Player Matchup

Martichoras
Martichoras
BlueFIameAce
Martichoras
Level 68
God Stats
4W - 2L
1,500 SR
Queue Stats
201W - 184L
1,477 Elo+
Solo
Aphrodite
Aphrodite
Chonodoku
Aphrodite
Level 141
God Stats
164W - 119L
1,663 SR
Queue Stats
275W - 262L
1,560 Elo+
Party 1
Fenrir
Fenrir
PunchmadeDev
Fenrir
Level 149
God Stats
3W - 3L
1,596 SR
Queue Stats
337W - 137L
1,625 Elo+
Party 1
Ix Chel
Ix Chel
XHUNTERX260_
Ix Chel
Level 127
God Stats
3W - 2L
1,641 SR
Queue Stats
113W - 161L
1,440 Elo+
Party 2
Thanatos
Thanatos
xBlaatina
Thanatos
Level 142
God Stats
2W - 3L
1,741 SR
Queue Stats
113W - 108L
1,545 Elo+
Party 2
Team Averages
Level 125
1,628 SR
1,529 Elo+

VS

Team Averages
Level 167
1,466 SR
1,514 Elo+
Chronos
Chronos
 
Chronos
Level 238
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Da-Demon_Jay
Ravana
Level 125
God Stats
1W - 1L
1,279 SR
Queue Stats
200W - 173L
1,479 Elo+
Solo
Aphrodite
Aphrodite
RayOhWon
Aphrodite
Level 149
God Stats
8W - 6L
1,522 SR
Queue Stats
126W - 117L
1,513 Elo+
Party 3
Amaterasu
Amaterasu
XPurpleprodigyx
Amaterasu
Level 197
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 135L
1,526 Elo+
Party 3
Achilles
Achilles
kevqb1
Achilles
Level 126
God Stats
25W - 28L
1,528 SR
Queue Stats
556W - 513L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
BlueFIameAce
Martichoras
12
1 / 5 / 3
6,405
427
7,953
15,553
6,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Aphrodite
Chonodoku
Aphrodite
10
0 / 1 / 5
6,793
453
3,332
4,707
3,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
15
8 / 1 / 2
9,094
606
9,377
11,640
5,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ix Chel
XHUNTERX260_
Ix Chel
14
2 / 3 / 0
7,816
521
5,899
12,253
4,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
xBlaatina
Thanatos
12
0 / 4 / 1
7,468
498
4,429
11,024
5,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
17
3 / 1 / 1
9,507
634
7,095
8,784
3,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
13
1 / 4 / 3
8,168
545
5,766
10,131
3,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
RayOhWon
Aphrodite
13
1 / 2 / 3
8,079
539
8,764
9,863
4,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
XPurpleprodigyx
Amaterasu
14
3 / 2 / 1
8,595
573
6,000
11,035
10,080
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Achilles
kevqb1
Achilles
12
6 / 3 / 3
7,608
507
7,917
14,495
16,152
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
25
11
Kills
14
14
Deaths
12
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
3
1
1
3.5
L
Martichoras
BlueFIameAce
Martichoras
1
5
3
0.5
L
Aphrodite
Chonodoku
Aphrodite
0
1
5
2.5
W
Ravana
1
4
3
0.63
L
Fenrir
8
1
2
9
W
Aphrodite
RayOhWon
Aphrodite
1
2
3
1.25
L
Ix Chel
XHUNTERX260_
Ix Chel
2
3
0
0.67
W
Amaterasu
XPurpleprodigyx
Amaterasu
3
2
1
1.75
W
Achilles
kevqb1
Achilles
6
3
3
2.5
L
Thanatos
xBlaatina
Thanatos
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,990
Damage
35,542
55,177
Taken
54,308
26,075
Mitigated
37,842
21,783
Healing
21,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
7,095
1,927
0
3,127
8,784
3,101
490
4,162
4,410
82,563
0
L
Martichoras
BlueFIameAce
Martichoras
7,953
3,833
0
5,293
15,553
6,359
0
6,299
8,822
0
42,667
L
Aphrodite
Chonodoku
Aphrodite
3,332
275
2,556
2,521
4,707
3,697
0
651
3,978
25,054
0
W
Ravana
5,766
2,458
0
2,245
10,131
3,804
144
1,546
8,511
0
56,122
L
Fenrir
9,377
3,910
0
1,953
11,640
5,707
0
1,800
9,782
0
79,685
W
Aphrodite
RayOhWon
Aphrodite
8,764
2,034
2,743
6,445
9,863
4,705
244
1,335
8,528
64,238
0
L
Ix Chel
XHUNTERX260_
Ix Chel
5,899
1,160
115
3,855
12,253
4,927
0
6,105
6,148
60,365
0
W
Amaterasu
XPurpleprodigyx
Amaterasu
6,000
2,666
0
3,974
11,035
10,080
406
0
11,035
0
55,287
W
Achilles
kevqb1
Achilles
7,917
1,661
71
2,891
14,495
16,152
61
1,970
12,479
0
27,581
L
Thanatos
xBlaatina
Thanatos
4,429
2,228
0
5,490
11,024
5,385
0
462
10,562
0
54,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,576
Gold Earned
41,957
415
Minions Killed
471
0
Camps Cleared
0
1,507,855
Distance Traveled
1,486,165
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,507
634
153
10
0
317,202
2
L
Martichoras
6,405
427
58
4
0
260,342
0
L
Aphrodite
6,793
453
38
3
0
313,863
2
W
Ravana
8,168
545
78
5
0
311,789
4
L
Fenrir
9,094
606
107
7
0
379,440
0
W
Aphrodite
8,079
539
118
8
0
273,592
0
L
Ix Chel
7,816
521
121
8
0
282,180
6
W
Amaterasu
8,595
573
84
6
0
234,268
4
W
Achilles
7,608
507
38
3
0
349,314
5
L
Thanatos
7,468
498
91
6
0
272,030
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role