Player Matchup

Anhur
Anhur
M3k13l
Anhur
Level 85
God Stats
7W - 11L
1,508 SR
Queue Stats
648W - 679L
1,494 Elo+
Solo
Cthulhu
Cthulhu
Muda_Muda98
Cthulhu
Level 89
God Stats
2W - 2L
1,682 SR
Queue Stats
126W - 121L
1,572 Elo+
Party 1
Poseidon
Poseidon
OJHovermale
Poseidon
Level 109
God Stats
3W - 3L
1,670 SR
Queue Stats
179W - 159L
1,541 Elo+
Party 1
Izanami
Izanami
VENOMOUSxARES
Izanami
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 14L
1,532 Elo+
Party 2
Chaac
Chaac
VENOMOUSxFUTURE
Chaac
Level 145
God Stats
0W - 1L
1,541 SR
Queue Stats
15W - 15L
1,513 Elo+
Party 2
Team Averages
Level 106
1,580 SR
1,531 Elo+

VS

Team Averages
Level 116
1,393 SR
1,504 Elo+
Sun Wukong
Sun Wukong
Doomking71
Sun Wukong
Level 103
God Stats
3W - 5L
1,536 SR
Queue Stats
252W - 242L
1,520 Elo+
Party 3
Vamana
Vamana
EKresse
Vamana
Level 88
God Stats
1W - 2L
1,285 SR
Queue Stats
55W - 69L
1,421 Elo+
Solo
Hades
Hades
ProfKibbles
Hades
Level 139
God Stats
2W - 3L
1,287 SR
Queue Stats
278W - 256L
1,570 Elo+
Party 3
Cernunnos
Cernunnos
classicKILLER07
Cernunnos
Level 128
God Stats
1W - 1L
1,298 SR
Queue Stats
96W - 129L
1,465 Elo+
Solo
Nox
Nox
neverclip1
Nox
Level 123
God Stats
15W - 8L
1,561 SR
Queue Stats
232W - 212L
1,542 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
M3k13l
Anhur
15
4 / 3 / 6
8,754
796
7,354
8,615
3,095
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Muda_Muda98
Cthulhu
16
1 / 3 / 11
8,811
801
13,184
14,661
15,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Poseidon
OJHovermale
Poseidon
15
2 / 6 / 11
8,805
800
10,239
10,030
3,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
14
3 / 6 / 7
8,822
802
5,023
11,925
5,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

19
9 / 4 / 8
10,820
984
12,432
21,787
25,113
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Doomking71
Sun Wukong
18
5 / 3 / 13
10,820
984
6,865
13,329
13,004
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vamana
EKresse
Vamana
15
2 / 5 / 12
8,678
789
10,151
12,748
12,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
6 / 4 / 14
9,874
898
12,473
12,520
11,568
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
classicKILLER07
Cernunnos
16
5 / 4 / 11
9,563
869
14,565
8,972
3,912
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
4 / 4 / 10
9,432
857
12,211
7,957
3,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
82
19
Kills
22
22
Deaths
20
43
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Doomking71
Sun Wukong
5
3
13
3.83
W
Vamana
EKresse
Vamana
2
5
12
1.6
L
Anhur
M3k13l
Anhur
4
3
6
2.33
L
Cthulhu
Muda_Muda98
Cthulhu
1
3
11
2.17
L
Poseidon
OJHovermale
Poseidon
2
6
11
1.25
W
6
4
14
3.25
L
Izanami
3
6
7
1.08
L
9
4
8
3.25
W
Cernunnos
classicKILLER07
Cernunnos
5
4
11
2.63
W
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,232
Damage
56,265
67,018
Taken
55,526
53,192
Mitigated
44,748
22,750
Healing
14,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Doomking71
Sun Wukong
6,865
614
722
3,434
13,329
13,004
603
5,971
6,497
0
12,428
W
Vamana
EKresse
Vamana
10,151
3,800
81
1,313
12,748
12,326
685
4,081
8,328
0
15,415
L
Anhur
M3k13l
Anhur
7,354
5,811
1,142
2,659
8,615
3,095
1,046
1,923
6,657
0
17,514
L
Cthulhu
Muda_Muda98
Cthulhu
13,184
477
2,161
3,386
14,661
15,768
378
5,996
8,280
21,970
0
L
Poseidon
OJHovermale
Poseidon
10,239
1,314
477
649
10,030
3,616
74
5,977
3,914
23,074
0
W
12,473
1,620
1,657
3,957
12,520
11,568
747
6,270
5,428
21,395
0
L
Izanami
5,023
2,875
89
1,300
11,925
5,600
225
4,574
6,986
0
13,171
L
12,432
1,277
883
10,004
21,787
25,113
419
5,957
14,803
1,938
20,572
W
Cernunnos
classicKILLER07
Cernunnos
14,565
7,084
826
869
8,972
3,912
1,830
2,561
5,975
0
29,272
W
12,211
0
1,089
474
7,957
3,938
710
3,701
3,942
27,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,012
Gold Earned
48,367
122
Minions Killed
119
0
Camps Cleared
0
979,713
Distance Traveled
1,010,026
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,820
984
14
1
0
216,506
0
W
Vamana
8,678
789
11
1
0
209,862
0
L
Anhur
8,754
796
28
3
0
184,556
0
L
Cthulhu
8,811
801
19
2
0
220,706
0
L
Poseidon
8,805
800
31
3
0
177,077
0
W
Hades
9,874
898
29
3
0
195,641
0
L
Izanami
8,822
802
20
2
0
170,682
0
L
Chaac
10,820
984
24
2
0
226,692
0
W
Cernunnos
9,563
869
31
3
0
175,589
0
W
Nox
9,432
857
34
3
0
212,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role