Player Matchup

Rama
Rama
 
Rama
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
El Capitan1112
Bakasura
Level 125
God Stats
25W - 14L
1,669 SR
Queue Stats
477W - 462L
1,473 Elo+
Solo
Horus
Horus
Jeferson_Braga
Horus
Level 155
God Stats
77W - 60L
1,625 SR
Queue Stats
320W - 294L
1,487 Elo+
Solo
Baron Samedi
Baron Samedi
PssySlayer69
Baron Samedi
Level 159
God Stats
5W - 0L
1,995 SR
Queue Stats
177W - 163L
1,591 Elo+
Solo
Tiamat
Tiamat
Specagigas
Tiamat
Level 157
God Stats
7W - 11L
1,481 SR
Queue Stats
466W - 384L
1,571 Elo+
Solo
Team Averages
Level 140
1,654 SR
1,525 Elo+

VS

Team Averages
Level 107
1,462 SR
1,551 Elo+
Janus
Janus
Roberto53063
Janus
Level 87
God Stats
0W - 3L
1,204 SR
Queue Stats
18W - 26L
1,460 Elo+
Solo
Hachiman
Hachiman
VlllXXlll
Hachiman
Level 155
God Stats
7W - 6L
1,683 SR
Queue Stats
172W - 162L
1,572 Elo+
Party 1
Achilles
Achilles
buttfuzz9
Achilles
Level 90
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 76L
1,628 Elo+
Solo
Kali
Kali
vGimme
Kali
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
164W - 147L
1,541 Elo+
Party 1
Kuzenbo
Kuzenbo
verwill312
Kuzenbo
Level 66
God Stats
2W - 3L
1,423 SR
Queue Stats
230W - 221L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
7
0 / 0 / 0
4,029
672
2,148
3,355
1,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
8
0 / 0 / 0
4,339
723
188
4,418
1,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 0 / 0
4,273
712
2,038
3,944
2,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
PssySlayer69
Baron Samedi
8
4 / 0 / 0
4,969
828
4,065
3,206
1,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
Specagigas
Tiamat
8
0 / 1 / 1
4,492
749
374
3,621
1,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,751
459
0
0
0
Hachiman
VlllXXlll
Hachiman
7
0 / 0 / 0
3,936
656
2,740
3,334
907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
buttfuzz9
Achilles
6
0 / 4 / 0
3,942
657
2,211
6,391
3,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Kali
vGimme
Kali
9
1 / 0 / 0
4,399
733
2,193
4,869
1,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kuzenbo
verwill312
Kuzenbo
7
0 / 0 / 1
4,188
698
993
3,530
2,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
4
Kills
1
1
Deaths
4
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
0
0
0
0
W
Bakasura
0
0
0
0
W
0
0
0
0
W
Baron Samedi
PssySlayer69
Baron Samedi
4
0
0
4
L
0
0
0
0
W
Tiamat
Specagigas
Tiamat
0
1
1
0.5
L
Hachiman
VlllXXlll
Hachiman
0
0
0
0
L
Achilles
buttfuzz9
Achilles
0
4
0
0
L
Kali
vGimme
Kali
1
0
0
1
L
Kuzenbo
verwill312
Kuzenbo
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,813
Damage
8,137
18,544
Taken
18,124
8,334
Mitigated
8,355
9,541
Healing
6,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
2,148
1,867
0
1,235
3,355
1,126
0
413
2,942
0
26,563
W
Bakasura
188
188
0
1,937
4,418
1,569
685
188
4,230
0
20,956
W
2,038
769
560
2,637
3,944
2,219
0
218
3,726
0
10,297
W
Baron Samedi
PssySlayer69
Baron Samedi
4,065
851
0
1,968
3,206
1,830
0
18
2,756
20,441
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Tiamat
Specagigas
Tiamat
374
33
0
1,204
3,621
1,590
0
174
3,447
27,063
0
L
Hachiman
VlllXXlll
Hachiman
2,740
1,034
0
2,516
3,334
907
0
0
3,334
0
26,875
L
Achilles
buttfuzz9
Achilles
2,211
416
0
1,456
6,391
3,365
0
3,596
2,119
0
17,825
L
Kali
vGimme
Kali
2,193
1,160
0
1,242
4,869
1,678
0
156
4,713
0
26,338
L
Kuzenbo
verwill312
Kuzenbo
993
406
0
1,586
3,530
2,405
0
65
3,465
8,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,102
Gold Earned
19,216
210
Minions Killed
154
0
Camps Cleared
0
641,782
Distance Traveled
528,896
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
4,029
672
46
8
0
122,261
0
W
Bakasura
4,339
723
53
9
0
140,573
0
W
Horus
4,273
712
22
4
0
130,417
3
W
Baron Samedi
4,969
828
29
5
0
117,683
1
L
Janus
2,751
459
0
0
0
0
0
W
Tiamat
4,492
749
60
10
0
130,848
2
L
Hachiman
3,936
656
50
8
0
108,171
0
L
Achilles
3,942
657
38
6
0
129,726
0
L
Kali
4,399
733
50
8
0
156,624
0
L
Kuzenbo
4,188
698
16
3
0
134,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role