Player Matchup

Discordia
Discordia
CDubsteps
Discordia
Level 147
God Stats
4W - 3L
1,490 SR
Queue Stats
28W - 14L
1,641 Elo+
Party 1
Neith
Neith
Delrocho
Neith
Level 156
God Stats
1W - 0L
1,181 SR
Queue Stats
18W - 5L
1,783 Elo+
Party 1
Bellona
Bellona
Kynlaan
Bellona
Level 145
God Stats
1W - 0L
1,913 SR
Queue Stats
37W - 16L
1,652 Elo+
Party 1
Jormungandr
Jormungandr
XPengwinzX
Jormungandr
Level 139
God Stats
4W - 4L
1,616 SR
Queue Stats
25W - 19L
1,572 Elo+
Party 1
Hercules
Hercules
elskinnyo
Hercules
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 38L
1,508 Elo+
Party 1
Team Averages
Level 142
1,540 SR
1,631 Elo+

VS

Team Averages
Level 170
1,411 SR
1,544 Elo+
Geb
Geb
Agente2114
Geb
Level 148
God Stats
1W - 4L
1,329 SR
Queue Stats
183W - 182L
1,527 Elo+
Solo
Camazotz
Camazotz
ArtThouInept
Camazotz
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
264W - 194L
1,607 Elo+
Solo
Anhur
Anhur
KinoxX20
Anhur
Level 217
God Stats
5W - 6L
1,497 SR
Queue Stats
243W - 228L
1,474 Elo+
Solo
Yemoja
Yemoja
TheGodsBattle
Yemoja
Level 158
God Stats
72W - 111L
1,444 SR
Queue Stats
314W - 338L
1,567 Elo+
Solo
Janus
Janus
pluto MMI
Janus
Level 170
God Stats
1W - 3L
1,284 SR
Queue Stats
322W - 323L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CDubsteps
Discordia
10
1 / 0 / 3
5,936
1,187
5,634
731
218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Delrocho
Neith
10
0 / 0 / 3
5,606
1,121
1,933
3,136
966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
Kynlaan
Bellona
10
1 / 0 / 2
5,751
1,150
3,565
3,361
2,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jormungandr
XPengwinzX
Jormungandr
10
2 / 0 / 1
5,789
1,158
4,742
3,178
2,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
elskinnyo
Hercules
10
0 / 0 / 3
5,416
1,083
3,051
5,212
3,672
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Team 1 Tickets

393

VS

Team 2 Tickets

369

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,348
1,070
2,963
7,250
5,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Camazotz
ArtThouInept
Camazotz
10
0 / 0 / 0
5,436
1,087
3,155
4,122
2,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Anhur
KinoxX20
Anhur
10
0 / 0 / 0
5,513
1,103
1,696
6,394
2,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 0 / 0
4,943
989
0
0
0
Janus
pluto MMI
Janus
10
0 / 1 / 0
5,521
1,104
5,799
2,914
1,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
4
Kills
0
0
Deaths
4
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Camazotz
ArtThouInept
Camazotz
0
0
0
0
W
Discordia
CDubsteps
Discordia
1
0
3
2.5
W
Neith
Delrocho
Neith
0
0
3
1.5
L
Anhur
KinoxX20
Anhur
0
0
0
0
W
Bellona
Kynlaan
Bellona
1
0
2
2
L
0
0
0
0
W
Jormungandr
XPengwinzX
Jormungandr
2
0
1
2.5
W
Hercules
elskinnyo
Hercules
0
0
3
1.5
L
Janus
pluto MMI
Janus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,925
Damage
13,613
15,618
Taken
20,680
10,074
Mitigated
11,689
3,254
Healing
2,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,963
86
0
225
7,250
5,468
0
3,560
3,185
6,289
0
L
Camazotz
ArtThouInept
Camazotz
3,155
428
0
708
4,122
2,560
0
2,023
1,782
0
8,833
W
Discordia
CDubsteps
Discordia
5,634
0
0
43
731
218
0
635
55
15,428
0
W
Neith
Delrocho
Neith
1,933
174
0
940
3,136
966
0
2,273
780
0
17,422
L
Anhur
KinoxX20
Anhur
1,696
1,150
0
1,091
6,394
2,509
0
2,844
3,114
0
20,919
W
Bellona
Kynlaan
Bellona
3,565
1,533
0
512
3,361
2,464
0
1,626
1,691
0
8,970
L
0
0
0
0
0
0
0
0
0
0
0
W
Jormungandr
XPengwinzX
Jormungandr
4,742
480
0
534
3,178
2,754
0
1,168
1,923
12,015
0
W
Hercules
elskinnyo
Hercules
3,051
973
0
1,225
5,212
3,672
0
2,654
2,407
0
4,359
L
Janus
pluto MMI
Janus
5,799
373
0
0
2,914
1,152
0
1,000
1,759
19,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,498
Gold Earned
26,761
97
Minions Killed
102
3
Camps Cleared
3
519,103
Distance Traveled
403,292
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,348
1,070
6
1
1
102,312
0
L
Camazotz
5,436
1,087
20
4
0
102,842
0
W
Discordia
5,936
1,187
31
6
0
97,809
0
W
Neith
5,606
1,121
44
9
0
87,077
0
L
Anhur
5,513
1,103
34
7
1
96,267
0
W
Bellona
5,751
1,150
13
3
1
120,937
0
L
Yemoja
4,943
989
0
0
0
0
0
W
Jormungandr
5,789
1,158
5
1
0
107,764
0
W
Hercules
5,416
1,083
4
1
2
105,516
0
L
Janus
5,521
1,104
42
8
1
101,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role