Player Matchup

Cupid
Cupid
KatoCool
Cupid
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 70L
1,485 Elo+
Party 1
Tiamat
Tiamat
Siggee
Tiamat
Level 14
God Stats
4W - 3L
1,478 SR
Queue Stats
24W - 26L
1,377 Elo+
Party 1
Ganesha
Ganesha
TimmyGuapo
Ganesha
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,508 Elo+
Party 1
Team Averages
Level 21
1,493 SR
1,457 Elo+

VS

Team Averages
Level 73
1,392 SR
1,441 Elo+
Fafnir
Fafnir
EverythingNordic
Fafnir
Level 68
God Stats
3W - 1L
1,369 SR
Queue Stats
69W - 39L
1,441 Elo+
Solo
Chronos
Chronos
FancyFecalMatter
Chronos
Level 23
God Stats
4W - 6L
1,306 SR
Queue Stats
88W - 90L
1,439 Elo+
Party 2
Artemis
Artemis
FieryFecalMatter
Artemis
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 131L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
KatoCool
Cupid
15
2 / 3 / 2
10,929
683
9,077
14,910
7,008
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
Siggee
Tiamat
12
2 / 6 / 1
10,738
671
7,907
15,849
8,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
TimmyGuapo
Ganesha
14
0 / 2 / 3
10,261
641
8,467
21,457
26,305
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 10
11,606
725
7,129
15,903
20,542
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

16
4 / 1 / 5
12,497
781
17,632
10,968
4,334
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 2 / 4
12,786
799
21,575
9,444
3,972
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
4
Kills
11
11
Deaths
4
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
0
1
10
5
W
4
1
5
6.5
W
7
2
4
4.5
L
Cupid
KatoCool
Cupid
2
3
2
1
L
Tiamat
Siggee
Tiamat
2
6
1
0.42
L
Ganesha
TimmyGuapo
Ganesha
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,451
Damage
46,336
52,216
Taken
36,315
41,937
Mitigated
28,848
9,532
Healing
8,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,129
1,329
583
3,390
15,903
20,542
245
5,794
10,061
21,497
1,185
W
17,632
5,530
0
2,400
10,968
4,334
1,149
6,770
4,138
66,500
0
W
21,575
7,380
0
1,667
9,444
3,972
2,018
4,284
5,116
0
83,592
L
Cupid
KatoCool
Cupid
9,077
5,022
1,958
5,514
14,910
7,008
0
7,679
7,171
0
43,160
L
Tiamat
Siggee
Tiamat
7,907
950
0
1,185
15,849
8,624
0
6,420
9,417
34,517
0
L
Ganesha
TimmyGuapo
Ganesha
8,467
811
0
875
21,457
26,305
0
9,833
11,338
38,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,928
Gold Earned
36,889
154
Minions Killed
196
0
Camps Cleared
0
843,998
Distance Traveled
825,391
0
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,606
725
17
1
0
265,959
9
W
Chronos
12,497
781
76
5
0
305,392
4
W
Artemis
12,786
799
103
6
0
254,040
3
L
Cupid
10,929
683
78
5
0
293,450
0
L
Tiamat
10,738
671
70
4
0
252,108
0
L
Ganesha
10,261
641
6
0
0
298,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role