Player Matchup

Hercules
Hercules
Eye_vee17
Hercules
Level 107
God Stats
4W - 7L
1,362 SR
Queue Stats
51W - 52L
1,473 Elo+
Solo
Thanatos
Thanatos
King_infinity19
Thanatos
Level 129
God Stats
1W - 3L
1,505 SR
Queue Stats
32W - 48L
1,415 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
Toki on Tabs
Ah Muzen Cab
Level 106
God Stats
6W - 3L
1,902 SR
Queue Stats
203W - 193L
1,526 Elo+
Party 1
Hades
Hades
gerachavez
Hades
Level 157
God Stats
27W - 26L
1,594 SR
Queue Stats
195W - 200L
1,473 Elo+
Party 4
Aphrodite
Aphrodite
squanchy024
Aphrodite
Level 109
God Stats
26W - 10L
1,736 SR
Queue Stats
136W - 143L
1,504 Elo+
Party 1
Team Averages
Level 122
1,620 SR
1,478 Elo+

VS

Team Averages
Level 69
1,494 SR
1,411 Elo+
Ix Chel
Ix Chel
GainUltaSoft
Ix Chel
Level 81
God Stats
3W - 6L
1,472 SR
Queue Stats
347W - 317L
1,538 Elo+
Solo
Nemesis
Nemesis
KirsiKatsi
Nemesis
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,251 Elo+
Party 2
Charybdis
Charybdis
Makhai666
Charybdis
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
81W - 70L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
grizzly19
Cthulhu
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 44L
1,516 Elo+
Party 3
Athena
Athena
notkoala
Athena
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,251 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Eye_vee17
Hercules
12
1 / 0 / 0
7,298
608
3,187
8,100
5,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
11
7 / 2 / 4
7,328
611
6,083
9,080
3,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
Toki on Tabs
Ah Muzen Cab
12
3 / 0 / 3
7,242
604
6,546
7,831
3,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hades
12
5 / 0 / 6
7,568
631
9,980
8,282
4,146
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
squanchy024
Aphrodite
9
1 / 2 / 9
6,247
521
3,757
7,837
5,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
GainUltaSoft
Ix Chel
10
1 / 4 / 1
5,630
469
6,423
7,621
2,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
KirsiKatsi
Nemesis
7
0 / 5 / 3
5,138
428
2,979
10,062
3,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
Makhai666
Charybdis
9
0 / 3 / 1
5,631
469
1,950
8,151
2,459
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
grizzly19
Cthulhu
7
2 / 3 / 2
5,722
477
5,481
12,231
7,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Athena
notkoala
Athena
10
1 / 2 / 1
5,902
492
6,006
9,489
7,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
17
Kills
4
4
Deaths
17
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hercules
Eye_vee17
Hercules
1
0
0
1
L
Ix Chel
GainUltaSoft
Ix Chel
1
4
1
0.38
W
Thanatos
7
2
4
4.5
L
Nemesis
KirsiKatsi
Nemesis
0
5
3
0.3
L
Charybdis
Makhai666
Charybdis
0
3
1
0.17
W
Ah Muzen Cab
Toki on Tabs
Ah Muzen Cab
3
0
3
4.5
W
Hades
5
0
6
8
L
Cthulhu
grizzly19
Cthulhu
2
3
2
1
L
Athena
notkoala
Athena
1
2
1
0.75
W
Aphrodite
squanchy024
Aphrodite
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,553
Damage
22,839
41,130
Taken
47,554
22,214
Mitigated
23,055
21,045
Healing
10,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Eye_vee17
Hercules
3,187
1,315
0
1,913
8,100
5,850
500
3,414
4,050
0
51,278
L
Ix Chel
GainUltaSoft
Ix Chel
6,423
1,023
621
1,183
7,621
2,545
0
3,667
3,954
38,213
0
W
Thanatos
6,083
1,317
0
5,596
9,080
3,342
93
2,328
6,639
0
34,168
L
Nemesis
KirsiKatsi
Nemesis
2,979
1,174
0
969
10,062
3,056
0
3,612
6,450
0
22,671
L
Charybdis
Makhai666
Charybdis
1,950
678
0
2,360
8,151
2,459
0
805
7,346
0
39,239
W
Ah Muzen Cab
Toki on Tabs
Ah Muzen Cab
6,546
2,149
0
771
7,831
3,194
216
1,721
6,068
0
60,858
W
Hades
9,980
1,262
487
6,130
8,282
4,146
150
4,836
2,979
60,468
0
L
Cthulhu
grizzly19
Cthulhu
5,481
400
124
2,770
12,231
7,017
0
5,016
7,215
22,904
0
L
Athena
notkoala
Athena
6,006
1,436
0
2,720
9,489
7,978
0
941
8,548
37,482
0
W
Aphrodite
squanchy024
Aphrodite
3,757
808
2,275
3,873
7,837
5,682
182
4,203
3,402
20,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,683
Gold Earned
28,023
347
Minions Killed
286
0
Camps Cleared
0
1,209,578
Distance Traveled
1,199,046
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,298
608
85
7
0
231,754
0
L
Ix Chel
5,630
469
64
5
0
215,177
1
W
Thanatos
7,328
611
44
4
0
249,458
0
L
Nemesis
5,138
428
37
3
0
258,685
0
L
Charybdis
5,631
469
87
7
0
215,678
2
W
Ah Muzen Cab
7,242
604
95
8
0
241,181
0
W
Hades
7,568
631
104
9
0
253,626
4
L
Cthulhu
5,722
477
33
3
0
248,036
0
L
Athena
5,902
492
65
5
0
261,470
0
W
Aphrodite
6,247
521
19
2
0
233,559
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role