Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Budalizam
Fafnir
Level 157
God Stats
13W - 13L
1,616 SR
Queue Stats
263W - 217L
1,652 Elo+
Solo
Anhur
Anhur
DaDte
Anhur
Level 153
God Stats
4W - 2L
1,676 SR
Queue Stats
128W - 116L
1,556 Elo+
Party 2
Gilgamesh
Gilgamesh
Vizαhfy
Gilgamesh
Level 180
God Stats
4W - 1L
1,542 SR
Queue Stats
81W - 69L
1,639 Elo+
Solo
Chang'e
Chang'e
ІLoveHentai
Chang'e
Level 159
God Stats
0W - 1L
1,851 SR
Queue Stats
83W - 93L
1,504 Elo+
Party 2
Team Averages
Level 146
1,637 SR
1,570 Elo+

VS

Team Averages
Level 173
1,750 SR
1,713 Elo+
Cerberus
Cerberus
BipolarTwink
Cerberus
Level 234
God Stats
25W - 6L
1,615 SR
Queue Stats
886W - 382L
1,765 Elo+
Party 1
Ao Kuang
Ao Kuang
Hаviv
Ao Kuang
Level 157
God Stats
5W - 2L
1,909 SR
Queue Stats
118W - 39L
1,768 Elo+
Party 1
Tyr
Tyr
Lickerin
Tyr
Level 150
God Stats
81W - 65L
1,606 SR
Queue Stats
202W - 178L
1,571 Elo+
Solo
Nox
Nox
LuckyEevee
Nox
Level 164
God Stats
12W - 4L
1,726 SR
Queue Stats
121W - 47L
1,735 Elo+
Party 1
Anhur
Anhur
xVaℓ
Anhur
Level 158
God Stats
10W - 2L
1,893 SR
Queue Stats
199W - 79L
1,727 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
2 / 6 / 1
8,211
821
9,587
10,921
3,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
Budalizam
Fafnir
14
0 / 2 / 2
7,498
750
5,514
11,231
9,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
DaDte
Anhur
13
0 / 7 / 1
7,140
714
8,267
13,302
4,824
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Vizαhfy
Gilgamesh
15
1 / 4 / 1
8,218
822
10,772
12,934
11,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
ІLoveHentai
Chang'e
10
0 / 0 / 0
6,218
622
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BipolarTwink
Cerberus
15
2 / 0 / 14
9,101
910
7,368
14,898
16,421
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ao Kuang
Hаviv
Ao Kuang
16
9 / 1 / 5
9,223
922
10,505
11,735
5,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 1 / 7
7,856
786
7,637
9,460
7,909
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

17
3 / 0 / 3
8,957
896
4,479
4,674
2,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
xVaℓ
Anhur
15
2 / 1 / 8
8,154
815
10,534
12,695
5,307
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
56
3
Kills
19
19
Deaths
3
5
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
6
1
0.42
W
Cerberus
BipolarTwink
Cerberus
2
0
14
9
L
Fafnir
Budalizam
Fafnir
0
2
2
0.5
L
Anhur
DaDte
Anhur
0
7
1
0.07
W
Ao Kuang
Hаviv
Ao Kuang
9
1
5
11.5
W
3
1
7
6.5
W
3
0
3
4.5
L
Gilgamesh
Vizαhfy
Gilgamesh
1
4
1
0.38
W
Anhur
xVaℓ
Anhur
2
1
8
6
L
Chang'e
ІLoveHentai
Chang'e
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,140
Damage
40,523
48,388
Taken
53,462
28,915
Mitigated
38,024
5,187
Healing
13,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
9,587
1,918
0
618
10,921
3,544
0
6,248
4,551
41,959
0
W
Cerberus
BipolarTwink
Cerberus
7,368
197
1,932
2,965
14,898
16,421
245
4,646
10,010
22,223
0
L
Fafnir
Budalizam
Fafnir
5,514
873
0
2,406
11,231
9,423
21
4,194
6,732
14,015
0
L
Anhur
DaDte
Anhur
8,267
3,680
0
1,132
13,302
4,824
96
6,017
7,157
0
20,460
W
Ao Kuang
Hаviv
Ao Kuang
10,505
784
0
2,626
11,735
5,922
0
2,603
8,898
29,284
0
W
7,637
448
0
2,942
9,460
7,909
84
2,462
6,545
28
15,232
W
4,479
346
0
23
4,674
2,465
2,605
1,967
2,647
42,099
0
L
Gilgamesh
Vizαhfy
Gilgamesh
10,772
1,491
0
1,031
12,934
11,124
0
5,415
7,329
2,976
27,730
W
Anhur
xVaℓ
Anhur
10,534
7,088
0
2,649
12,695
5,307
1,126
4,866
7,520
0
38,121
L
Chang'e
ІLoveHentai
Chang'e
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,285
Gold Earned
43,291
197
Minions Killed
259
0
Camps Cleared
0
806,706
Distance Traveled
1,212,080
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,211
821
85
9
0
189,513
0
W
Cerberus
9,101
910
37
4
0
237,936
0
L
Fafnir
7,498
750
23
2
0
219,239
0
L
Anhur
7,140
714
35
4
0
185,235
0
W
Ao Kuang
9,223
922
48
5
0
277,603
0
W
Tyr
7,856
786
12
1
0
265,953
5
W
Nox
8,957
896
97
10
0
209,509
0
L
Gilgamesh
8,218
822
54
5
0
210,528
0
W
Anhur
8,154
815
65
7
0
221,079
0
L
Chang'e
6,218
622
0
0
0
2,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role