Player Matchup

Ix Chel
Ix Chel
Silver III
 
Ix Chel
Silver III
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver V
DojoACE7
Neith
Silver V
Level 48
God Stats
3W - 3L
1,448 SR
Queue Stats
12W - 17L
1,024 MMR
Solo
Fafnir
Fafnir
Silver III
altomagno
Fafnir
Silver III
Level 76
God Stats
0W - 1L
1,830 SR
Queue Stats
70W - 86L
937 MMR
Solo
Bastet
Bastet
Silver II
immortaL FPS
Bastet
Silver II
Level 146
God Stats
7W - 10L
1,208 SR
Queue Stats
363W - 382L
942 MMR
Solo
Poseidon
Poseidon
Silver III
linuxfrag
Poseidon
Silver III
Level 145
God Stats
6W - 4L
1,500 SR
Queue Stats
344W - 380L
939 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 124
1,497 SR
1,068 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 142
1,463 SR
1,174 MMR
Cthulhu
Cthulhu
Silver IV
 
Cthulhu
Silver IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Silver II
 
Jing Wei
Silver II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver III
MrPurpleOwnedYou
Nu Wa
Silver III
Level 165
God Stats
34W - 42L
1,477 SR
Queue Stats
153W - 181L
933 MMR
Solo
Arachne
Arachne
Silver II
proandresxd
Arachne
Silver II
Level 125
God Stats
10W - 5L
1,507 SR
Queue Stats
181W - 185L
1,011 MMR
Solo
Athena
Athena
Silver III
xxmachemanxx
Athena
Silver III
Level 149
God Stats
12W - 10L
1,330 SR
Queue Stats
161W - 193L
925 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
14
2 / 1 / 1
8,202
586
6,906
7,803
2,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
DojoACE7
Neith
12
1 / 2 / 2
6,918
494
7,580
6,751
2,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Fafnir
altomagno
Fafnir
11
1 / 4 / 0
6,652
475
5,427
12,572
11,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
12
3 / 1 / 3
7,219
516
5,859
10,517
3,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Poseidon
linuxfrag
Poseidon
12
1 / 1 / 3
6,896
493
8,446
7,319
2,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
BakasuraThanatosBellonaZhong Kui

VS

Bans
KaliThorRavanaLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
3 / 0 / 2
8,084
577
9,531
10,758
8,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
 
Jing Wei
12
0 / 2 / 1
7,113
508
2,832
10,414
4,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 2 / 0
7,254
518
5,675
9,494
3,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
proandresxd
Arachne
12
5 / 4 / 0
7,785
556
7,539
14,466
5,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Athena
9
0 / 1 / 2
6,126
438
1,973
8,328
6,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
14
8
Kills
9
9
Deaths
9
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
2
1
1
2.5
W
Cthulhu
 
Cthulhu
3
0
2
4
W
Jing Wei
 
Jing Wei
0
2
1
0.25
L
Neith
DojoACE7
Neith
1
2
2
1
W
1
2
0
0.5
L
Fafnir
altomagno
Fafnir
1
4
0
0.25
L
Bastet
3
1
3
4.5
L
Poseidon
linuxfrag
Poseidon
1
1
3
2.5
W
Arachne
proandresxd
Arachne
5
4
0
1.25
W
Athena
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,218
Damage
27,550
44,962
Taken
53,460
22,273
Mitigated
28,425
12,800
Healing
15,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
6,906
671
280
1,925
7,803
2,876
385
4,216
3,333
73,181
0
W
Cthulhu
 
Cthulhu
9,531
872
6
3,859
10,758
8,299
215
4,405
5,893
50,236
0
W
Jing Wei
 
Jing Wei
2,832
2,120
0
4,119
10,414
4,065
0
1,800
8,614
0
58,956
L
Neith
DojoACE7
Neith
7,580
3,126
0
2,041
6,751
2,532
0
784
5,917
0
54,947
W
5,675
1,358
0
2,210
9,494
3,554
0
5,691
3,803
58,455
0
L
Fafnir
altomagno
Fafnir
5,427
1,838
0
3,398
12,572
11,120
0
7,131
4,137
30,962
0
L
Bastet
5,859
1,048
0
3,114
10,517
3,673
0
2,388
7,899
0
53,642
L
Poseidon
linuxfrag
Poseidon
8,446
1,897
0
2,042
7,319
2,072
0
830
6,441
53,527
0
W
Arachne
proandresxd
Arachne
7,539
4,373
0
3,895
14,466
5,752
70
4,297
10,079
0
49,047
W
Athena
1,973
435
0
1,358
8,328
6,755
0
4,080
4,248
20,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,887
Gold Earned
36,362
442
Minions Killed
418
0
Camps Cleared
0
1,382,949
Distance Traveled
1,370,442
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
8,202
586
133
10
0
272,419
1
W
Cthulhu
8,084
577
94
7
0
283,908
4
W
Jing Wei
7,113
508
98
7
0
256,255
5
L
Neith
6,918
494
83
6
0
256,306
2
W
Nu Wa
7,254
518
108
8
0
249,969
0
L
Fafnir
6,652
475
52
4
0
259,239
3
L
Bastet
7,219
516
87
6
0
328,035
1
L
Poseidon
6,896
493
87
6
0
266,950
0
W
Arachne
7,785
556
76
5
0
309,241
0
W
Athena
6,126
438
42
3
0
271,069
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role