Player Matchup

Fafnir
Fafnir
DrillPonySlayer
Fafnir
Level 188
God Stats
2W - 2L
1,567 SR
Queue Stats
157W - 157L
1,568 Elo+
Solo
Sol
Sol
NakkiMakkara666
Sol
Level 95
God Stats
0W - 2L
1,426 SR
Queue Stats
7W - 11L
1,470 Elo+
Solo
Neith
Neith
PrincessKeksi
Neith
Level 46
God Stats
0W - 1L
1,313 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Mulan
Mulan
ThreeDice
Mulan
Level 124
God Stats
15W - 12L
1,529 SR
Queue Stats
248W - 231L
1,487 Elo+
Solo
Loki
Loki
krof
Loki
Level 154
God Stats
12W - 18L
1,440 SR
Queue Stats
153W - 157L
1,524 Elo+
Solo
Team Averages
Level 121
1,455 SR
1,510 Elo+

VS

Team Averages
Level 100
1,488 SR
1,532 Elo+
Lancelot
Lancelot
Herdon
Lancelot
Level 125
God Stats
5W - 6L
1,426 SR
Queue Stats
141W - 147L
1,464 Elo+
Solo
Kuzenbo
Kuzenbo
Nuriii
Kuzenbo
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 16L
1,556 Elo+
Solo
Chronos
Chronos
PeIeEnjoyer
Chronos
Level 64
God Stats
3W - 5L
1,371 SR
Queue Stats
226W - 220L
1,543 Elo+
Solo
Ra
Ra
Runkelis420
Ra
Level 82
God Stats
9W - 15L
1,591 SR
Queue Stats
648W - 639L
1,537 Elo+
Solo
Tyr
Tyr
xElendril
Tyr
Level 125
God Stats
6W - 4L
1,553 SR
Queue Stats
93W - 68L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 0
4,747
475
851
3,421
3,662
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 0 / 1
6,378
638
3,361
4,987
1,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 5 / 1
4,203
420
1,894
6,289
2,371
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
ThreeDice
Mulan
10
0 / 4 / 0
5,423
542
4,388
10,881
8,279
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
krof
Loki
10
1 / 2 / 0
5,541
554
3,414
9,954
3,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Herdon
Lancelot
10
2 / 0 / 2
5,846
585
4,372
6,949
2,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Nuriii
Kuzenbo
9
1 / 1 / 3
5,879
588
2,841
4,634
4,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
PeIeEnjoyer
Chronos
12
5 / 0 / 1
6,735
674
5,372
4,571
1,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 1 / 0
6,220
622
1,188
5,759
2,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 0 / 1
7,495
750
6,064
8,376
8,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
11
11
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
W
Lancelot
Herdon
Lancelot
2
0
2
3
L
0
0
1
0.5
W
Kuzenbo
Nuriii
Kuzenbo
1
1
3
2.5
W
Chronos
PeIeEnjoyer
Chronos
5
0
1
5.5
L
0
5
1
0.1
W
0
1
0
0
L
Mulan
ThreeDice
Mulan
0
4
0
0
L
Loki
krof
Loki
1
2
0
0.5
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,908
Damage
19,837
35,532
Taken
30,289
19,586
Mitigated
19,466
13,218
Healing
13,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
851
237
0
682
3,421
3,662
0
1,205
2,216
12,598
0
W
Lancelot
Herdon
Lancelot
4,372
907
0
2,966
6,949
2,541
0
327
6,622
0
38,266
L
3,361
1,536
0
3,296
4,987
1,546
0
1,231
3,708
59,008
0
W
Kuzenbo
Nuriii
Kuzenbo
2,841
1,231
0
1,396
4,634
4,157
232
444
4,190
14,804
0
W
Chronos
PeIeEnjoyer
Chronos
5,372
1,361
0
1,133
4,571
1,732
0
407
4,164
52,468
0
L
1,894
861
0
579
6,289
2,371
0
5,074
1,215
0
14,874
W
1,188
343
228
2,602
5,759
2,434
0
3,034
2,725
50,001
0
L
Mulan
ThreeDice
Mulan
4,388
892
0
3,222
10,881
8,279
0
105
10,776
0
40,297
L
Loki
krof
Loki
3,414
1,185
0
5,439
9,954
3,728
0
1,791
8,111
0
49,053
W
6,064
1,124
0
5,132
8,376
8,602
0
107
8,269
0
55,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,292
Gold Earned
32,175
303
Minions Killed
377
0
Camps Cleared
0
924,898
Distance Traveled
1,092,394
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
4,747
475
21
2
0
167,737
0
W
Lancelot
5,846
585
63
6
0
259,331
0
L
Sol
6,378
638
112
11
0
191,899
2
W
Kuzenbo
5,879
588
18
2
0
205,960
2
W
Chronos
6,735
674
99
10
0
216,442
3
L
Neith
4,203
420
27
3
0
153,825
0
W
Ra
6,220
622
99
10
0
211,457
0
L
Mulan
5,423
542
71
7
0
181,922
0
L
Loki
5,541
554
72
7
0
229,515
0
W
Tyr
7,495
750
98
10
0
199,204
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role