Player Matchup

Neith
Neith
 
Neith
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Asklj13
Arachne
Level 122
God Stats
8W - 8L
1,324 SR
Queue Stats
224W - 219L
1,460 Elo+
Solo
Nu Wa
Nu Wa
PleaseDreamForMe
Nu Wa
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 49L
1,494 Elo+
Solo
Kumbhakarna
Kumbhakarna
RayOMan
Kumbhakarna
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,275 Elo+
Party 1
Serqet
Serqet
bigfuss
Serqet
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 85L
1,554 Elo+
Party 1
Team Averages
Level 126
1,465 SR
1,457 Elo+

VS

Team Averages
Level 114
1,598 SR
1,494 Elo+
Ao Kuang
Ao Kuang
Athína
Ao Kuang
Level 148
God Stats
1W - 5L
1,586 SR
Queue Stats
455W - 449L
1,641 Elo+
Solo
Yu Huang
Yu Huang
PSitsNickelass
Yu Huang
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 105L
1,346 Elo+
Solo
The Morrigan
The Morrigan
follinm
The Morrigan
Level 110
God Stats
4W - 2L
1,843 SR
Queue Stats
250W - 258L
1,475 Elo+
Solo
Odin
Odin
greenNinja5310
Odin
Level 128
God Stats
12W - 17L
1,456 SR
Queue Stats
689W - 702L
1,449 Elo+
Solo
Cthulhu
Cthulhu
wasted bugs
Cthulhu
Level 156
God Stats
4W - 1L
1,605 SR
Queue Stats
61W - 65L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
4 / 1 / 19
11,334
810
15,873
7,571
3,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Asklj13
Arachne
17
3 / 2 / 14
10,675
763
8,656
12,916
10,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
3 / 2 / 16
10,738
767
23,982
9,224
4,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
RayOMan
Kumbhakarna
17
2 / 5 / 20
11,171
798
8,914
17,929
18,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Serqet
bigfuss
Serqet
19
13 / 6 / 9
12,068
862
23,500
12,704
7,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Athína
Ao Kuang
19
11 / 4 / 3
11,286
806
11,746
20,862
21,824
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yu Huang
11
0 / 6 / 6
7,996
571
4,317
9,752
3,127
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
follinm
The Morrigan
19
3 / 3 / 10
10,893
778
7,762
10,324
4,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
0 / 6 / 9
9,255
661
6,418
26,690
18,724
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cthulhu
wasted bugs
Cthulhu
17
1 / 6 / 12
10,200
729
12,175
17,728
19,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
55
25
Kills
15
16
Deaths
25
78
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
1
19
13.5
W
Arachne
Asklj13
Arachne
3
2
14
5
L
Ao Kuang
Athína
Ao Kuang
11
4
3
3.13
L
Yu Huang
0
6
6
0.5
W
3
2
16
5.5
W
Kumbhakarna
RayOMan
Kumbhakarna
2
5
20
2.4
W
Serqet
bigfuss
Serqet
13
6
9
2.92
L
The Morrigan
follinm
The Morrigan
3
3
10
2.67
L
0
6
9
0.75
L
Cthulhu
wasted bugs
Cthulhu
1
6
12
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,925
Damage
42,418
60,344
Taken
85,356
44,437
Mitigated
68,627
18,323
Healing
25,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
15,873
5,563
965
3,826
7,571
3,652
3,329
4,587
2,876
0
58,578
W
Arachne
Asklj13
Arachne
8,656
6,172
879
5,022
12,916
10,177
2,050
7,358
5,462
0
19,509
L
Ao Kuang
Athína
Ao Kuang
11,746
1,650
2,866
7,829
20,862
21,824
0
5,480
13,961
32,593
0
L
Yu Huang
4,317
437
1,235
962
9,752
3,127
0
4,684
4,487
15,481
0
W
23,982
8,889
1,309
1,901
9,224
4,151
2,153
5,808
3,392
57,689
0
W
Kumbhakarna
RayOMan
Kumbhakarna
8,914
910
507
1,401
17,929
18,976
186
10,558
7,144
18,971
0
W
Serqet
bigfuss
Serqet
23,500
4,956
1,844
669
12,704
7,481
522
5,829
6,843
0
28,680
L
The Morrigan
follinm
The Morrigan
7,762
252
1,084
608
10,324
4,956
0
3,631
6,231
36,903
4,146
L
6,418
470
759
6,097
26,690
18,724
0
10,380
16,083
0
14,509
L
Cthulhu
wasted bugs
Cthulhu
12,175
301
1,253
2,702
17,728
19,996
0
8,779
8,582
39,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,986
Gold Earned
49,630
191
Minions Killed
189
0
Camps Cleared
0
1,349,250
Distance Traveled
1,150,735
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,334
810
84
6
0
263,468
0
W
Arachne
10,675
763
26
2
0
286,960
0
L
Ao Kuang
11,286
806
29
2
0
266,398
0
L
Yu Huang
7,996
571
25
2
0
127,066
0
W
Nu Wa
10,738
767
50
4
0
268,042
0
W
Kumbhakarna
11,171
798
15
1
0
264,397
0
W
Serqet
12,068
862
16
1
0
266,383
0
L
The Morrigan
10,893
778
80
6
0
261,380
0
L
Odin
9,255
661
23
2
0
254,587
4
L
Cthulhu
10,200
729
32
2
0
241,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role