Player Matchup

Kuzenbo
Kuzenbo
Daab0mb
Kuzenbo
Level 162
God Stats
32W - 38L
1,418 SR
Queue Stats
236W - 235L
1,462 Elo+
Solo
Pele
Pele
Jacal 44
Pele
Level 121
God Stats
4W - 1L
1,500 SR
Queue Stats
56W - 53L
1,484 Elo+
Party 2
Vulcan
Vulcan
Moo4meB
Vulcan
Level 151
God Stats
2W - 1L
1,295 SR
Queue Stats
39W - 39L
1,510 Elo+
Party 2
Xbalanque
Xbalanque
TurtleZypher
Xbalanque
Level 125
God Stats
4W - 1L
1,740 SR
Queue Stats
153W - 130L
1,594 Elo+
Party 2
Mulan
Mulan
jakenstien84
Mulan
Level 121
God Stats
1W - 1L
1,200 SR
Queue Stats
128W - 115L
1,509 Elo+
Party 2
Team Averages
Level 136
1,431 SR
1,512 Elo+

VS

Team Averages
Level 113
1,576 SR
1,516 Elo+
Anubis
Anubis
HUAPA456
Anubis
Level 107
God Stats
8W - 7L
1,735 SR
Queue Stats
321W - 299L
1,463 Elo+
Solo
Bakasura
Bakasura
Haj No
Bakasura
Level 104
God Stats
5W - 7L
1,525 SR
Queue Stats
162W - 171L
1,511 Elo+
Party 1
Ravana
Ravana
Jytari
Ravana
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
341W - 344L
1,541 Elo+
Party 1
Apollo
Apollo
LonePalmPlanet
Apollo
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
159W - 129L
1,543 Elo+
Solo
Artio
Artio
PBG Will
Artio
Level 104
God Stats
2W - 2L
1,622 SR
Queue Stats
96W - 95L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Daab0mb
Kuzenbo
11
1 / 0 / 4
7,006
500
4,948
5,010
4,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pele
13
4 / 2 / 3
7,781
556
11,153
16,138
5,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
Moo4meB
Vulcan
13
2 / 3 / 5
7,318
523
12,819
8,412
2,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
TurtleZypher
Xbalanque
14
3 / 0 / 1
8,199
586
7,607
10,265
4,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

12
0 / 2 / 1
6,732
481
3,252
15,722
11,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
HUAPA456
Anubis
12
2 / 5 / 1
7,423
530
8,196
16,129
7,154
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
Haj No
Bakasura
13
2 / 2 / 2
7,546
539
8,363
13,216
5,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
Jytari
Ravana
14
2 / 1 / 0
7,914
565
11,133
7,132
6,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 1 / 0
7,985
570
4,567
8,550
3,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
PBG Will
Artio
11
0 / 1 / 2
6,659
476
1,218
12,797
9,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
10
Kills
7
7
Deaths
10
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Daab0mb
Kuzenbo
1
0
4
3
L
Anubis
HUAPA456
Anubis
2
5
1
0.5
L
Bakasura
Haj No
Bakasura
2
2
2
1.5
W
Pele
4
2
3
2.75
L
Ravana
Jytari
Ravana
2
1
0
2
L
1
1
0
1
W
Vulcan
Moo4meB
Vulcan
2
3
5
1.5
L
Artio
PBG Will
Artio
0
1
2
1
W
Xbalanque
TurtleZypher
Xbalanque
3
0
1
3.5
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,779
Damage
33,477
55,547
Taken
57,824
27,565
Mitigated
32,035
21,211
Healing
22,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Daab0mb
Kuzenbo
4,948
2,403
0
1,670
5,010
4,718
0
1,783
2,927
20,516
0
L
Anubis
HUAPA456
Anubis
8,196
178
0
8,472
16,129
7,154
0
8,030
8,023
65,877
0
L
Bakasura
Haj No
Bakasura
8,363
5,859
0
3,613
13,216
5,577
3
2,502
10,714
0
52,641
W
Pele
11,153
3,255
0
5,094
16,138
5,216
0
2,736
12,287
0
71,825
L
Ravana
Jytari
Ravana
11,133
2,163
0
1,126
7,132
6,094
0
306
6,544
246
60,585
L
4,567
2,474
0
4,889
8,550
3,778
0
650
7,900
0
76,895
W
Vulcan
Moo4meB
Vulcan
12,819
6,367
0
1,718
8,412
2,600
234
3,982
4,100
57,970
0
L
Artio
PBG Will
Artio
1,218
237
192
3,789
12,797
9,432
0
6,436
6,361
17,050
0
W
Xbalanque
TurtleZypher
Xbalanque
7,607
3,385
0
6,683
10,265
4,021
525
1,210
9,055
0
72,027
W
3,252
933
0
6,046
15,722
11,010
0
246
15,476
0
43,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,036
Gold Earned
37,527
420
Minions Killed
471
0
Camps Cleared
0
1,460,261
Distance Traveled
1,474,100
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,006
500
37
3
0
277,896
4
L
Anubis
7,423
530
124
9
0
261,590
0
L
Bakasura
7,546
539
99
7
0
329,068
0
W
Pele
7,781
556
99
7
0
330,751
0
L
Ravana
7,914
565
90
6
0
278,934
10
L
Apollo
7,985
570
136
10
0
291,505
0
W
Vulcan
7,318
523
91
7
0
307,562
1
L
Artio
6,659
476
22
2
0
313,003
3
W
Xbalanque
8,199
586
118
8
0
265,223
0
W
Mulan
6,732
481
75
5
0
278,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role