Player Matchup

Zeus
Zeus
 
Zeus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
IDroepcke
Chang'e
Level 86
God Stats
3W - 3L
1,500 SR
Queue Stats
843W - 816L
1,557 Elo+
Solo
Cthulhu
Cthulhu
Jasrceski
Cthulhu
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,157 Elo+
Solo
Ah Puch
Ah Puch
Mr_Purpose_
Ah Puch
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,193 Elo+
Solo
Da Ji
Da Ji
Rkill20
Da Ji
Level 67
God Stats
2W - 5L
1,465 SR
Queue Stats
173W - 168L
1,474 Elo+
Solo
Team Averages
Level 85
1,493 SR
1,376 Elo+

VS

Team Averages
Level 121
1,540 SR
1,532 Elo+
Thor
Thor
 
Thor
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
MetalTrooper
Erlang Shen
Level 131
God Stats
6W - 3L
1,595 SR
Queue Stats
264W - 258L
1,531 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ParkerOEllis
Morgan Le Fay
Level 147
God Stats
13W - 7L
1,818 SR
Queue Stats
903W - 883L
1,510 Elo+
Solo
Ao Kuang
Ao Kuang
Walrusatan
Ao Kuang
Level 65
God Stats
1W - 1L
1,287 SR
Queue Stats
187W - 169L
1,575 Elo+
Solo
Sylvanus
Sylvanus
satyrnus
Sylvanus
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
228W - 234L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
4 / 3 / 3
7,276
808
10,711
7,316
2,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chang'e
IDroepcke
Chang'e
13
1 / 2 / 5
6,701
745
6,505
9,847
4,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cthulhu
Jasrceski
Cthulhu
10
1 / 4 / 4
6,862
762
2,957
9,514
8,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Puch
Mr_Purpose_
Ah Puch
15
2 / 4 / 4
7,346
816
7,326
9,644
4,250
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
Rkill20
Da Ji
12
1 / 6 / 6
6,484
720
9,745
9,286
3,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
0 / 2 / 5
6,704
745
3,837
6,603
3,829
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Erlang Shen
MetalTrooper
Erlang Shen
14
3 / 0 / 8
8,048
894
6,756
9,526
9,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
ParkerOEllis
Morgan Le Fay
15
4 / 3 / 10
8,239
915
14,201
9,350
5,565
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Walrusatan
Ao Kuang
14
7 / 5 / 4
8,213
913
6,919
11,417
10,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
satyrnus
Sylvanus
16
5 / 1 / 12
8,429
937
10,698
11,817
11,708
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
58
9
Kills
19
19
Deaths
11
22
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
4
3
3
1.83
W
Thor
 
Thor
0
2
5
1.25
L
Chang'e
IDroepcke
Chang'e
1
2
5
1.75
L
Cthulhu
Jasrceski
Cthulhu
1
4
4
0.75
W
Erlang Shen
MetalTrooper
Erlang Shen
3
0
8
7
L
Ah Puch
Mr_Purpose_
Ah Puch
2
4
4
1
W
Morgan Le Fay
ParkerOEllis
Morgan Le Fay
4
3
10
3
L
Da Ji
Rkill20
Da Ji
1
6
6
0.67
W
Ao Kuang
Walrusatan
Ao Kuang
7
5
4
1.8
W
Sylvanus
satyrnus
Sylvanus
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,244
Damage
42,411
45,607
Taken
48,713
24,121
Mitigated
41,291
14,261
Healing
21,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
10,711
2,282
322
214
7,316
2,936
0
4,674
2,400
17,452
0
W
Thor
 
Thor
3,837
649
0
225
6,603
3,829
0
4,316
2,287
368
9,454
L
Chang'e
IDroepcke
Chang'e
6,505
753
6,832
4,904
9,847
4,183
0
7,506
2,016
9,747
0
L
Cthulhu
Jasrceski
Cthulhu
2,957
128
0
600
9,514
8,895
0
5,922
3,102
9,699
0
W
Erlang Shen
MetalTrooper
Erlang Shen
6,756
3,291
1,862
4,129
9,526
9,193
1,115
6,257
3,234
0
14,622
L
Ah Puch
Mr_Purpose_
Ah Puch
7,326
533
0
806
9,644
4,250
0
6,926
2,411
18,642
0
W
Morgan Le Fay
ParkerOEllis
Morgan Le Fay
14,201
842
518
977
9,350
5,565
47
3,812
5,538
25,436
0
L
Da Ji
Rkill20
Da Ji
9,745
2,022
463
120
9,286
3,857
0
6,091
2,939
0
12,236
W
Ao Kuang
Walrusatan
Ao Kuang
6,919
1,973
0
1,807
11,417
10,996
340
6,030
5,358
13,082
0
W
Sylvanus
satyrnus
Sylvanus
10,698
1,391
5,927
5,864
11,817
11,708
1,447
7,256
4,561
14,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,669
Gold Earned
39,633
77
Minions Killed
105
0
Camps Cleared
0
760,952
Distance Traveled
847,596
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,276
808
23
3
0
125,726
0
W
Thor
6,704
745
11
1
0
119,200
0
L
Chang'e
6,701
745
5
1
0
165,956
0
L
Cthulhu
6,862
762
9
1
0
147,663
0
W
Erlang Shen
8,048
894
28
3
0
200,204
0
L
Ah Puch
7,346
816
28
3
0
164,687
0
W
Morgan Le Fay
8,239
915
20
2
0
208,485
0
L
Da Ji
6,484
720
12
1
0
156,920
0
W
Ao Kuang
8,213
913
28
3
0
151,619
0
W
Sylvanus
8,429
937
18
2
0
168,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role