Player Matchup

Jormungandr
Jormungandr
Atleast10babies
Jormungandr
Level 95
God Stats
12W - 6L
1,685 SR
Queue Stats
210W - 236L
1,433 Elo+
Party 1
Freya
Freya
Coal2Crazy
Freya
Level 83
God Stats
5W - 10L
1,405 SR
Queue Stats
175W - 202L
1,448 Elo+
Party 1
Maui
Maui
Perseus4444
Maui
Level 102
God Stats
0W - 1L
1,822 SR
Queue Stats
9W - 16L
1,500 Elo+
Solo
Chernobog
Chernobog
ThanosTable
Chernobog
Level 65
God Stats
34W - 39L
1,484 SR
Queue Stats
62W - 78L
1,411 Elo+
Party 1
Cliodhna
Cliodhna
djones090
Cliodhna
Level 79
God Stats
26W - 33L
1,430 SR
Queue Stats
154W - 184L
1,444 Elo+
Party 1
Team Averages
Level 85
1,565 SR
1,447 Elo+

VS

Team Averages
Level 104
1,580 SR
1,507 Elo+
Pele
Pele
 
Pele
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Joebama2012
Chang'e
Level 120
God Stats
16W - 10L
1,580 SR
Queue Stats
299W - 282L
1,488 Elo+
Solo
Sun Wukong
Sun Wukong
MeoZamudio
Sun Wukong
Level 68
God Stats
7W - 3L
1,441 SR
Queue Stats
110W - 105L
1,498 Elo+
Solo
Atlas
Atlas
MrBeatThatButt3
Atlas
Level 84
God Stats
2W - 1L
1,818 SR
Queue Stats
25W - 18L
1,571 Elo+
Solo
Neith
Neith
jwhitelf23
Neith
Level 125
God Stats
30W - 21L
1,560 SR
Queue Stats
124W - 112L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Atleast10babies
Jormungandr
12
0 / 2 / 0
7,028
502
7,579
12,562
9,648
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Freya
11
0 / 4 / 2
5,955
425
5,174
9,176
3,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 3 / 1
6,133
438
1,663
8,289
6,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chernobog
ThanosTable
Chernobog
12
1 / 2 / 1
6,921
494
6,053
10,013
4,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cliodhna
djones090
Cliodhna
12
1 / 2 / 2
6,643
475
5,485
10,538
3,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
4 / 3 / 3
7,554
540
6,737
12,065
4,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
Joebama2012
Chang'e
12
5 / 0 / 3
7,577
541
9,325
9,363
3,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sun Wukong
MeoZamudio
Sun Wukong
14
2 / 0 / 0
8,132
581
6,205
10,821
6,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 0 / 6
7,309
522
7,947
6,617
5,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
13
2 / 0 / 2
7,877
563
3,954
5,074
2,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
3
Kills
13
13
Deaths
3
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
4
3
3
1.83
L
Jormungandr
Atleast10babies
Jormungandr
0
2
0
0
L
Freya
0
4
2
0.25
W
Chang'e
Joebama2012
Chang'e
5
0
3
6.5
W
Sun Wukong
MeoZamudio
Sun Wukong
2
0
0
2
W
0
0
6
3
L
1
3
1
0.5
L
Chernobog
ThanosTable
Chernobog
1
2
1
0.75
L
Cliodhna
djones090
Cliodhna
1
2
2
1
W
Neith
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,954
Damage
34,168
50,578
Taken
43,940
28,063
Mitigated
21,843
12,983
Healing
18,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
6,737
1,527
0
4,540
12,065
4,780
351
2,809
9,256
0
50,209
L
Jormungandr
Atleast10babies
Jormungandr
7,579
2,481
0
2,800
12,562
9,648
0
1,277
11,285
57,536
0
L
Freya
5,174
2,295
0
2,640
9,176
3,663
0
4,458
4,550
29,651
0
W
Chang'e
Joebama2012
Chang'e
9,325
602
1,979
5,807
9,363
3,369
737
2,703
6,660
47,174
0
W
Sun Wukong
MeoZamudio
Sun Wukong
6,205
1,382
0
3,377
10,821
6,043
46
6,729
4,092
0
65,089
W
7,947
2,821
0
1,253
6,617
5,609
0
1,529
5,088
24,453
0
L
1,663
352
0
892
8,289
6,584
0
3,610
4,593
9,830
0
L
Chernobog
ThanosTable
Chernobog
6,053
2,688
0
4,020
10,013
4,194
0
4,046
5,855
0
56,080
L
Cliodhna
djones090
Cliodhna
5,485
355
0
2,631
10,538
3,974
0
3,406
6,942
0
46,123
W
Neith
3,954
1,121
0
1,923
5,074
2,042
116
667
4,337
0
67,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,680
Gold Earned
38,449
308
Minions Killed
421
0
Camps Cleared
0
1,327,534
Distance Traveled
1,367,589
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,554
540
75
5
0
285,600
2
L
Jormungandr
7,028
502
87
6
0
211,195
2
L
Freya
5,955
425
39
3
0
251,687
0
W
Chang'e
7,577
541
96
7
0
277,597
0
W
Sun Wukong
8,132
581
113
8
0
300,071
0
W
Atlas
7,309
522
26
2
0
272,381
2
L
Maui
6,133
438
9
1
0
273,318
0
L
Chernobog
6,921
494
95
7
0
261,909
0
L
Cliodhna
6,643
475
78
6
0
329,425
4
W
Neith
7,877
563
111
8
0
231,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role