hachiman
Serayo010
Hachiman
Level 135
God Stats
11W - 12L
1,593 SR
Queue Stats
658W - 702L
1,469 Elo+
Solo
Team Averages
Level 138
1,416 SR
1,442 Elo+

VS

Team Averages
Level 120
1,431 SR
1,495 Elo+
Janus
Janus
 
Janus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Karajia
Geb
Level 102
God Stats
2W - 2L
1,154 SR
Queue Stats
19W - 23L
1,466 Elo+
Solo
Anhur
Anhur
Zagzhar
Anhur
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 42L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bliz_z-
Zhong Kui
18
4 / 5 / 6
10,325
738
13,800
18,676
26,075
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Dethany
Chiron
18
2 / 3 / 3
9,410
672
15,030
11,230
5,742
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cliodhna
Einhornkot21
Cliodhna
7
0 / 3 / 1
6,885
492
1,925
4,463
1,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cthulhu
M3chayoshi
Cthulhu
18
5 / 4 / 4
10,794
771
10,332
18,759
23,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Serayo010
Hachiman
17
2 / 2 / 6
9,222
659
12,543
9,782
5,180
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
19
8 / 2 / 9
10,956
783
17,092
8,172
4,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hou Yi
 
Hou Yi
18
3 / 1 / 11
10,101
722
14,116
10,341
6,079
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
 
Athena
16
1 / 3 / 14
9,024
645
5,763
13,847
16,554
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Geb
17
2 / 3 / 11
9,464
676
7,360
14,174
16,384
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
Zagzhar
Anhur
17
3 / 4 / 11
9,640
689
13,117
14,041
7,625
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
73
13
Kills
17
17
Deaths
13
20
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
8
2
9
6.25
W
Hou Yi
 
Hou Yi
3
1
11
8.5
W
Athena
 
Athena
1
3
14
2.67
L
Zhong Kui
Bliz_z-
Zhong Kui
4
5
6
1.4
L
Chiron
Dethany
Chiron
2
3
3
1.17
L
Cliodhna
Einhornkot21
Cliodhna
0
3
1
0.17
W
Geb
2
3
11
2.5
L
Cthulhu
M3chayoshi
Cthulhu
5
4
4
1.75
L
Hachiman
Serayo010
Hachiman
2
2
6
2.5
W
Anhur
Zagzhar
Anhur
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,630
Damage
57,448
62,910
Taken
60,575
62,120
Mitigated
50,951
21,254
Healing
23,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
17,092
616
1,686
1,298
8,172
4,309
138
3,783
4,181
39,590
0
W
Hou Yi
 
Hou Yi
14,116
2,544
1,896
2,715
10,341
6,079
481
3,034
7,162
0
32,232
W
Athena
 
Athena
5,763
373
3,547
3,515
13,847
16,554
0
5,771
7,922
9,965
0
L
Zhong Kui
Bliz_z-
Zhong Kui
13,800
895
3,130
5,662
18,676
26,075
0
7,527
10,873
25,842
0
L
Chiron
Dethany
Chiron
15,030
3,469
1,842
2,769
11,230
5,742
0
6,084
5,069
0
28,984
L
Cliodhna
Einhornkot21
Cliodhna
1,925
0
262
435
4,463
1,592
0
2,114
2,349
0
4,787
W
Geb
7,360
515
1,103
863
14,174
16,384
146
4,424
9,750
12,197
0
L
Cthulhu
M3chayoshi
Cthulhu
10,332
341
499
3,088
18,759
23,531
0
8,318
9,969
26,575
82
L
Hachiman
Serayo010
Hachiman
12,543
4,768
1,044
2,523
9,782
5,180
0
5,278
4,274
0
29,003
W
Anhur
Zagzhar
Anhur
13,117
6,852
2,976
3,403
14,041
7,625
1,179
6,990
7,051
0
26,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,636
Gold Earned
49,185
141
Minions Killed
149
0
Camps Cleared
0
1,126,945
Distance Traveled
1,334,478
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,956
783
58
4
0
277,500
0
W
Hou Yi
10,101
722
36
3
0
238,369
0
W
Athena
9,024
645
10
1
0
286,833
0
L
Zhong Kui
10,325
738
29
2
0
231,753
0
L
Chiron
9,410
672
43
3
0
255,521
0
L
Cliodhna
6,885
492
3
0
0
108,745
0
W
Geb
9,464
676
9
1
0
293,724
0
L
Cthulhu
10,794
771
30
2
0
263,649
0
L
Hachiman
9,222
659
36
3
0
267,277
0
W
Anhur
9,640
689
36
3
0
238,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role