Player Matchup

Serqet
Serqet
 
Serqet
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Bdrash
Thor
Level 124
God Stats
1W - 5L
1,359 SR
Queue Stats
449W - 452L
1,506 Elo+
Solo
Lancelot
Lancelot
FlakAttak94
Lancelot
Level 148
God Stats
1W - 2L
1,351 SR
Queue Stats
385W - 168L
1,673 Elo+
Solo
Cu Chulainn
Cu Chulainn
HelloKittyMeta
Cu Chulainn
Level 100
God Stats
0W - 2L
1,149 SR
Queue Stats
198W - 137L
1,557 Elo+
Solo
Thanatos
Thanatos
Kashergod
Thanatos
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 62L
1,530 Elo+
Party 1
Team Averages
Level 118
1,372 SR
1,553 Elo+

VS

Team Averages
Level 105
1,484 SR
1,527 Elo+
Chronos
Chronos
GraciousGaia
Chronos
Level 214
God Stats
3W - 3L
1,439 SR
Queue Stats
643W - 630L
1,604 Elo+
Solo
Ah Puch
Ah Puch
WorkedPeach6
Ah Puch
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,459 Elo+
Solo
Rama
Rama
dev-_-soap
Rama
Level 109
God Stats
6W - 4L
1,270 SR
Queue Stats
174W - 157L
1,466 Elo+
Solo
Surtr
Surtr
myrbattlesphere
Surtr
Level 127
God Stats
1W - 2L
1,288 SR
Queue Stats
156W - 140L
1,533 Elo+
Solo
Bellona
Bellona
Ðékstêr
Bellona
Level 61
God Stats
4W - 0L
1,924 SR
Queue Stats
114W - 86L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
0 / 6 / 3
7,439
676
4,487
11,664
13,118
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
Bdrash
Thor
15
2 / 4 / 4
8,565
779
13,427
11,461
5,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Lancelot
FlakAttak94
Lancelot
13
1 / 5 / 3
7,326
666
6,720
14,164
14,748
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cu Chulainn
HelloKittyMeta
Cu Chulainn
12
0 / 5 / 1
7,163
651
4,892
10,750
10,116
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
Kashergod
Thanatos
15
5 / 8 / 1
9,004
819
6,271
13,557
7,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
GraciousGaia
Chronos
17
8 / 0 / 16
10,400
945
9,411
7,233
3,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Puch
WorkedPeach6
Ah Puch
16
5 / 1 / 16
9,583
871
16,128
7,027
3,825
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 2 / 15
9,080
825
8,644
10,069
4,553
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
8 / 4 / 16
9,645
877
11,517
16,444
23,999
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bellona
Ðékstêr
Bellona
16
4 / 1 / 20
10,319
938
8,003
15,054
18,952
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
111
8
Kills
28
28
Deaths
8
12
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
6
3
0.25
L
Thor
Bdrash
Thor
2
4
4
1
L
Lancelot
FlakAttak94
Lancelot
1
5
3
0.5
W
Chronos
GraciousGaia
Chronos
8
0
16
16
L
Cu Chulainn
HelloKittyMeta
Cu Chulainn
0
5
1
0.1
L
Thanatos
Kashergod
Thanatos
5
8
1
0.69
W
Ah Puch
WorkedPeach6
Ah Puch
5
1
16
13
W
3
2
15
5.25
W
8
4
16
4
W
Bellona
Ðékstêr
Bellona
4
1
20
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,797
Damage
53,703
61,596
Taken
55,827
50,930
Mitigated
54,978
10,325
Healing
21,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
4,487
371
0
670
11,664
13,118
0
5,132
6,436
0
8,726
L
Thor
Bdrash
Thor
13,427
465
558
1,553
11,461
5,873
0
5,981
5,480
0
33,065
L
Lancelot
FlakAttak94
Lancelot
6,720
825
750
1,992
14,164
14,748
0
5,910
8,046
0
14,812
W
Chronos
GraciousGaia
Chronos
9,411
3,694
1,715
1,799
7,233
3,649
3,402
47
7,018
26,178
0
L
Cu Chulainn
HelloKittyMeta
Cu Chulainn
4,892
377
468
1,070
10,750
10,116
0
3,855
6,859
0
13,452
L
Thanatos
Kashergod
Thanatos
6,271
1,603
0
3,264
13,557
7,075
0
5,240
7,992
0
12,183
W
Ah Puch
WorkedPeach6
Ah Puch
16,128
863
475
953
7,027
3,825
685
133
6,411
35,611
0
W
8,644
7,229
349
3,274
10,069
4,553
2,464
28
9,809
0
19,600
W
11,517
3,798
369
2,909
16,444
23,999
737
48
15,268
714
20,149
W
Bellona
Ðékstêr
Bellona
8,003
2,042
4,107
5,639
15,054
18,952
429
63
14,253
261
13,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,497
Gold Earned
49,027
110
Minions Killed
117
0
Camps Cleared
0
872,284
Distance Traveled
1,050,093
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,439
676
12
1
0
189,758
0
L
Thor
8,565
779
45
4
0
209,064
0
L
Lancelot
7,326
666
12
1
0
210,465
0
W
Chronos
10,400
945
24
2
0
208,341
0
L
Cu Chulainn
7,163
651
21
2
0
138,375
0
L
Thanatos
9,004
819
20
2
0
124,622
0
W
Ah Puch
9,583
871
42
4
0
232,665
0
W
Rama
9,080
825
33
3
0
164,084
0
W
Surtr
9,645
877
12
1
0
213,074
0
W
Bellona
10,319
938
6
1
0
231,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role