Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
KaptenMackan
Zhong Kui
Level 157
God Stats
0W - 3L
1,171 SR
Queue Stats
90W - 108L
1,473 Elo+
Party 1
Mulan
Mulan
Reactivate
Mulan
Level 116
God Stats
5W - 10L
1,515 SR
Queue Stats
217W - 287L
1,522 Elo+
Party 1
Thanatos
Thanatos
SwedishDudeFan
Thanatos
Level 139
God Stats
1W - 1L
1,529 SR
Queue Stats
97W - 130L
1,415 Elo+
Party 1
Jing Wei
Jing Wei
darkfiro
Jing Wei
Level 159
God Stats
1W - 2L
1,450 SR
Queue Stats
145W - 181L
1,474 Elo+
Party 1
Team Averages
Level 145
1,433 SR
1,477 Elo+

VS

Team Averages
Level 137
1,547 SR
1,549 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
McKritzin
Kali
Level 144
God Stats
2W - 0L
1,702 SR
Queue Stats
86W - 63L
1,553 Elo+
Solo
Nu Wa
Nu Wa
MenAreGodsNow
Nu Wa
Level 129
God Stats
2W - 3L
1,193 SR
Queue Stats
193W - 173L
1,534 Elo+
Solo
Poseidon
Poseidon
Suícíde
Poseidon
Level 145
God Stats
2W - 0L
1,711 SR
Queue Stats
41W - 31L
1,533 Elo+
Solo
Neith
Neith
leonardopaz
Neith
Level 125
God Stats
10W - 10L
1,631 SR
Queue Stats
137W - 124L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
0 / 1 / 0
6,092
469
1,562
6,585
4,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
KaptenMackan
Zhong Kui
11
0 / 4 / 0
6,495
500
7,129
11,179
8,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
11
1 / 4 / 0
6,584
506
5,019
11,485
7,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
11
0 / 5 / 0
6,246
480
4,100
12,808
4,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jing Wei
darkfiro
Jing Wei
11
1 / 1 / 0
6,040
465
6,002
9,138
3,303
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
1 / 0 / 5
6,638
511
3,121
8,835
4,966
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kali
13
6 / 0 / 5
8,281
637
7,575
11,094
4,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
6 / 0 / 4
8,373
644
8,786
7,259
2,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
Suícíde
Poseidon
14
2 / 1 / 2
8,313
639
5,423
6,567
3,944
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
0 / 1 / 1
6,950
535
5,476
8,163
3,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
2
Kills
15
15
Deaths
2
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
1
0
0
W
Gilgamesh
 
Gilgamesh
1
0
5
3.5
L
Zhong Kui
KaptenMackan
Zhong Kui
0
4
0
0
W
Kali
6
0
5
8.5
W
6
0
4
8
L
Mulan
1
4
0
0.25
W
Poseidon
Suícíde
Poseidon
2
1
2
3
L
Thanatos
0
5
0
0
L
Jing Wei
darkfiro
Jing Wei
1
1
0
1
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,812
Damage
30,381
51,195
Taken
41,918
28,768
Mitigated
19,427
23,211
Healing
15,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
1,562
31
205
3,028
6,585
4,627
0
1,027
5,502
19,234
0
W
Gilgamesh
 
Gilgamesh
3,121
594
1,675
2,437
8,835
4,966
0
2,812
6,023
0
13,698
L
Zhong Kui
KaptenMackan
Zhong Kui
7,129
457
0
5,206
11,179
8,356
0
4,293
6,718
59,633
0
W
Kali
7,575
3,855
0
4,762
11,094
4,352
0
1,247
9,695
0
63,630
W
8,786
2,551
0
1,041
7,259
2,734
18
4,415
2,797
69,726
0
L
Mulan
5,019
554
0
4,129
11,485
7,738
0
5,726
5,356
0
46,388
W
Poseidon
Suícíde
Poseidon
5,423
1,159
0
2,542
6,567
3,944
0
14
6,089
67,327
360
L
Thanatos
4,100
1,177
0
6,744
12,808
4,744
0
1,682
10,984
0
55,813
L
Jing Wei
darkfiro
Jing Wei
6,002
4,452
0
3,899
9,138
3,303
0
573
8,525
0
46,849
W
5,476
2,088
0
2,620
8,163
3,431
1,084
379
7,784
0
68,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,457
Gold Earned
38,555
393
Minions Killed
459
0
Camps Cleared
0
1,245,134
Distance Traveled
1,331,378
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,092
469
6
0
0
257,943
0
W
Gilgamesh
6,638
511
14
1
0
267,057
7
L
Zhong Kui
6,495
500
116
9
0
232,365
1
W
Kali
8,281
637
83
6
0
294,055
0
W
Nu Wa
8,373
644
133
10
0
257,714
2
L
Mulan
6,584
506
81
6
0
250,396
0
W
Poseidon
8,313
639
112
9
0
265,454
0
L
Thanatos
6,246
480
92
7
0
262,317
2
L
Jing Wei
6,040
465
98
8
0
242,113
2
W
Neith
6,950
535
117
9
0
247,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role