Player Matchup

Ravana
Ravana
Bronze IV
BurmeseDoll
Ravana
Bronze IV
Level 95
God Stats
1W - 3L
1,500 SR
Queue Stats
44W - 82L
1,323 MMR
Party 2
Hercules
Hercules
Gold IV
Druskii400
Hercules
Gold IV
Level 172
God Stats
10W - 17L
1,342 SR
Queue Stats
479W - 490L
1,333 MMR
Solo
Martichoras
Martichoras
Gold V
HoboOnAHelo
Martichoras
Gold V
Level 209
God Stats
10W - 15L
1,487 SR
Queue Stats
914W - 922L
1,221 MMR
Solo
Discordia
Discordia
Bronze III
dolosplayground
Discordia
Bronze III
Level 52
God Stats
0W - 2L
1,289 SR
Queue Stats
34W - 66L
1,354 MMR
Party 2
Ymir
Ymir
Gold V
eduardoreal
Ymir
Gold V
Level 158
God Stats
3W - 1L
1,859 SR
Queue Stats
229W - 238L
1,287 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 137
1,495 SR
1,303 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 117
1,533 SR
1,404 MMR
Nemesis
Nemesis
Silver I
 
Nemesis
Silver I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Gold V
 
Shiva
Gold V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Bronze III
Franny1
Hachiman
Bronze III
Level 84
God Stats
2W - 2L
1,524 SR
Queue Stats
9W - 22L
1,370 MMR
Party 1
Kumbhakarna
Kumbhakarna
Bronze III
Jackie15
Kumbhakarna
Bronze III
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,308 MMR
Party 1
Hades
Hades
Gold V
coolvivin
Hades
Gold V
Level 125
God Stats
8W - 5L
1,641 SR
Queue Stats
34W - 43L
1,343 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
9
0 / 1 / 1
5,193
519
4,472
5,598
2,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Mace

Mace

+10
Physical Power

Hercules
Druskii400
Hercules
2
0 / 1 / 0
3,683
368
108
1,156
571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Martichoras
HoboOnAHelo
Martichoras
10
0 / 0 / 0
5,336
534
1,886
4,918
1,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Discordia
dolosplayground
Discordia
8
0 / 5 / 0
4,597
460
3,283
5,882
1,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 3 / 0
5,665
567
3,104
8,453
6,607
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
KaliHeraIshtarGeb

VS

Bans
PeleVulcanGuan YuAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
6 / 0 / 0
6,983
698
2,441
7,123
2,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shiva
 
Shiva
11
1 / 0 / 2
6,945
695
4,464
7,273
5,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Franny1
Hachiman
9
0 / 0 / 0
5,299
530
2,074
2,303
787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Jackie15
Kumbhakarna
8
0 / 0 / 2
5,360
536
2,115
6,469
3,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
coolvivin
Hades
11
3 / 1 / 4
6,829
683
5,668
8,680
4,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
10
10
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
6
0
0
6
W
Shiva
 
Shiva
1
0
2
2
L
Ravana
0
1
1
0.5
L
Hercules
Druskii400
Hercules
0
1
0
0
W
Hachiman
Franny1
Hachiman
0
0
0
0
L
Martichoras
HoboOnAHelo
Martichoras
0
0
0
0
W
Kumbhakarna
Jackie15
Kumbhakarna
0
0
2
1
W
Hades
coolvivin
Hades
3
1
4
5
L
Discordia
dolosplayground
Discordia
0
5
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,853
Damage
16,762
26,007
Taken
31,848
13,107
Mitigated
17,200
3,627
Healing
10,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
2,441
1,137
0
1,012
7,123
2,400
206
0
7,123
0
50,089
W
Shiva
 
Shiva
4,464
997
210
1,060
7,273
5,524
403
1,086
6,187
132
45,634
L
Ravana
4,472
1,422
0
633
5,598
2,221
0
2,671
2,815
0
34,743
L
Hercules
Druskii400
Hercules
108
44
0
155
1,156
571
0
0
1,156
0
2,048
W
Hachiman
Franny1
Hachiman
2,074
933
0
1,807
2,303
787
172
350
1,953
0
31,186
L
Martichoras
HoboOnAHelo
Martichoras
1,886
357
0
1,747
4,918
1,960
0
663
4,255
0
41,728
W
Kumbhakarna
Jackie15
Kumbhakarna
2,115
154
23
1,749
6,469
3,534
0
1,326
5,143
20,068
0
W
Hades
coolvivin
Hades
5,668
429
185
4,859
8,680
4,955
729
3,625
5,055
50,212
0
L
Discordia
dolosplayground
Discordia
3,283
483
0
610
5,882
1,748
0
3,071
2,811
22,194
0
L
3,104
835
0
482
8,453
6,607
0
1,326
7,127
22,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,474
Gold Earned
31,416
216
Minions Killed
341
0
Camps Cleared
0
1,068,766
Distance Traveled
998,711
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,983
698
81
8
0
251,825
0
W
Shiva
6,945
695
81
8
0
167,803
0
L
Ravana
5,193
519
66
7
0
212,620
0
L
Hercules
3,683
368
2
0
0
311,327
0
W
Hachiman
5,299
530
65
7
0
181,156
1
L
Martichoras
5,336
534
79
8
0
187,875
0
W
Kumbhakarna
5,360
536
19
2
0
210,863
2
W
Hades
6,829
683
95
10
0
187,064
4
L
Discordia
4,597
460
29
3
0
181,522
1
L
Ymir
5,665
567
40
4
0
175,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role