Player Matchup

Mercury
Mercury
N0TSmurf
Mercury
Level 27
God Stats
4W - 0L
1,824 SR
Queue Stats
27W - 25L
1,610 Elo+
Party 2
Hachiman
Hachiman
ONKEL--JONNY
Hachiman
Level 85
God Stats
4W - 3L
1,459 SR
Queue Stats
115W - 113L
1,543 Elo+
Solo
Ra
Ra
VullKan0_02
Ra
Level 106
God Stats
3W - 1L
1,672 SR
Queue Stats
188W - 192L
1,474 Elo+
Party 2
Yemoja
Yemoja
WASP1NATOR
Yemoja
Level 97
God Stats
4W - 4L
1,721 SR
Queue Stats
139W - 144L
1,477 Elo+
Solo
Shiva
Shiva
gingto02
Shiva
Level 87
God Stats
10W - 6L
1,340 SR
Queue Stats
154W - 150L
1,486 Elo+
Party 2
Team Averages
Level 80
1,603 SR
1,518 Elo+

VS

Team Averages
Level 116
1,524 SR
1,474 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
connors-chap
Arachne
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,499 Elo+
Party 1
Ix Chel
Ix Chel
iDior-Z
Ix Chel
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 170L
1,410 Elo+
Party 3
Tyr
Tyr
mcxnerney
Tyr
Level 104
God Stats
2W - 4L
1,535 SR
Queue Stats
100W - 78L
1,521 Elo+
Party 1
Achilles
Achilles
track_MatiCalvo9
Achilles
Level 88
God Stats
9W - 9L
1,584 SR
Queue Stats
145W - 144L
1,438 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
N0TSmurf
Mercury
7
3 / 0 / 2
4,704
784
3,127
4,754
1,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
ONKEL--JONNY
Hachiman
6
1 / 0 / 1
3,852
642
2,534
2,647
709
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
2 / 1 / 2
4,665
778
2,373
2,859
853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Yemoja
WASP1NATOR
Yemoja
6
0 / 0 / 2
4,041
674
732
1,478
669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shiva
gingto02
Shiva
6
0 / 2 / 0
3,830
638
3,303
5,486
1,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
6
0 / 2 / 0
3,329
555
989
4,798
3,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
connors-chap
Arachne
4
0 / 1 / 0
3,126
521
279
3,542
1,069
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ix Chel
iDior-Z
Ix Chel
6
0 / 2 / 1
3,683
614
887
2,639
763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
2 / 0 / 0
4,213
702
2,711
5,491
4,750
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

6
1 / 1 / 0
3,706
618
2,064
4,930
2,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
6
Kills
3
3
Deaths
6
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
2
0
0
W
Mercury
N0TSmurf
Mercury
3
0
2
4
W
Hachiman
ONKEL--JONNY
Hachiman
1
0
1
1.5
W
2
1
2
3
W
Yemoja
WASP1NATOR
Yemoja
0
0
2
1
L
Arachne
connors-chap
Arachne
0
1
0
0
W
Shiva
gingto02
Shiva
0
2
0
0
L
Ix Chel
iDior-Z
Ix Chel
0
2
1
0.25
L
2
0
0
2
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,069
Damage
6,930
17,224
Taken
21,400
5,690
Mitigated
12,758
5,770
Healing
5,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
989
213
0
567
4,798
3,686
0
952
3,822
8,378
0
W
Mercury
N0TSmurf
Mercury
3,127
2,054
0
925
4,754
1,566
0
850
3,809
0
23,015
W
Hachiman
ONKEL--JONNY
Hachiman
2,534
1,915
0
692
2,647
709
0
209
2,438
0
20,801
W
2,373
139
270
945
2,859
853
0
432
2,336
31,018
0
W
Yemoja
WASP1NATOR
Yemoja
732
213
1,233
770
1,478
669
0
291
1,187
8,029
0
L
Arachne
connors-chap
Arachne
279
190
0
743
3,542
1,069
0
393
3,149
0
7,949
W
Shiva
gingto02
Shiva
3,303
1,183
0
935
5,486
1,893
0
0
5,486
0
18,065
L
Ix Chel
iDior-Z
Ix Chel
887
341
115
489
2,639
763
0
1,274
1,365
15,984
0
L
2,711
812
0
2,469
5,491
4,750
0
0
5,491
0
19,625
L
2,064
605
0
750
4,930
2,490
0
442
4,428
0
15,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,092
Gold Earned
18,057
184
Minions Killed
129
0
Camps Cleared
0
613,209
Distance Traveled
571,472
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
3,329
555
18
3
0
101,251
1
W
Mercury
4,704
784
34
6
0
158,600
0
W
Hachiman
3,852
642
37
6
0
88,566
0
W
Ra
4,665
778
71
12
0
129,013
1
W
Yemoja
4,041
674
14
2
0
118,497
0
L
Arachne
3,126
521
17
3
0
92,573
0
W
Shiva
3,830
638
28
5
0
118,533
1
L
Ix Chel
3,683
614
35
6
0
121,184
0
L
Tyr
4,213
702
33
6
0
121,162
2
L
Achilles
3,706
618
26
4
0
135,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role