Player Matchup

Bacchus
Bacchus
AP1 MUN1
Bacchus
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
94W - 89L
1,530 Elo+
Party 2
Skadi
Skadi
Nibbles-UK-1
Skadi
Level 107
God Stats
1W - 1L
1,278 SR
Queue Stats
79W - 72L
1,545 Elo+
Party 2
Bakasura
Bakasura
ONKEL--JONNY
Bakasura
Level 85
God Stats
22W - 5L
1,946 SR
Queue Stats
115W - 113L
1,552 Elo+
Solo
Scylla
Scylla
rehber09
Scylla
Level 122
God Stats
43W - 44L
1,536 SR
Queue Stats
342W - 334L
1,443 Elo+
Solo
Anubis
Anubis
xdkilek
Anubis
Level 94
God Stats
167W - 118L
1,613 SR
Queue Stats
247W - 232L
1,466 Elo+
Solo
Team Averages
Level 106
1,574 SR
1,507 Elo+

VS

Team Averages
Level 96
1,538 SR
1,524 Elo+
Ravana
Ravana
N0TSmurf
Ravana
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 25L
1,623 Elo+
Party 1
Cernunnos
Cernunnos
NoTyXx_fana
Cernunnos
Level 133
God Stats
4W - 12L
1,454 SR
Queue Stats
1,102W - 1,069L
1,546 Elo+
Solo
Nu Wa
Nu Wa
VullKan0_02
Nu Wa
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 192L
1,484 Elo+
Party 1
Ganesha
Ganesha
gingto02
Ganesha
Level 87
God Stats
12W - 5L
1,728 SR
Queue Stats
154W - 150L
1,496 Elo+
Party 1
Kuzenbo
Kuzenbo
vad1
Kuzenbo
Level 127
God Stats
3W - 4L
1,506 SR
Queue Stats
105W - 116L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AP1 MUN1
Bacchus
12
1 / 0 / 9
8,151
543
5,249
9,697
8,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
5 / 1 / 2
9,582
639
13,138
10,725
4,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
ONKEL--JONNY
Bakasura
16
9 / 2 / 1
10,200
680
8,507
16,048
7,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
rehber09
Scylla
15
4 / 0 / 4
9,314
621
11,501
6,201
2,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
xdkilek
Anubis
14
0 / 4 / 1
8,118
541
2,239
9,001
4,476
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
N0TSmurf
Ravana
16
4 / 2 / 0
9,405
627
6,864
8,420
4,443
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cernunnos
NoTyXx_fana
Cernunnos
14
2 / 6 / 0
8,441
563
7,668
14,687
6,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 3 / 1
7,237
482
6,062
7,996
2,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ganesha
gingto02
Ganesha
10
0 / 5 / 2
6,603
440
4,074
13,178
9,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kuzenbo
vad1
Kuzenbo
11
0 / 5 / 1
6,846
456
6,307
15,170
10,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
19
Kills
7
7
Deaths
21
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AP1 MUN1
Bacchus
1
0
9
5.5
L
Ravana
N0TSmurf
Ravana
4
2
0
2
W
5
1
2
6
L
Cernunnos
NoTyXx_fana
Cernunnos
2
6
0
0.33
W
Bakasura
ONKEL--JONNY
Bakasura
9
2
1
4.75
L
1
3
1
0.5
L
Ganesha
gingto02
Ganesha
0
5
2
0.2
W
Scylla
rehber09
Scylla
4
0
4
6
L
Kuzenbo
vad1
Kuzenbo
0
5
1
0.1
W
Anubis
xdkilek
Anubis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,634
Damage
30,975
51,672
Taken
59,451
27,561
Mitigated
32,920
14,303
Healing
15,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AP1 MUN1
Bacchus
5,249
967
0
3,687
9,697
8,705
0
2,947
6,750
16,216
0
L
Ravana
N0TSmurf
Ravana
6,864
1,417
0
2,976
8,420
4,443
0
3,090
5,092
0
74,939
W
13,138
5,991
0
1,205
10,725
4,810
0
1,552
9,173
0
85,914
L
Cernunnos
NoTyXx_fana
Cernunnos
7,668
3,049
0
4,927
14,687
6,450
928
1,941
12,696
0
62,752
W
Bakasura
ONKEL--JONNY
Bakasura
8,507
5,918
0
5,444
16,048
7,417
528
6,901
9,147
0
85,097
L
6,062
1,264
0
500
7,996
2,430
0
5,406
2,504
50,088
0
L
Ganesha
gingto02
Ganesha
4,074
1,145
0
1,927
13,178
9,273
0
6,798
6,034
22,751
0
W
Scylla
rehber09
Scylla
11,501
714
0
1,000
6,201
2,153
349
4,319
1,882
85,712
0
L
Kuzenbo
vad1
Kuzenbo
6,307
2,129
0
4,814
15,170
10,324
0
1,791
12,757
47,505
0
W
Anubis
xdkilek
Anubis
2,239
264
0
2,967
9,001
4,476
87
741
8,260
55,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,365
Gold Earned
38,532
516
Minions Killed
444
0
Camps Cleared
0
1,473,284
Distance Traveled
1,478,046
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,151
543
20
1
0
318,396
5
L
Ravana
9,405
627
135
9
0
333,883
6
W
Skadi
9,582
639
122
8
0
272,438
0
L
Cernunnos
8,441
563
127
8
0
269,990
3
W
Bakasura
10,200
680
131
9
0
355,903
0
L
Nu Wa
7,237
482
94
6
0
235,709
0
L
Ganesha
6,603
440
14
1
0
312,486
1
W
Scylla
9,314
621
148
10
0
292,104
0
L
Kuzenbo
6,846
456
74
5
0
325,978
0
W
Anubis
8,118
541
95
6
0
234,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role