Player Matchup

Hun Batz
Hun Batz
Andriaša474
Hun Batz
Level 40
God Stats
1W - 2L
1,488 SR
Queue Stats
38W - 37L
1,473 Elo+
Party 1
Charybdis
Charybdis
Simban977
Charybdis
Level 69
God Stats
1W - 2L
1,460 SR
Queue Stats
8W - 9L
1,703 Elo+
Solo
Sobek
Sobek
melanias
Sobek
Level 107
God Stats
9W - 11L
1,481 SR
Queue Stats
273W - 250L
1,469 Elo+
Solo
Poseidon
Poseidon
rooot3d
Poseidon
Level 86
God Stats
14W - 5L
1,832 SR
Queue Stats
116W - 107L
1,517 Elo+
Solo
Nike
Nike
vise710
Nike
Level 28
God Stats
2W - 2L
1,550 SR
Queue Stats
14W - 19L
1,358 Elo+
Party 1
Team Averages
Level 66
1,562 SR
1,504 Elo+

VS

Team Averages
Level 99
1,561 SR
1,467 Elo+
Athena
Athena
Bronsy
Athena
Level 154
God Stats
8W - 4L
1,588 SR
Queue Stats
425W - 565L
1,498 Elo+
Party 2
Ix Chel
Ix Chel
Dahnilunar
Ix Chel
Level 74
God Stats
3W - 5L
1,661 SR
Queue Stats
146W - 144L
1,501 Elo+
Solo
Loki
Loki
Merhits
Loki
Level 147
God Stats
7W - 8L
1,536 SR
Queue Stats
419W - 553L
1,511 Elo+
Party 2
Erlang Shen
Erlang Shen
SkaziteL
Erlang Shen
Level 64
God Stats
13W - 9L
1,521 SR
Queue Stats
83W - 68L
1,532 Elo+
Solo
Hachiman
Hachiman
bysilver49
Hachiman
Level 58
God Stats
6W - 6L
1,500 SR
Queue Stats
41W - 42L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Andriaša474
Hun Batz
16
2 / 6 / 4
10,059
479
7,561
20,424
10,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charybdis
Simban977
Charybdis
13
0 / 6 / 1
8,469
403
7,772
15,601
6,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
melanias
Sobek
12
0 / 4 / 2
8,706
415
7,345
22,391
27,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
rooot3d
Poseidon
17
4 / 3 / 0
11,075
527
16,099
14,059
6,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nike
vise710
Nike
14
1 / 7 / 0
9,220
439
10,927
21,467
17,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Bronsy
Athena
17
6 / 1 / 13
11,701
557
7,845
18,012
22,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ix Chel
Dahnilunar
Ix Chel
17
1 / 2 / 8
10,317
491
10,074
13,125
5,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
Merhits
Loki
20
10 / 2 / 8
12,768
608
15,935
15,330
7,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
SkaziteL
Erlang Shen
19
7 / 2 / 7
12,614
601
19,964
25,897
22,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
bysilver49
Hachiman
16
1 / 0 / 7
9,837
468
11,108
13,043
5,756
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
68
7
Kills
25
26
Deaths
7
7
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Andriaša474
Hun Batz
2
6
4
0.67
W
Athena
Bronsy
Athena
6
1
13
12.5
W
Ix Chel
Dahnilunar
Ix Chel
1
2
8
2.5
W
Loki
Merhits
Loki
10
2
8
7
L
Charybdis
Simban977
Charybdis
0
6
1
0.08
W
Erlang Shen
SkaziteL
Erlang Shen
7
2
7
5.25
W
Hachiman
bysilver49
Hachiman
1
0
7
4.5
L
Sobek
melanias
Sobek
0
4
2
0.25
L
Poseidon
rooot3d
Poseidon
4
3
0
1.33
L
Nike
vise710
Nike
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,704
Damage
64,926
93,942
Taken
85,407
67,714
Mitigated
64,016
14,766
Healing
36,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Andriaša474
Hun Batz
7,561
2,351
0
1,919
20,424
10,096
0
4,340
16,032
0
87,263
W
Athena
Bronsy
Athena
7,845
1,665
0
3,133
18,012
22,934
0
7,833
10,179
25,597
0
W
Ix Chel
Dahnilunar
Ix Chel
10,074
858
2,588
4,868
13,125
5,870
2,149
5,371
7,754
101,571
0
W
Loki
Merhits
Loki
15,935
4,286
0
7,784
15,330
7,392
1,547
3,681
11,640
0
125,506
L
Charybdis
Simban977
Charybdis
7,772
5,339
0
3,634
15,601
6,310
625
1,628
13,921
0
62,245
W
Erlang Shen
SkaziteL
Erlang Shen
19,964
11,788
0
14,263
25,897
22,064
2,584
4,415
21,482
0
117,933
W
Hachiman
bysilver49
Hachiman
11,108
5,577
0
3,988
13,043
5,756
2,600
2,585
10,458
0
83,706
L
Sobek
melanias
Sobek
7,345
531
780
6,907
22,391
27,046
0
4,972
17,355
24,470
0
L
Poseidon
rooot3d
Poseidon
16,099
2,196
0
1,217
14,059
6,522
0
4,404
9,655
108,451
0
L
Nike
vise710
Nike
10,927
3,881
0
309
21,467
17,740
391
2,734
18,733
0
71,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,529
Gold Earned
57,237
563
Minions Killed
637
0
Camps Cleared
0
1,926,404
Distance Traveled
2,142,139
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,059
479
106
5
0
432,607
0
W
Athena
11,701
557
30
1
0
458,006
0
W
Ix Chel
10,317
491
146
7
0
422,228
7
W
Loki
12,768
608
173
8
0
506,968
0
L
Charybdis
8,469
403
126
6
0
334,310
2
W
Erlang Shen
12,614
601
173
8
0
382,968
0
W
Hachiman
9,837
468
115
5
0
371,969
0
L
Sobek
8,706
415
34
2
0
408,914
8
L
Poseidon
11,075
527
196
9
0
457,315
6
L
Nike
9,220
439
101
5
0
293,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role