Player Matchup

Ishtar
Ishtar
A LegendaryHawk
Ishtar
Level 87
God Stats
5W - 3L
1,693 SR
Queue Stats
37W - 49L
1,377 Elo+
Party 1
Kuzenbo
Kuzenbo
Lach1Lach
Kuzenbo
Level 69
God Stats
10W - 7L
1,468 SR
Queue Stats
64W - 70L
1,380 Elo+
Party 1
King Arthur
King Arthur
NutmegCarpet
King Arthur
Level 41
God Stats
4W - 5L
1,439 SR
Queue Stats
14W - 19L
1,325 Elo+
Party 1
Team Averages
Level 66
1,533 SR
1,361 Elo+

VS

Team Averages
Level 64
1,452 SR
1,464 Elo+
Hachiman
Hachiman
 
Hachiman
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
KokeCstGa
Janus
Level 48
God Stats
1W - 0L
1,245 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Maui
Maui
Vxluble
Maui
Level 105
God Stats
52W - 40L
1,611 SR
Queue Stats
343W - 350L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
6,850
685
2,989
8,091
3,347
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Lach1Lach
Kuzenbo
9
1 / 1 / 0
6,796
680
4,634
9,846
10,798
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
NutmegCarpet
King Arthur
8
0 / 4 / 1
6,612
661
3,676
11,921
10,635
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
5 / 0 / 3
8,629
863
10,972
5,929
2,644
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
KokeCstGa
Janus
11
1 / 0 / 6
7,684
768
9,068
3,715
1,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Maui
Vxluble
Maui
10
2 / 1 / 6
7,671
767
4,184
7,806
7,717
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
8
8
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
5
0
3
6.5
L
0
3
0
0
W
Janus
KokeCstGa
Janus
1
0
6
4
L
Kuzenbo
Lach1Lach
Kuzenbo
1
1
0
1
L
King Arthur
NutmegCarpet
King Arthur
0
4
1
0.13
W
Maui
Vxluble
Maui
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,299
Damage
24,224
29,858
Taken
17,450
24,780
Mitigated
12,003
1,680
Healing
3,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
10,972
7,678
455
2,257
5,929
2,644
1,137
1,397
4,532
0
35,378
L
2,989
1,844
0
1,098
8,091
3,347
0
2,678
5,413
0
31,303
W
Janus
KokeCstGa
Janus
9,068
806
0
250
3,715
1,642
80
1,522
2,193
40,336
0
L
Kuzenbo
Lach1Lach
Kuzenbo
4,634
1,185
341
241
9,846
10,798
0
4,850
4,996
9,491
459
L
King Arthur
NutmegCarpet
King Arthur
3,676
421
0
0
11,921
10,635
0
5,787
6,134
0
12,146
W
Maui
Vxluble
Maui
4,184
1,227
0
210
7,806
7,717
0
1,902
5,904
12,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,258
Gold Earned
23,984
75
Minions Killed
120
0
Camps Cleared
0
553,341
Distance Traveled
518,745
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,629
863
42
4
0
150,348
2
L
Ishtar
6,850
685
51
5
0
155,445
0
W
Janus
7,684
768
54
5
0
187,835
0
L
Kuzenbo
6,796
680
7
1
0
201,780
3
L
King Arthur
6,612
661
17
2
0
196,116
0
W
Maui
7,671
767
24
2
0
180,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role