Player Matchup

Anubis
Anubis
 
Anubis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Dwarfer 154
Artio
Level 107
God Stats
0W - 2L
1,276 SR
Queue Stats
135W - 114L
1,511 Elo+
Party 1
Tiamat
Tiamat
Jdwiest32
Tiamat
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
304W - 298L
1,569 Elo+
Party 1
Vamana
Vamana
ShutenDoji6398
Vamana
Level 60
God Stats
0W - 1L
1,538 SR
Queue Stats
147W - 141L
1,584 Elo+
Solo
Nu Wa
Nu Wa
unlinkedtech
Nu Wa
Level 127
God Stats
2W - 3L
1,398 SR
Queue Stats
193W - 177L
1,520 Elo+
Solo
Team Averages
Level 112
1,443 SR
1,537 Elo+

VS

Team Averages
Level 157
1,505 SR
1,526 Elo+
Nox
Nox
Pirranaconda
Nox
Level 136
God Stats
5W - 4L
1,470 SR
Queue Stats
529W - 316L
1,582 Elo+
Solo
Chaac
Chaac
Taco Chiefin
Chaac
Level 155
God Stats
1W - 1L
1,546 SR
Queue Stats
22W - 33L
1,388 Elo+
Party 2
Fenrir
Fenrir
Zaerife
Fenrir
Level 223
God Stats
2W - 3L
1,397 SR
Queue Stats
617W - 614L
1,543 Elo+
Solo
Achilles
Achilles
iMainSunWukong
Achilles
Level 157
God Stats
1W - 0L
1,614 SR
Queue Stats
13W - 8L
1,517 Elo+
Party 2
Baron Samedi
Baron Samedi
kbbub
Baron Samedi
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 38L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
0 / 4 / 3
7,127
792
3,249
6,811
3,191
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 6 / 3
7,181
798
6,229
12,034
11,112
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
Jdwiest32
Tiamat
13
3 / 5 / 5
7,253
806
5,915
7,279
4,423
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 0 / 0
5,472
608
0
0
0
15
5 / 4 / 4
8,192
910
10,874
6,597
2,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 12
8,521
947
9,302
7,666
3,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 3 / 14
8,417
935
5,198
11,955
12,635
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
Zaerife
Fenrir
13
3 / 3 / 9
8,022
891
3,577
8,875
8,579
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
13
2 / 4 / 10
7,510
834
3,740
11,893
15,319
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
kbbub
Baron Samedi
17
8 / 1 / 9
9,401
1,045
9,233
6,784
3,979
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
73
9
Kills
19
19
Deaths
14
15
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
4
3
0.38
L
1
6
3
0.42
L
Tiamat
Jdwiest32
Tiamat
3
5
5
1.1
W
5
3
12
3.67
L
0
0
0
0
W
1
3
14
2.67
W
Fenrir
Zaerife
Fenrir
3
3
9
2.5
W
Achilles
2
4
10
1.75
W
Baron Samedi
kbbub
Baron Samedi
8
1
9
12.5
L
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,267
Damage
31,050
32,721
Taken
47,173
21,358
Mitigated
44,326
3,897
Healing
16,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,249
65
431
655
6,811
3,191
0
4,108
2,508
14,861
0
L
6,229
783
278
1,415
12,034
11,112
0
6,534
4,845
12,277
0
L
Tiamat
Jdwiest32
Tiamat
5,915
287
20
392
7,279
4,423
0
4,808
2,229
8,844
0
W
9,302
136
1,568
1,274
7,666
3,814
869
3,487
4,111
24,919
0
L
0
0
0
0
0
0
0
0
0
0
0
W
5,198
557
580
4,561
11,955
12,635
416
6,086
5,728
1,499
19,813
W
Fenrir
Zaerife
Fenrir
3,577
839
1,125
1,654
8,875
8,579
288
6,454
2,393
0
9,053
W
Achilles
3,740
469
0
1,107
11,893
15,319
0
6,563
5,330
0
10,237
W
Baron Samedi
kbbub
Baron Samedi
9,233
843
2,954
2,065
6,784
3,979
256
3,581
3,011
35,281
0
L
10,874
6,023
359
347
6,597
2,632
18
3,801
2,398
22,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,225
Gold Earned
41,871
74
Minions Killed
147
0
Camps Cleared
0
638,643
Distance Traveled
905,098
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,127
792
29
3
0
126,256
0
L
Artio
7,181
798
12
1
0
151,743
0
L
Tiamat
7,253
806
10
1
0
176,935
0
W
Nox
8,521
947
39
4
0
189,537
0
L
Vamana
5,472
608
0
0
0
0
0
W
Chaac
8,417
935
31
3
0
178,992
0
W
Fenrir
8,022
891
13
1
0
196,477
0
W
Achilles
7,510
834
20
2
0
170,032
0
W
Baron Samedi
9,401
1,045
44
5
0
170,060
0
L
Nu Wa
8,192
910
23
3
0
183,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role